Player Matchup

Jormungandr
Jormungandr
Coffee-inu
Jormungandr
Level 27
God Stats
37W - 36L
1,854 SR
Queue Stats
80W - 83L
1,523 Elo+
Party 1
Yemoja
Yemoja
LaisyShorty
Yemoja
Level 20
God Stats
4W - 6L
1,181 SR
Queue Stats
64W - 76L
1,366 Elo+
Solo
Neith
Neith
Sukiiivv
Neith
Level 7
God Stats
35W - 28L
1,500 SR
Queue Stats
47W - 43L
1,259 Elo+
Solo
Guan Yu
Guan Yu
TheEpicTacoMan
Guan Yu
Level 15
God Stats
4W - 2L
1,821 SR
Queue Stats
5W - 2L
1,725 Elo+
Solo
Chang'e
Chang'e
bewwie
Chang'e
Level 28
God Stats
4W - 7L
1,533 SR
Queue Stats
147W - 141L
1,405 Elo+
Party 1
Team Averages
Level 19
1,578 SR
1,455 Elo+

VS

Team Averages
Level 17
1,408 SR
1,367 Elo+
Ra
Ra
NoxParadox
Ra
Level 22
God Stats
0W - 2L
1,189 SR
Queue Stats
5W - 6L
1,325 Elo+
Solo
Merlin
Merlin
ProPlaggy
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,175 Elo+
Solo
Nu Wa
Nu Wa
YeatsNana
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pMnerfed
Cthulhu
Level 27
God Stats
1W - 3L
1,351 SR
Queue Stats
21W - 30L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
pilinuwu
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coffee-inu
Jormungandr
20
2 / 3 / 22
14,580
911
26,463
30,627
20,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
20
0 / 2 / 24
15,464
967
11,648
17,231
17,129
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Sukiiivv
Neith
20
6 / 0 / 15
14,323
895
22,399
10,904
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 5 / 15
17,289
1,081
33,516
32,275
40,160
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
bewwie
Chang'e
20
9 / 0 / 13
15,258
954
19,664
15,508
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 5
15,095
943
33,390
29,142
13,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ProPlaggy
Merlin
20
0 / 5 / 8
13,462
841
15,431
16,606
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
YeatsNana
Nu Wa
19
1 / 5 / 7
13,126
820
23,607
14,558
5,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
pMnerfed
Cthulhu
20
0 / 4 / 10
13,336
834
10,393
21,042
24,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
pilinuwu
Ratatoskr
20
4 / 11 / 4
14,021
876
15,231
36,977
22,488
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
44
33
Kills
10
10
Deaths
33
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Coffee-inu
Jormungandr
2
3
22
4.33
W
Yemoja
0
2
24
6
L
5
8
5
0.94
L
Merlin
ProPlaggy
Merlin
0
5
8
0.8
W
Neith
Sukiiivv
Neith
6
0
15
13.5
W
16
5
15
4.7
L
Nu Wa
YeatsNana
Nu Wa
1
5
7
0.9
W
Chang'e
bewwie
Chang'e
9
0
13
15.5
L
Cthulhu
pMnerfed
Cthulhu
0
4
10
1.25
L
Ratatoskr
pilinuwu
Ratatoskr
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,690
Damage
98,052
106,545
Taken
118,325
90,334
Mitigated
72,448
43,356
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Coffee-inu
Jormungandr
26,463
4,811
0
5,167
30,627
20,793
0
22,916
7,711
66,549
0
W
Yemoja
11,648
779
11,905
4,659
17,231
17,129
0
14,486
2,745
37,927
0
L
33,390
3,364
7,039
11,840
29,142
13,019
0
14,522
14,620
83,694
0
L
Merlin
ProPlaggy
Merlin
15,431
1,483
0
0
16,606
6,638
0
4,993
11,613
51,198
0
W
Neith
Sukiiivv
Neith
22,399
5,909
0
2,608
10,904
4,358
0
9,966
938
0
47,434
W
33,516
10,913
2,602
4,622
32,275
40,160
0
23,374
8,901
0
60,241
L
Nu Wa
YeatsNana
Nu Wa
23,607
7,751
1,467
726
14,558
5,819
0
5,366
9,192
42,585
0
W
Chang'e
bewwie
Chang'e
19,664
1,368
5,327
6,466
15,508
7,894
0
12,079
3,429
64,330
0
L
Cthulhu
pMnerfed
Cthulhu
10,393
47
525
437
21,042
24,484
0
11,540
9,502
31,327
0
L
Ratatoskr
pilinuwu
Ratatoskr
15,231
5,142
0
5,493
36,977
22,488
0
21,354
15,623
0
28,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,914
Gold Earned
69,040
345
Minions Killed
311
3
Camps Cleared
5
1,569,898
Distance Traveled
1,398,402
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,580
911
74
5
0
255,751
0
W
Yemoja
15,464
967
48
3
0
314,328
0
L
Ra
15,095
943
118
7
2
298,010
0
L
Merlin
13,462
841
92
6
0
289,809
1
W
Neith
14,323
895
52
3
0
340,684
4
W
Guan Yu
17,289
1,081
61
4
2
310,027
2
L
Nu Wa
13,126
820
44
3
1
176,829
1
W
Chang'e
15,258
954
110
7
1
349,108
0
L
Cthulhu
13,336
834
38
2
0
298,762
0
L
Ratatoskr
14,021
876
19
1
2
334,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role