Player Matchup

Susano
Susano
PunkerLegend
Susano
Level 7
God Stats
4W - 0L
1,592 SR
Queue Stats
22W - 11L
1,611 Elo+
Party 1
Izanami
Izanami
PüffinMüffin
Izanami
Level 87
God Stats
13W - 3L
1,744 SR
Queue Stats
14W - 3L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
Shamsy
Aphrodite
Level 99
God Stats
5W - 1L
1,681 SR
Queue Stats
14W - 3L
1,611 Elo+
Party 1
Bakasura
Bakasura
SteamFriedAsian
Bakasura
Level 28
God Stats
6W - 2L
1,737 SR
Queue Stats
11W - 3L
1,611 Elo+
Party 1
Ares
Ares
yeahhmom
Ares
Level 5
God Stats
4W - 0L
1,723 SR
Queue Stats
4W - 0L
1,764 Elo+
Party 1
Team Averages
Level 45
1,695 SR
1,641 Elo+

VS

Team Averages
Level 15
1,645 SR
1,608 Elo+
Nu Wa
Nu Wa
GOD-_-MONKEY
Nu Wa
Level 7
God Stats
11W - 8L
1,988 SR
Queue Stats
12W - 8L
1,934 Elo+
Solo
Ares
Ares
Jim_R_420
Ares
Level 6
God Stats
1W - 2L
1,322 SR
Queue Stats
15W - 23L
1,348 Elo+
Solo
Fenrir
Fenrir
KuleRcvRv
Fenrir
Level 27
God Stats
20W - 22L
1,578 SR
Queue Stats
98W - 108L
1,573 Elo+
Solo
King Arthur
King Arthur
lopabunnyfunny
King Arthur
Level 29
God Stats
13W - 6L
1,839 SR
Queue Stats
78W - 64L
1,577 Elo+
Solo
Cupid
Cupid
我是尼爹
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 6 / 0
6,374
425
3,423
9,320
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
10 / 1 / 4
9,778
652
15,776
13,924
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Shamsy
Aphrodite
14
6 / 1 / 2
8,491
566
8,522
7,637
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
14
3 / 3 / 4
8,386
559
5,390
12,565
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
10
0 / 2 / 7
6,371
425
2,311
8,489
7,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,201
547
9,351
6,372
1,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
2 / 6 / 0
6,552
437
3,116
10,856
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
KuleRcvRv
Fenrir
12
2 / 4 / 2
7,376
492
3,401
11,050
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
lopabunnyfunny
King Arthur
16
8 / 1 / 3
9,672
645
10,025
12,760
8,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 5 / 3
6,110
407
4,753
9,662
3,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
13
13
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Ares
2
6
0
0.33
L
Fenrir
KuleRcvRv
Fenrir
2
4
2
0.75
W
Susano
0
6
0
0
W
10
1
4
12
W
Aphrodite
Shamsy
Aphrodite
6
1
2
7
W
Bakasura
3
3
4
1.67
L
King Arthur
lopabunnyfunny
King Arthur
8
1
3
9.5
W
Ares
0
2
7
1.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
30,646
51,935
Taken
50,700
24,475
Mitigated
24,081
18,100
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,351
2,658
0
500
6,372
1,928
432
3,045
2,691
50,170
0
L
Ares
3,116
190
0
493
10,856
6,930
0
1,848
8,822
14,239
0
L
Fenrir
KuleRcvRv
Fenrir
3,401
380
0
3,487
11,050
3,648
0
1,722
8,924
0
35,214
W
Susano
3,423
907
0
225
9,320
4,052
374
1,430
7,842
0
22,895
W
15,776
12,250
0
6,267
13,924
4,900
3,546
4,876
9,048
0
74,028
W
Aphrodite
Shamsy
Aphrodite
8,522
959
2,393
4,674
7,637
3,082
1,138
2,309
5,328
51,616
0
W
Bakasura
5,390
3,617
0
4,472
12,565
5,258
594
1,454
11,111
0
34,798
L
King Arthur
lopabunnyfunny
King Arthur
10,025
1,197
204
3,571
12,760
8,476
0
1,926
9,796
0
66,092
W
Ares
2,311
237
0
69
8,489
7,183
219
2,398
6,091
6,551
0
L
4,753
1,963
279
2,983
9,662
3,099
105
1,747
7,760
0
31,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
37,911
387
Minions Killed
350
0
Camps Cleared
0
1,397,772
Distance Traveled
1,379,312
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,201
547
80
5
0
240,461
4
L
Ares
6,552
437
19
1
0
266,048
1
L
Fenrir
7,376
492
71
5
0
275,166
2
W
Susano
6,374
425
47
3
0
262,281
0
W
Izanami
9,778
652
135
9
0
270,711
0
W
Aphrodite
8,491
566
98
7
0
272,804
0
W
Bakasura
8,386
559
104
7
0
324,298
0
L
King Arthur
9,672
645
132
9
0
329,521
0
W
Ares
6,371
425
3
0
0
267,678
4
L
Cupid
6,110
407
48
3
0
268,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role