Player Matchup

Nemesis
Nemesis
Daival
Nemesis
Level 144
God Stats
3W - 3L
1,733 SR
Queue Stats
162W - 129L
1,630 Elo+
Party 2
Izanami
Izanami
Francotirados
Izanami
Level 46
God Stats
6W - 5L
1,626 SR
Queue Stats
85W - 61L
1,763 Elo+
Party 2
Terra
Terra
Jangel14
Terra
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 112L
1,660 Elo+
Party 2
King Arthur
King Arthur
LuisandroV
King Arthur
Level 109
God Stats
6W - 3L
1,707 SR
Queue Stats
172W - 126L
1,657 Elo+
Party 2
Chronos
Chronos
ReyDelCobre
Chronos
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 132L
1,658 Elo+
Party 2
Team Averages
Level 111
1,613 SR
1,674 Elo+

VS

Team Averages
Level 37
1,591 SR
1,442 Elo+
Kuzenbo
Kuzenbo
Darkgrey97
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FreeTime46
Thor
Level 66
God Stats
1W - 6L
1,422 SR
Queue Stats
47W - 36L
1,491 Elo+
Party 1
Thoth
Thoth
FreeTime47
Thoth
Level 29
God Stats
0W - 2L
1,601 SR
Queue Stats
12W - 10L
1,490 Elo+
Party 1
King Arthur
King Arthur
Lexuda
King Arthur
Level 59
God Stats
0W - 5L
1,601 SR
Queue Stats
35W - 26L
1,461 Elo+
Party 1
Artemis
Artemis
MosenChilli
Artemis
Level 4
God Stats
0W - 1L
1,830 SR
Queue Stats
6W - 9L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daival
Nemesis
10
2 / 1 / 5
5,991
599
4,306
5,461
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
10
6 / 3 / 1
6,689
669
7,708
7,139
1,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Jangel14
Terra
9
3 / 0 / 6
6,084
608
3,774
5,280
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LuisandroV
King Arthur
12
3 / 0 / 0
6,467
647
3,790
5,500
2,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
ReyDelCobre
Chronos
10
3 / 1 / 1
5,924
592
4,680
4,899
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darkgrey97
Kuzenbo
8
0 / 4 / 2
4,729
473
2,651
7,406
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
3 / 3 / 0
5,296
530
3,386
8,240
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
8
1 / 3 / 0
4,926
493
3,646
5,764
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Lexuda
King Arthur
9
0 / 2 / 0
4,432
443
3,738
5,859
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
MosenChilli
Artemis
8
1 / 5 / 2
4,676
468
2,103
5,551
1,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Daival
Nemesis
2
1
5
4.5
L
Kuzenbo
Darkgrey97
Kuzenbo
0
4
2
0.25
W
Izanami
6
3
1
2.17
L
3
3
0
1
L
Thoth
1
3
0
0.33
W
Terra
Jangel14
Terra
3
0
6
6
L
King Arthur
Lexuda
King Arthur
0
2
0
0
W
King Arthur
LuisandroV
King Arthur
3
0
0
3
L
Artemis
MosenChilli
Artemis
1
5
2
0.4
W
Chronos
ReyDelCobre
Chronos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
15,524
28,279
Taken
32,820
11,454
Mitigated
14,008
10,253
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Daival
Nemesis
4,306
2,187
0
2,414
5,461
1,929
0
569
4,874
0
30,716
L
Kuzenbo
Darkgrey97
Kuzenbo
2,651
963
533
1,332
7,406
4,579
0
680
6,726
13,398
0
W
Izanami
7,708
5,883
0
2,575
7,139
1,999
684
1,910
5,229
0
44,345
L
3,386
1,162
0
1,439
8,240
2,466
0
2,662
5,578
0
18,952
L
Thoth
3,646
116
0
990
5,764
1,865
336
3,502
2,262
19,226
0
W
Terra
Jangel14
Terra
3,774
659
436
1,943
5,280
3,665
0
994
4,207
10,947
0
L
King Arthur
Lexuda
King Arthur
3,738
473
0
725
5,859
3,901
0
613
5,246
0
19,217
W
King Arthur
LuisandroV
King Arthur
3,790
299
0
1,319
5,500
2,302
29
0
5,252
0
32,690
L
Artemis
MosenChilli
Artemis
2,103
1,317
0
776
5,551
1,197
0
704
4,847
0
9,942
W
Chronos
ReyDelCobre
Chronos
4,680
1,882
0
1,566
4,899
1,559
990
2,432
2,147
22,801
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
24,059
286
Minions Killed
160
0
Camps Cleared
0
945,807
Distance Traveled
856,583
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,991
599
66
7
0
214,872
2
L
Kuzenbo
4,729
473
17
2
0
181,432
1
W
Izanami
6,689
669
99
10
0
145,657
1
L
Thor
5,296
530
36
4
0
196,894
3
L
Thoth
4,926
493
48
5
0
166,636
1
W
Terra
6,084
608
12
1
0
203,868
2
L
King Arthur
4,432
443
39
4
0
180,866
1
W
King Arthur
6,467
647
68
7
0
196,448
2
L
Artemis
4,676
468
20
2
0
130,755
0
W
Chronos
5,924
592
41
4
0
184,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role