Player Matchup

Sun Wukong
Sun Wukong
ApostleKahn
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EKSGLOPLEMUR
Tiamat
Level 101
God Stats
25W - 18L
1,515 SR
Queue Stats
238W - 198L
1,479 Elo+
Solo
Awilix
Awilix
Nechxitch
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nostrafa
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
OffsetSquare
Rama
Level 58
God Stats
4W - 2L
1,664 SR
Queue Stats
9W - 15L
1,298 Elo+
Solo
Team Averages
Level 84
1,536 SR
1,455 Elo+

VS

Team Averages
Level 62
1,433 SR
1,430 Elo+
Agni
Agni
Allamas120
Agni
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 131L
1,375 Elo+
Party 1
Freya
Freya
Flodu
Freya
Level 48
God Stats
2W - 3L
1,365 SR
Queue Stats
96W - 123L
1,391 Elo+
Solo
Cernunnos
Cernunnos
Fontyyy
Cernunnos
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Necrodeus2222
Thanatos
Level 66
God Stats
4W - 2L
1,357 SR
Queue Stats
192W - 181L
1,385 Elo+
Party 1
Cerberus
Cerberus
Z00M2k
Cerberus
Level 61
God Stats
1W - 2L
1,443 SR
Queue Stats
74W - 70L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApostleKahn
Sun Wukong
11
2 / 1 / 5
6,338
1,268
3,086
4,342
1,949
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
11
1 / 1 / 8
6,116
1,223
3,923
5,963
3,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Nechxitch
Awilix
11
4 / 1 / 6
6,984
1,397
7,655
4,690
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Nostrafa
Discordia
12
5 / 0 / 5
6,951
1,390
5,157
2,374
800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 9
6,989
1,398
5,597
3,947
1,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

386

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
5,992
1,198
5,502
6,104
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Flodu
Freya
11
1 / 3 / 1
5,995
1,199
4,118
5,608
1,960
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Fontyyy
Cernunnos
10
1 / 2 / 0
5,688
1,138
4,599
5,037
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Necrodeus2222
Thanatos
9
0 / 2 / 1
5,112
1,022
231
1,640
444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Z00M2k
Cerberus
11
2 / 4 / 2
6,712
1,342
3,055
11,980
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
15
Kills
4
4
Deaths
15
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Sun Wukong
ApostleKahn
Sun Wukong
2
1
5
4.5
W
Tiamat
1
1
8
5
L
Freya
Flodu
Freya
1
3
1
0.5
L
Cernunnos
Fontyyy
Cernunnos
1
2
0
0.5
W
Awilix
Nechxitch
Awilix
4
1
6
7
L
Thanatos
Necrodeus2222
Thanatos
0
2
1
0.25
W
Discordia
Nostrafa
Discordia
5
0
5
7.5
W
3
1
9
7.5
L
Cerberus
Z00M2k
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
17,505
21,316
Taken
30,369
8,598
Mitigated
12,754
3,233
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,502
179
0
0
6,104
2,087
0
2,421
3,683
12,752
0
W
Sun Wukong
ApostleKahn
Sun Wukong
3,086
93
0
238
4,342
1,949
0
3,227
1,115
0
5,111
W
Tiamat
3,923
275
746
987
5,963
3,136
0
3,375
2,588
14,084
0
L
Freya
Flodu
Freya
4,118
1,570
0
794
5,608
1,960
0
960
4,648
13,389
0
L
Cernunnos
Fontyyy
Cernunnos
4,599
2,482
0
455
5,037
1,682
0
1,426
3,611
0
12,339
W
Awilix
Nechxitch
Awilix
7,655
3,535
436
677
4,690
1,522
0
2,303
2,387
0
10,792
L
Thanatos
Necrodeus2222
Thanatos
231
46
0
221
1,640
444
0
0
1,640
0
2,317
W
Discordia
Nostrafa
Discordia
5,157
692
0
149
2,374
800
0
1,404
970
9,519
0
W
5,597
5,047
0
0
3,947
1,191
0
2,366
1,581
0
16,224
L
Cerberus
Z00M2k
Cerberus
3,055
197
0
1,663
11,980
6,581
0
4,273
7,707
13,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
29,499
62
Minions Killed
83
4
Camps Cleared
3
567,154
Distance Traveled
444,893
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,992
1,198
20
4
1
98,304
0
W
Sun Wukong
6,338
1,268
4
1
1
117,732
2
W
Tiamat
6,116
1,223
14
3
1
113,785
3
L
Freya
5,995
1,199
27
5
1
100,190
0
L
Cernunnos
5,688
1,138
12
2
1
99,517
0
W
Awilix
6,984
1,397
4
1
0
116,761
0
L
Thanatos
5,112
1,022
2
0
0
28,185
0
W
Discordia
6,951
1,390
15
3
2
110,776
0
W
Rama
6,989
1,398
25
5
0
108,100
0
L
Cerberus
6,712
1,342
22
4
0
118,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role