Player Matchup

Scylla
Scylla
Cryptikality
Scylla
Level 48
God Stats
2W - 6L
1,654 SR
Queue Stats
367W - 371L
1,344 Elo+
Solo
Artemis
Artemis
Jowjowlito
Artemis
Level 43
God Stats
25W - 11L
1,733 SR
Queue Stats
121W - 119L
1,400 Elo+
Solo
Ymir
Ymir
Lusia90
Ymir
Level 48
God Stats
6W - 7L
1,560 SR
Queue Stats
561W - 624L
1,414 Elo+
Solo
Serqet
Serqet
TNTNuke
Serqet
Level 45
God Stats
1W - 2L
1,480 SR
Queue Stats
7W - 8L
1,715 Elo+
Solo
Bellona
Bellona
o3lhano
Bellona
Level 45
God Stats
0W - 2L
1,339 SR
Queue Stats
38W - 47L
1,463 Elo+
Solo
Team Averages
Level 46
1,553 SR
1,467 Elo+

VS

Team Averages
Level 72
1,550 SR
1,533 Elo+
Khepri
Khepri
Fernanndo
Khepri
Level 33
God Stats
1W - 1L
1,849 SR
Queue Stats
83W - 85L
1,535 Elo+
Solo
Vamana
Vamana
ItaIgorot
Vamana
Level 42
God Stats
5W - 6L
1,302 SR
Queue Stats
142W - 141L
1,544 Elo+
Solo
The Morrigan
The Morrigan
LordShadowxz
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuginSoul
Ah Muzen Cab
Level 69
God Stats
30W - 43L
1,597 SR
Queue Stats
520W - 595L
1,425 Elo+
Solo
Sol
Sol
n8kennedy100
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 3 / 2
5,504
550
3,040
3,869
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jowjowlito
Artemis
9
3 / 3 / 0
5,060
506
6,253
6,043
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Lusia90
Ymir
8
0 / 0 / 3
4,684
468
1,165
4,859
2,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
TNTNuke
Serqet
9
2 / 2 / 0
5,627
563
1,112
5,262
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
o3lhano
Bellona
2
0 / 1 / 0
3,618
362
122
952
481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fernanndo
Khepri
8
0 / 2 / 1
5,252
525
2,159
6,863
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Vamana
ItaIgorot
Vamana
9
1 / 1 / 0
5,660
566
1,019
4,720
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
LordShadowxz
The Morrigan
12
2 / 0 / 2
6,900
690
3,637
2,702
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SuginSoul
Ah Muzen Cab
10
1 / 0 / 0
5,617
562
3,499
5,549
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
4 / 3 / 0
6,286
629
2,620
5,107
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
8
9
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
2
0.67
W
Khepri
Fernanndo
Khepri
0
2
1
0.25
W
Vamana
ItaIgorot
Vamana
1
1
0
1
L
Artemis
Jowjowlito
Artemis
3
3
0
1
W
The Morrigan
LordShadowxz
The Morrigan
2
0
2
3
L
Ymir
Lusia90
Ymir
0
0
3
1.5
W
Ah Muzen Cab
SuginSoul
Ah Muzen Cab
1
0
0
1
L
Serqet
TNTNuke
Serqet
2
2
0
1
W
4
3
0
1.33
L
Bellona
o3lhano
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
12,934
20,985
Taken
24,941
7,774
Mitigated
9,593
6,068
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,040
198
0
540
3,869
1,280
0
2,763
1,022
22,842
0
W
Khepri
Fernanndo
Khepri
2,159
0
0
2,028
6,863
2,895
278
751
6,112
14,134
0
W
Vamana
ItaIgorot
Vamana
1,019
562
0
949
4,720
2,252
0
115
4,565
0
29,641
L
Artemis
Jowjowlito
Artemis
6,253
3,120
0
1,730
6,043
2,228
0
1,453
4,548
92
27,361
W
The Morrigan
LordShadowxz
The Morrigan
3,637
877
0
848
2,702
871
1,636
621
2,013
37,460
0
L
Ymir
Lusia90
Ymir
1,165
82
313
1,164
4,859
2,215
0
2,177
2,652
10,256
0
W
Ah Muzen Cab
SuginSoul
Ah Muzen Cab
3,499
739
0
3,763
5,549
1,795
304
551
4,958
0
30,660
L
Serqet
TNTNuke
Serqet
1,112
145
0
2,123
5,262
1,570
0
1,364
3,880
0
21,687
W
2,620
978
0
1,714
5,107
1,780
1,851
1,793
3,004
25,757
1,886
L
Bellona
o3lhano
Bellona
122
0
0
198
952
481
0
323
609
0
3,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
29,715
198
Minions Killed
281
0
Camps Cleared
0
729,732
Distance Traveled
886,938
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,504
550
58
6
0
185,397
2
W
Khepri
5,252
525
24
2
0
168,312
1
W
Vamana
5,660
566
55
6
0
201,220
4
L
Artemis
5,060
506
51
5
0
147,139
2
W
The Morrigan
6,900
690
77
8
0
178,877
0
L
Ymir
4,684
468
20
2
0
167,099
3
W
Ah Muzen Cab
5,617
562
63
6
0
161,670
1
L
Serqet
5,627
563
56
6
0
205,026
0
W
Sol
6,286
629
62
6
0
176,859
0
L
Bellona
3,618
362
13
1
0
25,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role