Player Matchup

Pele
Pele
ChillWitCK
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,402 Elo+
Solo
Rama
Rama
Cosmovision
Rama
Level 23
God Stats
1W - 3L
1,463 SR
Queue Stats
60W - 68L
1,403 Elo+
Solo
Tiamat
Tiamat
Latine
Tiamat
Level 27
God Stats
32W - 50L
1,137 SR
Queue Stats
157W - 209L
1,288 Elo+
Solo
Nu Wa
Nu Wa
alexbrenner20
Nu Wa
Level 4
God Stats
18W - 12L
1,734 SR
Queue Stats
84W - 63L
1,251 Elo+
Solo
Danzaburou
Danzaburou
tintingo
Danzaburou
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 9L
1,236 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,316 Elo+

VS

Team Averages
Level 21
1,478 SR
1,470 Elo+
Kukulkan
Kukulkan
Luffy1456YTube
Kukulkan
Level 8
God Stats
5W - 6L
1,452 SR
Queue Stats
27W - 25L
1,544 Elo+
Party 1
Khepri
Khepri
NoneaGod
Khepri
Level 27
God Stats
4W - 9L
1,560 SR
Queue Stats
147W - 169L
1,481 Elo+
Party 1
Set
Set
PORRUOAAAAH
Set
Level 25
God Stats
22W - 17L
1,579 SR
Queue Stats
107W - 104L
1,548 Elo+
Party 1
Rama
Rama
Priffindas
Rama
Level 4
God Stats
11W - 1L
1,500 SR
Queue Stats
176W - 122L
1,178 Elo+
Solo
Pele
Pele
lucho1314XD
Pele
Level 39
God Stats
7W - 5L
1,297 SR
Queue Stats
167W - 171L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,818
482
1,138
5,216
1,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 0 / 0
3,445
345
71
717
76
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Latine
Tiamat
8
0 / 3 / 0
4,427
443
2,320
4,051
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,349
535
4,760
4,616
1,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
tintingo
Danzaburou
8
0 / 4 / 0
4,945
495
2,488
5,047
1,583
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
2 / 1 / 0
5,797
580
1,853
5,038
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
NoneaGod
Khepri
6
0 / 0 / 2
4,782
478
597
2,405
918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 4
5,888
589
3,136
4,280
1,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 2
6,346
635
2,930
4,723
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
9 / 0 / 1
6,623
662
3,745
6,263
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
15
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
0
0
0
L
Tiamat
Latine
Tiamat
0
3
0
0
W
Kukulkan
2
1
0
2
W
Khepri
NoneaGod
Khepri
0
0
2
1
W
1
1
4
3
W
2
0
2
3
L
1
4
0
0.25
W
9
0
1
9.5
L
Danzaburou
tintingo
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,777
Damage
12,261
19,647
Taken
22,709
5,300
Mitigated
7,730
1,983
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,138
278
0
285
5,216
1,106
0
282
4,934
0
15,113
L
71
71
0
250
717
76
0
100
617
0
1,320
L
Tiamat
Latine
Tiamat
2,320
528
0
298
4,051
1,380
0
59
3,992
15,827
0
W
Kukulkan
1,853
434
0
500
5,038
1,444
152
3,352
1,686
25,665
0
W
Khepri
NoneaGod
Khepri
597
116
0
1,405
2,405
918
0
857
1,438
5,724
0
W
3,136
1,296
0
595
4,280
1,984
42
98
4,182
0
25,223
W
2,930
2,145
0
3,107
4,723
1,551
806
1,648
2,873
0
44,138
L
4,760
1,378
0
250
4,616
1,155
444
1,713
2,693
29,275
0
W
3,745
1,556
0
3,056
6,263
1,833
0
747
5,450
0
32,674
L
Danzaburou
tintingo
Danzaburou
2,488
1,225
0
900
5,047
1,583
0
86
4,961
0
20,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,984
Gold Earned
29,436
167
Minions Killed
278
0
Camps Cleared
0
685,151
Distance Traveled
940,485
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,818
482
35
4
0
169,453
0
L
Rama
3,445
345
4
0
0
41,449
1
L
Tiamat
4,427
443
29
3
0
160,371
3
W
Kukulkan
5,797
580
60
6
0
178,019
0
W
Khepri
4,782
478
13
1
0
209,258
2
W
Set
5,888
589
43
4
0
175,743
0
W
Rama
6,346
635
102
10
0
165,507
3
L
Nu Wa
5,349
535
58
6
0
165,100
0
W
Pele
6,623
662
60
6
0
211,958
4
L
Danzaburou
4,945
495
41
4
0
148,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role