Player Matchup

Baron Samedi
Baron Samedi
Silver III
TheHoodOussLad
Baron Samedi
Silver III
Level 94
God Stats
2W - 6L
1,411 SR
Queue Stats
10W - 31L
654 MMR
Party 2
Fenrir
Fenrir
Bronze III
fishes123
Fenrir
Bronze III
Level 34
God Stats
3W - 10L
1,460 SR
Queue Stats
3W - 11L
1,288 MMR
Party 2
Neith
Neith
Bronze IV
xMoist_Milkmanx
Neith
Bronze IV
Level 43
God Stats
2W - 9L
1,408 SR
Queue Stats
3W - 13L
1,046 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 57
1,426 SR
996 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,462 SR
1,267 MMR
Danzaburou
Danzaburou
Gold V
DragonflyJones
Danzaburou
Gold V
Level 152
God Stats
83W - 88L
1,435 SR
Queue Stats
525W - 605L
1,346 MMR
Party 1
Hera
Hera
Gold V
NEWYORKGIANTz
Hera
Gold V
Level 126
God Stats
64W - 75L
1,583 SR
Queue Stats
835W - 845L
1,345 MMR
Party 1
Hercules
Hercules
Silver I
Vittymadriles
Hercules
Silver I
Level 124
God Stats
4W - 7L
1,368 SR
Queue Stats
184W - 217L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheHoodOussLad
Baron Samedi
17
3 / 8 / 12
13,998
636
14,331
22,775
10,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
fishes123
Fenrir
16
5 / 7 / 10
14,403
655
10,061
22,554
14,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
9 / 5 / 5
15,487
704
16,837
17,456
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatCthulhuScyllaAphroditeCu Chulainn

VS

Bans
ArtemisAresBacchusYmirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonflyJones
Danzaburou
20
9 / 5 / 8
16,634
756
14,857
13,873
7,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 6 / 8
15,912
723
29,750
17,494
6,899
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Vittymadriles
Hercules
17
1 / 6 / 13
13,507
614
7,503
24,170
21,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
17
Kills
20
20
Deaths
17
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DragonflyJones
Danzaburou
9
5
8
2.6
W
10
6
8
2.33
L
Baron Samedi
TheHoodOussLad
Baron Samedi
3
8
12
1.13
W
Hercules
Vittymadriles
Hercules
1
6
13
1.25
L
Fenrir
fishes123
Fenrir
5
7
10
1.43
L
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,229
Damage
52,110
62,785
Taken
55,537
31,485
Mitigated
35,755
12,137
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DragonflyJones
Danzaburou
14,857
4,455
0
4,124
13,873
7,370
1,543
3,847
9,820
0
91,112
W
29,750
7,202
0
5,249
17,494
6,899
588
4,413
12,863
109,379
0
L
Baron Samedi
TheHoodOussLad
Baron Samedi
14,331
913
1,413
3,198
22,775
10,326
448
13,966
8,732
64,340
0
W
Hercules
Vittymadriles
Hercules
7,503
1,626
0
5,241
24,170
21,486
0
5,308
18,449
0
30,881
L
Fenrir
fishes123
Fenrir
10,061
1,462
519
4,290
22,554
14,592
0
7,536
14,739
0
36,112
L
16,837
4,779
0
2,717
17,456
6,567
2,650
8,341
8,940
0
99,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
46,053
240
Minions Killed
254
0
Camps Cleared
0
1,123,411
Distance Traveled
1,092,531
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,634
756
93
4
0
324,346
2
W
Hera
15,912
723
126
6
0
369,432
3
L
Baron Samedi
13,998
636
95
4
0
318,438
1
W
Hercules
13,507
614
35
2
0
398,753
3
L
Fenrir
14,403
655
37
2
0
407,600
3
L
Neith
15,487
704
108
5
0
397,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role