Player Matchup

Izanami
Izanami
MrHrust
Izanami
Level 26
God Stats
29W - 10L
1,501 SR
Queue Stats
270W - 251L
1,461 Elo+
Party 1
Horus
Horus
Pueque3
Horus
Level 17
God Stats
2W - 3L
1,647 SR
Queue Stats
60W - 59L
1,477 Elo+
Party 2
Set
Set
Syden
Set
Level 17
God Stats
2W - 1L
1,722 SR
Queue Stats
66W - 67L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
denic20003
Cthulhu
Level 15
God Stats
0W - 2L
1,280 SR
Queue Stats
50W - 46L
1,473 Elo+
Party 1
Merlin
Merlin
fasterwq
Merlin
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
493W - 477L
1,410 Elo+
Party 1
Team Averages
Level 20
1,530 SR
1,458 Elo+

VS

Team Averages
Level 24
1,439 SR
1,430 Elo+
Athena
Athena
BlackenedAbyss
Athena
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 106L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ordensriddare
Tsukuyomi
Level 24
God Stats
19W - 10L
1,523 SR
Queue Stats
81W - 70L
1,504 Elo+
Party 3
Neith
Neith
SLICKYNWL
Neith
Level 23
God Stats
3W - 6L
1,066 SR
Queue Stats
26W - 43L
1,278 Elo+
Party 4
Zeus
Zeus
SmiteW4rr10r
Zeus
Level 29
God Stats
4W - 2L
1,608 SR
Queue Stats
84W - 108L
1,359 Elo+
Party 4
Bellona
Bellona
yolomannen987
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrHrust
Izanami
12
3 / 6 / 2
8,084
476
10,935
13,843
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Pueque3
Horus
12
0 / 4 / 0
8,226
484
3,237
15,868
10,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Set
Syden
Set
12
1 / 5 / 0
7,434
437
4,481
13,039
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
denic20003
Cthulhu
12
2 / 5 / 2
7,302
430
9,656
11,652
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
fasterwq
Merlin
14
1 / 7 / 2
8,620
507
7,713
10,790
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 12
8,517
501
6,052
13,014
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Ordensriddare
Tsukuyomi
18
17 / 0 / 3
11,212
660
22,107
10,804
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
SLICKYNWL
Neith
13
4 / 4 / 0
8,348
491
5,734
10,213
3,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 3 / 4
9,573
563
8,403
9,388
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
13
2 / 0 / 5
7,948
468
8,276
10,442
7,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
27
27
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
Izanami
MrHrust
Izanami
3
6
2
0.67
W
Tsukuyomi
Ordensriddare
Tsukuyomi
17
0
3
18.5
L
Horus
Pueque3
Horus
0
4
0
0
W
Neith
SLICKYNWL
Neith
4
4
0
1
W
4
3
4
2
L
Set
Syden
Set
1
5
0
0.2
L
Cthulhu
denic20003
Cthulhu
2
5
2
0.6
L
Merlin
fasterwq
Merlin
1
7
2
0.29
W
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
50,572
65,192
Taken
53,861
30,762
Mitigated
25,754
14,328
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,052
1,464
0
4,684
13,014
7,239
355
4,126
8,819
22,436
0
L
Izanami
MrHrust
Izanami
10,935
7,180
0
3,175
13,843
4,497
828
2,322
11,517
0
52,166
W
Tsukuyomi
Ordensriddare
Tsukuyomi
22,107
6,101
0
3,043
10,804
4,651
0
2,234
8,485
0
84,419
L
Horus
Pueque3
Horus
3,237
1,436
1,148
4,291
15,868
10,528
0
2,309
13,495
0
25,126
W
Neith
SLICKYNWL
Neith
5,734
2,825
0
2,323
10,213
3,550
439
4,042
6,171
0
45,617
W
8,403
1,182
0
2,792
9,388
2,983
62
4,492
4,537
61,582
0
L
Set
Syden
Set
4,481
2,014
0
2,814
13,039
7,213
510
1,648
11,327
0
35,123
L
Cthulhu
denic20003
Cthulhu
9,656
682
130
2,510
11,652
4,688
410
2,422
9,230
26,386
0
L
Merlin
fasterwq
Merlin
7,713
397
0
260
10,790
3,836
208
5,368
4,966
45,629
0
W
Bellona
8,276
1,474
0
867
10,442
7,331
720
1,845
8,480
202
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
45,598
362
Minions Killed
438
0
Camps Cleared
0
1,444,127
Distance Traveled
1,745,004
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,517
501
39
2
0
398,663
0
L
Izanami
8,084
476
103
6
0
280,302
0
W
Tsukuyomi
11,212
660
126
7
0
404,603
3
L
Horus
8,226
484
52
3
0
298,013
5
W
Neith
8,348
491
85
5
0
315,510
1
W
Zeus
9,573
563
126
7
0
262,956
2
L
Set
7,434
437
73
4
0
259,438
1
L
Cthulhu
7,302
430
31
2
0
334,209
0
L
Merlin
8,620
507
103
6
0
272,165
3
W
Bellona
7,948
468
62
4
0
363,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role