Player Matchup

Cu Chulainn
Cu Chulainn
D4YS
Cu Chulainn
Level 102
God Stats
36W - 35L
1,596 SR
Queue Stats
471W - 456L
1,555 Elo+
Solo
Jing Wei
Jing Wei
Detenation115
Jing Wei
Level 128
God Stats
8W - 3L
1,972 SR
Queue Stats
137W - 124L
1,488 Elo+
Party 1
King Arthur
King Arthur
OddZenyatta
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,462 Elo+
Solo
Serqet
Serqet
XxPaNdAsCoPsxX
Serqet
Level 110
God Stats
1W - 2L
1,783 SR
Queue Stats
44W - 43L
1,494 Elo+
Party 1
Hera
Hera
gabi129
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,418 Elo+
Solo
Team Averages
Level 100
1,670 SR
1,484 Elo+

VS

Team Averages
Level 93
1,626 SR
1,529 Elo+
Ra
Ra
KingJW06
Ra
Level 115
God Stats
7W - 6L
1,594 SR
Queue Stats
73W - 84L
1,483 Elo+
Solo
Rama
Rama
MrLeo714
Rama
Level 107
God Stats
19W - 16L
1,614 SR
Queue Stats
381W - 373L
1,476 Elo+
Solo
Sobek
Sobek
NOSOYVEGETTA
Sobek
Level 77
God Stats
11W - 6L
1,686 SR
Queue Stats
196W - 232L
1,506 Elo+
Solo
Tiamat
Tiamat
Vareciaa
Tiamat
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 237L
1,565 Elo+
Solo
Thanatos
Thanatos
thomasrock8
Thanatos
Level 63
God Stats
19W - 16L
1,734 SR
Queue Stats
235W - 192L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D4YS
Cu Chulainn
4
0 / 0 / 0
3,067
613
1,315
2,978
614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Detenation115
Jing Wei
4
0 / 2 / 0
2,952
590
1,866
2,941
416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
OddZenyatta
King Arthur
4
0 / 1 / 0
2,839
568
439
2,426
673
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 0
3,052
610
440
1,871
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
gabi129
Hera
5
0 / 4 / 0
3,015
603
595
2,545
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,240
848
1,142
1,971
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
5
1 / 0 / 0
3,221
644
1,663
1,150
212
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 1
3,311
662
886
3,211
1,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
Vareciaa
Tiamat
7
1 / 0 / 0
3,920
784
1,100
1,625
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
thomasrock8
Thanatos
6
3 / 0 / 1
3,852
770
2,160
2,456
549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
D4YS
Cu Chulainn
0
0
0
0
L
Jing Wei
Detenation115
Jing Wei
0
2
0
0
W
2
0
1
2.5
W
Rama
1
0
0
1
W
0
0
1
0.5
L
King Arthur
OddZenyatta
King Arthur
0
1
0
0
W
Tiamat
Vareciaa
Tiamat
1
0
0
1
L
0
0
0
0
L
Hera
gabi129
Hera
0
4
0
0
W
Thanatos
thomasrock8
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,655
Damage
6,951
12,761
Taken
10,413
2,724
Mitigated
3,138
4,656
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
D4YS
Cu Chulainn
1,315
332
0
1,240
2,978
614
0
551
2,427
0
5,850
L
Jing Wei
Detenation115
Jing Wei
1,866
1,707
0
1,218
2,941
416
0
335
2,606
0
10,763
W
1,142
238
34
957
1,971
509
0
595
1,376
17,256
0
W
Rama
1,663
1,544
0
786
1,150
212
0
0
1,150
0
13,835
W
886
30
0
2,072
3,211
1,067
0
0
3,211
5,762
0
L
King Arthur
OddZenyatta
King Arthur
439
46
0
850
2,426
673
0
943
1,326
0
6,202
W
Tiamat
Vareciaa
Tiamat
1,100
260
0
1,112
1,625
801
0
0
1,625
15,904
0
L
440
86
0
1,338
1,871
408
0
209
1,614
0
6,794
L
Hera
gabi129
Hera
595
155
0
10
2,545
613
22
777
1,660
10,169
0
W
Thanatos
thomasrock8
Thanatos
2,160
975
0
2,031
2,456
549
0
0
2,456
0
12,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,925
Gold Earned
18,544
91
Minions Killed
151
0
Camps Cleared
0
431,316
Distance Traveled
444,118
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,067
613
4
1
0
97,003
2
L
Jing Wei
2,952
590
29
6
0
87,355
0
W
Ra
4,240
848
38
8
0
87,872
0
W
Rama
3,221
644
24
5
0
73,941
0
W
Sobek
3,311
662
15
3
0
94,240
2
L
King Arthur
2,839
568
13
3
0
59,870
1
W
Tiamat
3,920
784
44
9
0
84,044
0
L
Serqet
3,052
610
26
5
0
103,658
1
L
Hera
3,015
603
19
4
0
83,430
1
W
Thanatos
3,852
770
30
6
0
104,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role