Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BassPants908134
Camazotz
Level 98
God Stats
13W - 6L
1,484 SR
Queue Stats
551W - 522L
1,594 Elo+
Solo
Chaac
Chaac
CJCP2018
Chaac
Level 123
God Stats
5W - 15L
1,259 SR
Queue Stats
211W - 198L
1,594 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DoomPinch
Ah Muzen Cab
Level 87
God Stats
7W - 7L
1,696 SR
Queue Stats
438W - 398L
1,570 Elo+
Solo
Bastet
Bastet
MineBadass
Bastet
Level 148
God Stats
13W - 4L
1,780 SR
Queue Stats
654W - 600L
1,610 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,574 Elo+

VS

Team Averages
Level 107
1,568 SR
1,586 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Astonishing Inc
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 107L
1,566 Elo+
Solo
Terra
Terra
Jayhawk18td
Terra
Level 69
God Stats
18W - 13L
1,599 SR
Queue Stats
103W - 84L
1,618 Elo+
Solo
Tiamat
Tiamat
Sugmahh_
Tiamat
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 94L
1,672 Elo+
Solo
Tyr
Tyr
lNexiia
Tyr
Level 149
God Stats
22W - 21L
1,740 SR
Queue Stats
334W - 323L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 7 / 0
9,010
474
7,517
12,268
8,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
11
0 / 4 / 2
6,840
360
7,682
16,320
7,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
CJCP2018
Chaac
16
1 / 2 / 0
9,343
492
8,577
20,089
16,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
DoomPinch
Ah Muzen Cab
14
0 / 2 / 0
8,590
452
6,233
10,152
3,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
MineBadass
Bastet
12
0 / 4 / 1
7,476
393
6,878
11,320
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
12 / 0 / 3
11,668
614
13,218
12,675
10,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
14
0 / 0 / 2
8,889
468
3,338
6,203
2,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 8
9,163
482
8,596
18,024
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Sugmahh_
Tiamat
17
2 / 1 / 8
10,053
529
9,737
12,663
11,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
18
2 / 1 / 1
10,979
578
15,390
16,122
15,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
19
19
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
0
0.29
W
Mulan
 
Mulan
12
0
3
13.5
W
Jing Wei
0
0
2
1
L
Camazotz
0
4
2
0.25
L
Chaac
CJCP2018
Chaac
1
2
0
0.5
L
Ah Muzen Cab
DoomPinch
Ah Muzen Cab
0
2
0
0
W
3
1
8
7
L
Bastet
MineBadass
Bastet
0
4
1
0.13
W
Tiamat
Sugmahh_
Tiamat
2
1
8
6
W
Tyr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,887
Damage
50,279
70,149
Taken
65,687
39,884
Mitigated
55,868
29,642
Healing
33,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,517
1,696
0
2,786
12,268
8,058
981
5,023
7,245
54,123
0
W
Mulan
 
Mulan
13,218
2,744
0
8,223
12,675
10,947
103
788
11,775
0
92,224
W
Jing Wei
3,338
2,655
0
2,705
6,203
2,338
674
52
6,151
0
56,670
L
Camazotz
7,682
1,093
264
8,474
16,320
7,757
0
6,942
9,378
0
29,334
L
Chaac
CJCP2018
Chaac
8,577
2,488
0
9,762
20,089
16,833
0
0
20,089
0
70,362
L
Ah Muzen Cab
DoomPinch
Ah Muzen Cab
6,233
3,408
0
4,625
10,152
3,420
0
3,389
6,763
0
65,795
W
8,596
1,312
3,169
8,558
18,024
15,641
296
3,533
14,152
33,388
0
L
Bastet
MineBadass
Bastet
6,878
2,163
0
3,731
11,320
3,816
0
2,979
8,341
0
46,710
W
Tiamat
Sugmahh_
Tiamat
9,737
1,362
0
4,070
12,663
11,649
95
2,476
9,970
82,115
0
W
Tyr
15,390
3,455
0
7,255
16,122
15,293
248
0
16,122
0
83,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
50,752
562
Minions Killed
675
0
Camps Cleared
0
1,808,724
Distance Traveled
1,856,339
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,010
474
141
7
0
320,440
4
W
Mulan
11,668
614
153
8
0
413,328
3
W
Jing Wei
8,889
468
136
7
0
350,588
4
L
Camazotz
6,840
360
46
2
0
397,961
1
L
Chaac
9,343
492
143
8
0
342,059
1
L
Ah Muzen Cab
8,590
452
145
8
0
361,506
5
W
Terra
9,163
482
52
3
0
385,885
6
L
Bastet
7,476
393
87
5
0
386,758
1
W
Tiamat
10,053
529
163
9
0
370,820
5
W
Tyr
10,979
578
171
9
0
335,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role