Player Matchup

Xing Tian
Xing Tian
Fabio-Kafa
Xing Tian
Level 42
God Stats
15W - 35L
1,148 SR
Queue Stats
386W - 460L
1,296 Elo+
Solo
Neith
Neith
Ghadiss
Neith
Level 23
God Stats
3W - 3L
1,744 SR
Queue Stats
37W - 51L
1,419 Elo+
Party 1
Janus
Janus
Lucaspump200
Janus
Level 46
God Stats
26W - 37L
1,409 SR
Queue Stats
393W - 519L
1,389 Elo+
Solo
Yemoja
Yemoja
christiansz
Yemoja
Level 64
God Stats
3W - 8L
1,362 SR
Queue Stats
156W - 190L
1,354 Elo+
Party 1
Vamana
Vamana
xxBerth
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 56
1,432 SR
1,391 Elo+

VS

Team Averages
Level 108
1,499 SR
1,449 Elo+
Chaac
Chaac
Brodwing
Chaac
Level 81
God Stats
47W - 35L
1,410 SR
Queue Stats
278W - 339L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Erick-san93
Heimdallr
Level 155
God Stats
13W - 24L
1,480 SR
Queue Stats
463W - 527L
1,477 Elo+
Solo
Cerberus
Cerberus
Pedrin_Pistola
Cerberus
Level 86
God Stats
4W - 3L
1,532 SR
Queue Stats
149W - 175L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirDarvos
Tsukuyomi
Level 157
God Stats
34W - 30L
1,611 SR
Queue Stats
729W - 764L
1,399 Elo+
Solo
Janus
Janus
chegoianovisk
Janus
Level 63
God Stats
14W - 16L
1,462 SR
Queue Stats
329W - 346L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fabio-Kafa
Xing Tian
16
2 / 5 / 2
9,109
455
9,895
20,623
15,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Ghadiss
Neith
13
4 / 7 / 3
8,494
425
11,121
16,201
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 7 / 1
9,846
492
5,150
12,801
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
13
0 / 6 / 4
7,984
399
6,676
13,806
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
xxBerth
Vamana
16
5 / 7 / 4
9,908
495
14,488
25,426
11,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brodwing
Chaac
17
3 / 3 / 9
10,588
529
13,443
21,044
20,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Erick-san93
Heimdallr
17
4 / 2 / 13
10,765
538
11,449
12,592
5,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
2 / 4 / 11
9,568
478
8,870
19,461
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
SirDarvos
Tsukuyomi
19
12 / 4 / 6
12,425
621
16,148
15,498
10,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 0 / 7
12,627
631
17,878
10,883
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
12
Kills
31
32
Deaths
13
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brodwing
Chaac
3
3
9
2.5
W
Heimdallr
Erick-san93
Heimdallr
4
2
13
5.25
L
Xing Tian
Fabio-Kafa
Xing Tian
2
5
2
0.6
L
Neith
Ghadiss
Neith
4
7
3
0.79
L
1
7
1
0.21
W
Cerberus
2
4
11
1.88
W
Tsukuyomi
SirDarvos
Tsukuyomi
12
4
6
3.75
W
10
0
7
13.5
L
Yemoja
0
6
4
0.33
L
Vamana
xxBerth
Vamana
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,330
Damage
67,788
88,857
Taken
79,478
46,495
Mitigated
57,296
24,061
Healing
29,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brodwing
Chaac
13,443
2,593
0
9,823
21,044
20,914
1,599
7,819
13,215
0
55,068
W
Heimdallr
Erick-san93
Heimdallr
11,449
3,778
0
4,127
12,592
5,523
3,747
3,186
9,394
0
68,479
L
Xing Tian
Fabio-Kafa
Xing Tian
9,895
1,191
114
5,056
20,623
15,916
409
3,587
16,411
44,015
0
L
Neith
Ghadiss
Neith
11,121
6,072
0
4,493
16,201
5,530
0
4,300
11,770
0
39,957
L
5,150
199
0
330
12,801
4,774
0
4,300
8,189
61,780
0
W
Cerberus
8,870
328
0
4,979
19,461
15,776
1,138
5,153
14,182
25,269
0
W
Tsukuyomi
SirDarvos
Tsukuyomi
16,148
4,280
0
6,483
15,498
10,266
477
3,272
12,222
0
78,158
W
17,878
687
770
3,661
10,883
4,817
880
2,097
8,744
87,204
0
L
Yemoja
6,676
608
1,713
1,976
13,806
8,411
0
5,382
8,314
28,428
0
L
Vamana
xxBerth
Vamana
14,488
10,116
0
10,379
25,426
11,864
493
8,266
16,600
0
67,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
55,973
434
Minions Killed
565
0
Camps Cleared
0
1,792,021
Distance Traveled
2,000,973
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,588
529
108
5
0
354,938
0
W
Heimdallr
10,765
538
116
6
0
391,237
4
L
Xing Tian
9,109
455
75
4
0
314,880
4
L
Neith
8,494
425
71
4
0
382,566
0
L
Janus
9,846
492
147
7
0
343,431
3
W
Cerberus
9,568
478
36
2
0
410,258
2
W
Tsukuyomi
12,425
621
128
6
0
410,065
4
W
Janus
12,627
631
177
9
0
434,475
5
L
Yemoja
7,984
399
31
2
0
353,857
1
L
Vamana
9,908
495
110
6
0
397,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role