Player Matchup

Ra
Ra
Diamond V
Bachpac
Ra
Diamond V
Level 69
God Stats
3W - 2L
1,675 SR
Queue Stats
171W - 153L
1,977 MMR
Solo
Nemesis
Nemesis
Platinum II
DaFiT01
Nemesis
Platinum II
Level 156
God Stats
26W - 23L
1,606 SR
Queue Stats
172W - 184L
1,972 MMR
Solo
Guan Yu
Guan Yu
Diamond V
FlorianCAE
Guan Yu
Diamond V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
2,010 MMR
Solo
Artio
Artio
Platinum II
JOJOLiLi
Artio
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
dodoe
Cernunnos
Diamond IV
Level 158
God Stats
5W - 2L
1,841 SR
Queue Stats
213W - 183L
1,995 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,624 SR
1,891 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,512 SR
1,895 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
AdalbertSteiner
Ah Muzen Cab
Platinum IV
Level 45
God Stats
4W - 2L
1,630 SR
Queue Stats
71W - 57L
2,013 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
Hüblot
Aphrodite
Diamond III
Level 160
God Stats
2W - 4L
1,347 SR
Queue Stats
241W - 211L
2,084 MMR
Party 1
Thor
Thor
Platinum V
J9stace
Thor
Platinum V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
iRens
Ganesha
Platinum I
Level 149
God Stats
2W - 7L
1,584 SR
Queue Stats
192W - 182L
1,939 MMR
Solo
Cerberus
Cerberus
Platinum III
mithycos
Cerberus
Platinum III
Level 157
God Stats
5W - 9L
1,500 SR
Queue Stats
261W - 239L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
14,832
593
16,723
16,207
7,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DaFiT01
Nemesis
20
4 / 4 / 6
13,098
524
7,167
17,809
7,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
FlorianCAE
Guan Yu
20
5 / 5 / 7
13,986
559
13,561
30,801
31,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
JOJOLiLi
Artio
18
2 / 6 / 13
12,488
500
8,568
30,345
30,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
dodoe
Cernunnos
20
5 / 5 / 9
14,318
573
24,633
25,065
10,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatTsukuyomiThe MorriganApolloThoth

VS

Bans
SetScyllaPeleChang'eRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdalbertSteiner
Ah Muzen Cab
19
4 / 7 / 4
12,260
490
20,332
23,380
13,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Hüblot
Aphrodite
19
3 / 2 / 7
12,282
491
18,733
15,776
11,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
J9stace
Thor
20
17 / 5 / 3
13,931
557
19,660
20,460
10,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
iRens
Ganesha
17
0 / 3 / 15
11,697
468
9,584
17,068
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
mithycos
Cerberus
19
0 / 5 / 8
11,805
472
15,550
22,911
24,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
61
22
Kills
24
24
Deaths
22
42
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AdalbertSteiner
Ah Muzen Cab
4
7
4
0.86
W
6
4
7
2.38
W
Nemesis
DaFiT01
Nemesis
4
4
6
1.75
W
Guan Yu
FlorianCAE
Guan Yu
5
5
7
1.7
L
Aphrodite
Hüblot
Aphrodite
3
2
7
3.25
L
Thor
J9stace
Thor
17
5
3
3.7
W
Artio
JOJOLiLi
Artio
2
6
13
1.42
W
Cernunnos
dodoe
Cernunnos
5
5
9
1.9
L
Ganesha
iRens
Ganesha
0
3
15
2.5
L
Cerberus
mithycos
Cerberus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,652
Damage
83,859
120,227
Taken
99,595
87,179
Mitigated
77,625
49,400
Healing
40,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AdalbertSteiner
Ah Muzen Cab
20,332
10,542
0
5,981
23,380
13,442
2,272
4,145
19,160
0
108,010
W
16,723
1,800
5,699
4,708
16,207
7,518
1,005
5,966
10,006
119,919
0
W
Nemesis
DaFiT01
Nemesis
7,167
2,084
0
1,502
17,809
7,574
1,039
6,050
11,759
0
113,814
W
Guan Yu
FlorianCAE
Guan Yu
13,561
2,539
5,675
11,550
30,801
31,462
429
14,660
16,141
0
78,309
L
Aphrodite
Hüblot
Aphrodite
18,733
1,984
9,030
10,663
15,776
11,649
190
5,950
9,776
111,223
0
L
Thor
J9stace
Thor
19,660
6,326
0
3,805
20,460
10,637
307
5,636
14,699
0
94,409
W
Artio
JOJOLiLi
Artio
8,568
731
1,072
9,043
30,345
30,504
321
11,225
19,120
35,818
0
W
Cernunnos
dodoe
Cernunnos
24,633
10,066
0
10,151
25,065
10,121
3,956
6,725
18,340
0
120,010
L
Ganesha
iRens
Ganesha
9,584
790
0
2,389
17,068
17,503
0
5,585
11,408
34,464
0
L
Cerberus
mithycos
Cerberus
15,550
1,021
0
8,391
22,911
24,394
93
3,975
18,336
79,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,722
Gold Earned
61,975
708
Minions Killed
724
0
Camps Cleared
0
2,477,087
Distance Traveled
2,339,609
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,260
490
176
7
0
409,137
5
W
Ra
14,832
593
210
8
0
500,896
6
W
Nemesis
13,098
524
119
5
0
526,469
2
W
Guan Yu
13,986
559
150
6
0
502,193
1
L
Aphrodite
12,282
491
223
9
0
495,107
9
L
Thor
13,931
557
114
5
0
449,332
5
W
Artio
12,488
500
48
2
0
527,201
16
W
Cernunnos
14,318
573
181
7
0
420,328
10
L
Ganesha
11,697
468
12
0
0
523,037
7
L
Cerberus
11,805
472
199
8
0
462,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role