Player Matchup

Thor
Thor
Diosito420
Thor
Level 19
God Stats
0W - 3L
1,286 SR
Queue Stats
254W - 245L
1,555 Elo+
Solo
Chaac
Chaac
SaTuRnInh0
Chaac
Level 19
God Stats
20W - 8L
1,835 SR
Queue Stats
144W - 65L
1,723 Elo+
Solo
Neith
Neith
Sats13
Neith
Level 15
God Stats
11W - 14L
1,591 SR
Queue Stats
21W - 28L
1,378 Elo+
Solo
Merlin
Merlin
lxlPv
Merlin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 92L
1,468 Elo+
Solo
Athena
Athena
marcosdio888
Athena
Level 28
God Stats
17W - 16L
1,491 SR
Queue Stats
79W - 81L
1,484 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,522 Elo+

VS

Team Averages
Level 27
1,656 SR
1,504 Elo+
Rama
Rama
JuakoGamer
Rama
Level 29
God Stats
2W - 1L
1,703 SR
Queue Stats
46W - 40L
1,580 Elo+
Solo
Osiris
Osiris
Klaus2001
Osiris
Level 26
God Stats
10W - 5L
1,837 SR
Queue Stats
353W - 348L
1,594 Elo+
Solo
Mercury
Mercury
Nagasis3321
Mercury
Level 23
God Stats
3W - 2L
1,641 SR
Queue Stats
24W - 19L
1,560 Elo+
Solo
Merlin
Merlin
Wil monster1983
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,362 Elo+
Solo
Ymir
Ymir
сuяi
Ymir
Level 28
God Stats
2W - 3L
1,598 SR
Queue Stats
130W - 138L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 8
12,715
530
9,356
19,714
11,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
17
3 / 6 / 5
12,314
513
16,556
24,339
30,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Sats13
Neith
16
1 / 11 / 1
10,509
438
8,714
17,767
7,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
lxlPv
Merlin
19
4 / 5 / 2
12,263
511
8,431
13,187
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
16
3 / 5 / 4
10,895
454
10,542
23,624
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 8
15,281
637
25,913
20,864
7,705
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Klaus2001
Osiris
19
1 / 3 / 8
12,297
512
10,750
18,228
13,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Nagasis3321
Mercury
20
11 / 3 / 5
14,301
596
13,803
18,858
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 5 / 3
10,350
431
3,599
9,118
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
сuяi
Ymir
19
6 / 5 / 15
12,819
534
13,041
16,754
17,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
17
Kills
32
33
Deaths
18
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
6
8
1.67
W
14
2
8
9
W
Osiris
Klaus2001
Osiris
1
3
8
1.67
W
Mercury
Nagasis3321
Mercury
11
3
5
4.5
L
Chaac
3
6
5
0.92
L
Neith
Sats13
Neith
1
11
1
0.14
W
0
5
3
0.3
L
Merlin
lxlPv
Merlin
4
5
2
1
L
Athena
3
5
4
1
W
Ymir
сuяi
Ymir
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,599
Damage
67,106
98,631
Taken
83,822
74,803
Mitigated
50,254
21,380
Healing
31,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,356
1,303
0
4,234
19,714
11,635
120
4,916
14,716
0
99,255
W
25,913
22,507
0
14,179
20,864
7,705
2,925
6,236
14,496
0
125,514
W
Osiris
Klaus2001
Osiris
10,750
5,476
0
5,753
18,228
13,743
970
3,572
14,622
0
57,552
W
Mercury
Nagasis3321
Mercury
13,803
8,315
0
7,394
18,858
8,842
679
3,541
15,081
0
118,109
L
Chaac
16,556
5,425
0
7,879
24,339
30,330
2,091
3,959
20,296
0
74,436
L
Neith
Sats13
Neith
8,714
5,883
0
2,821
17,767
7,667
632
1,973
15,794
0
68,436
W
3,599
182
0
1,375
9,118
2,775
572
2,715
5,955
38,591
0
L
Merlin
lxlPv
Merlin
8,431
571
0
2,988
13,187
5,872
115
2,339
10,682
77,271
0
L
Athena
10,542
1,597
0
3,458
23,624
19,299
410
6,025
17,455
46,804
0
W
Ymir
сuяi
Ymir
13,041
2,044
0
3,120
16,754
17,189
234
6,316
10,354
45,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,696
Gold Earned
65,048
594
Minions Killed
558
0
Camps Cleared
0
2,002,028
Distance Traveled
2,098,914
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,715
530
119
5
0
431,535
4
W
Rama
15,281
637
170
7
0
407,949
4
W
Osiris
12,297
512
105
4
0
471,562
5
W
Mercury
14,301
596
151
6
0
465,232
1
L
Chaac
12,314
513
153
6
0
361,497
1
L
Neith
10,509
438
115
5
0
366,290
3
W
Merlin
10,350
431
77
3
0
313,332
6
L
Merlin
12,263
511
138
6
0
411,829
3
L
Athena
10,895
454
69
3
0
430,877
12
W
Ymir
12,819
534
55
2
0
440,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role