Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
A Washermashen
Sobek
Level 16
God Stats
0W - 2L
1,507 SR
Queue Stats
35W - 49L
1,258 Elo+
Party 2
Hercules
Hercules
a Spasmoid
Hercules
Level 28
God Stats
0W - 2L
1,748 SR
Queue Stats
77W - 96L
1,364 Elo+
Party 2
Team Averages
Level 21
1,585 SR
1,374 Elo+

VS

Team Averages
Level 40
1,521 SR
1,403 Elo+
Medusa
Medusa
Glenngh
Medusa
Level 15
God Stats
6W - 5L
1,562 SR
Queue Stats
19W - 33L
1,407 Elo+
Solo
Neith
Neith
caocaobu
Neith
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
283W - 319L
1,429 Elo+
Party 1
Ymir
Ymir
guan loyd
Ymir
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 257L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 9 / 1
8,602
614
5,206
12,417
4,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
8,650
618
2,701
15,730
13,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
a Spasmoid
Hercules
12
0 / 2 / 2
7,756
554
4,429
11,207
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Glenngh
Medusa
15
9 / 1 / 5
10,800
771
10,626
7,069
2,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
caocaobu
Neith
13
3 / 1 / 14
9,696
693
12,256
8,013
2,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
14
5 / 1 / 9
10,133
724
5,922
9,656
6,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
9
1
0.28
L
1
6
2
0.33
W
Medusa
Glenngh
Medusa
9
1
5
11.5
L
Hercules
a Spasmoid
Hercules
0
2
2
0.5
W
Neith
caocaobu
Neith
3
1
14
10
W
Ymir
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,336
Damage
28,804
39,354
Taken
24,738
28,306
Mitigated
11,662
8,726
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,206
1,519
0
1,952
12,417
4,334
0
2,373
10,044
0
24,329
L
2,701
138
438
3,404
15,730
13,930
0
2,058
13,672
19,247
0
W
Medusa
Glenngh
Medusa
10,626
5,699
219
684
7,069
2,502
921
606
6,288
0
49,888
L
Hercules
a Spasmoid
Hercules
4,429
712
0
2,932
11,207
10,042
0
1,623
9,584
0
22,325
W
Neith
caocaobu
Neith
12,256
5,808
0
2,156
8,013
2,755
537
653
7,260
0
37,949
W
Ymir
5,922
1,335
1,234
1,826
9,656
6,405
697
1,534
7,031
37,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
30,629
95
Minions Killed
175
0
Camps Cleared
0
732,532
Distance Traveled
720,318
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,602
614
31
2
0
235,755
1
L
Sobek
8,650
618
20
1
0
229,861
0
W
Medusa
10,800
771
70
5
0
252,404
2
L
Hercules
7,756
554
44
3
0
266,916
6
W
Neith
9,696
693
48
3
0
229,667
1
W
Ymir
10,133
724
57
4
0
238,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role