Player Matchup

Nemesis
Nemesis
FeramSilvae1111
Nemesis
Level 5
God Stats
1W - 4L
1,367 SR
Queue Stats
11W - 14L
1,305 Elo+
Solo
Thor
Thor
NeosPog
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
UniCorn34
Horus
Level 16
God Stats
15W - 12L
1,540 SR
Queue Stats
549W - 523L
1,351 Elo+
Solo
Chaac
Chaac
Wayf
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
glipps22
Neith
Level 24
God Stats
1W - 5L
1,542 SR
Queue Stats
84W - 74L
1,617 Elo+
Solo
Team Averages
Level 9
1,490 SR
1,455 Elo+

VS

Team Averages
Level 11
1,400 SR
1,352 Elo+
Neith
Neith
DominatorDonut
Neith
Level 7
God Stats
1W - 3L
1,221 SR
Queue Stats
2W - 8L
1,089 Elo+
Party 1
Ratatoskr
Ratatoskr
GrumpyGrayFox
Ratatoskr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Watermelom69
Amaterasu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 56L
1,584 Elo+
Solo
Kukulkan
Kukulkan
byakkyoo
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
prakaptos97
Ymir
Level 7
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 28L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
5,769
321
1,141
3,318
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Thor
NeosPog
Thor
3
0 / 2 / 0
5,221
290
60
1,831
360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
UniCorn34
Horus
13
2 / 1 / 2
8,198
455
6,705
12,451
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Wayf
Chaac
14
4 / 4 / 2
8,228
457
6,652
12,610
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
glipps22
Neith
15
6 / 2 / 4
9,073
504
16,294
11,905
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,838
435
4,706
11,176
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
GrumpyGrayFox
Ratatoskr
16
5 / 2 / 1
10,121
562
4,677
10,962
4,912
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Watermelom69
Amaterasu
17
2 / 0 / 1
10,198
567
8,060
11,362
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
byakkyoo
Kukulkan
17
3 / 2 / 5
10,734
596
8,878
9,897
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 4 / 1
7,329
407
3,775
11,073
8,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
12
Kills
11
12
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
L
0
3
0
0
W
Ratatoskr
GrumpyGrayFox
Ratatoskr
5
2
1
2.75
L
Thor
NeosPog
Thor
0
2
0
0
L
Horus
UniCorn34
Horus
2
1
2
3
W
Amaterasu
Watermelom69
Amaterasu
2
0
1
2.5
L
Chaac
Wayf
Chaac
4
4
2
1.25
W
Kukulkan
byakkyoo
Kukulkan
3
2
5
2.75
L
Neith
glipps22
Neith
6
2
4
4
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
30,096
42,115
Taken
54,470
28,884
Mitigated
30,758
10,942
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,706
2,593
0
3,407
11,176
3,345
1,518
0
11,101
0
38,413
L
1,141
479
0
417
3,318
627
0
0
3,318
0
9,996
W
Ratatoskr
GrumpyGrayFox
Ratatoskr
4,677
937
0
4,455
10,962
4,912
456
0
10,887
0
61,651
L
Thor
NeosPog
Thor
60
0
0
292
1,831
360
0
228
1,603
0
4,223
L
Horus
UniCorn34
Horus
6,705
3,074
301
2,665
12,451
13,502
184
2,085
10,366
0
26,522
W
Amaterasu
Watermelom69
Amaterasu
8,060
3,918
0
6,745
11,362
8,559
2,502
0
11,362
0
58,431
L
Chaac
Wayf
Chaac
6,652
1,518
0
2,751
12,610
9,707
0
7,928
4,682
0
30,154
W
Kukulkan
byakkyoo
Kukulkan
8,878
1,091
267
1,905
9,897
5,096
661
0
9,722
75,650
0
L
Neith
glipps22
Neith
16,294
11,218
0
4,516
11,905
4,688
1,024
2,412
9,493
0
70,126
W
3,775
452
0
597
11,073
8,846
543
0
10,977
29,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
46,220
243
Minions Killed
518
0
Camps Cleared
0
1,109,005
Distance Traveled
1,618,537
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,838
435
64
4
0
258,117
1
L
Nemesis
5,769
321
22
1
0
96,180
0
W
Ratatoskr
10,121
562
125
7
0
395,151
1
L
Thor
5,221
290
11
1
0
51,630
1
L
Horus
8,198
455
48
3
0
333,876
0
W
Amaterasu
10,198
567
130
7
0
304,742
0
L
Chaac
8,228
457
59
3
0
327,204
1
W
Kukulkan
10,734
596
143
8
0
334,923
0
L
Neith
9,073
504
103
6
0
300,115
5
W
Ymir
7,329
407
56
3
0
325,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role