Player Matchup

Nu Wa
Nu Wa
HCLC58
Nu Wa
Level 27
God Stats
70W - 62L
1,533 SR
Queue Stats
214W - 215L
1,485 Elo+
Party 1
Cerberus
Cerberus
S1n1st3r_M0Xy
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Anubis
Anubis
TylerCheshire97
Anubis
Level 26
God Stats
53W - 31L
1,617 SR
Queue Stats
64W - 49L
1,530 Elo+
Party 1
Pele
Pele
WowiHurtYourKD
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 291L
1,425 Elo+
Solo
Apollo
Apollo
kpk12346
Apollo
Level 32
God Stats
21W - 27L
1,594 SR
Queue Stats
215W - 245L
1,517 Elo+
Party 1
Team Averages
Level 29
1,549 SR
1,493 Elo+

VS

Team Averages
Level 20
1,492 SR
1,505 Elo+
Hou Yi
Hou Yi
Gods-D-Junior
Hou Yi
Level 24
God Stats
24W - 27L
1,452 SR
Queue Stats
25W - 27L
1,447 Elo+
Solo
Chang'e
Chang'e
Gunstringer51
Chang'e
Level 27
God Stats
8W - 6L
1,660 SR
Queue Stats
218W - 234L
1,473 Elo+
Solo
Da Ji
Da Ji
KubeeX
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,438 Elo+
Solo
Poseidon
Poseidon
Lanso61636
Poseidon
Level 18
God Stats
0W - 4L
1,285 SR
Queue Stats
21W - 16L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
Necros_97
Kumbhakarna
Level 26
God Stats
7W - 4L
1,565 SR
Queue Stats
29W - 25L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HCLC58
Nu Wa
12
4 / 1 / 6
8,261
551
6,057
3,957
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
S1n1st3r_M0Xy
Cerberus
14
1 / 1 / 2
8,110
541
4,483
10,454
8,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 1 / 7
7,473
498
7,510
7,327
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 3
8,116
541
3,073
8,400
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
kpk12346
Apollo
14
6 / 0 / 3
8,589
573
7,461
8,594
2,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,193
413
7,092
10,701
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
12
3 / 2 / 2
7,162
477
4,915
8,250
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
KubeeX
Da Ji
11
1 / 5 / 1
6,536
436
4,507
10,793
3,449
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Lanso61636
Poseidon
3
0 / 1 / 0
4,604
307
150
1,895
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Necros_97
Kumbhakarna
10
1 / 4 / 2
6,634
442
2,997
10,989
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
7
7
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Chang'e
3
2
2
2
W
Nu Wa
HCLC58
Nu Wa
4
1
6
7
L
Da Ji
KubeeX
Da Ji
1
5
1
0.3
L
Poseidon
Lanso61636
Poseidon
0
1
0
0
L
Kumbhakarna
Necros_97
Kumbhakarna
1
4
2
0.5
W
Cerberus
S1n1st3r_M0Xy
Cerberus
1
1
2
2
W
2
1
7
5.5
W
3
4
3
1.13
W
Apollo
kpk12346
Apollo
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,584
Damage
19,661
38,732
Taken
42,628
19,084
Mitigated
15,129
13,537
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,092
2,839
0
1,252
10,701
3,018
0
5,539
4,978
0
28,555
L
Chang'e
4,915
408
120
2,042
8,250
2,104
0
4,051
4,015
29,141
0
W
Nu Wa
HCLC58
Nu Wa
6,057
1,375
0
609
3,957
1,154
495
784
3,107
32,185
0
L
Da Ji
KubeeX
Da Ji
4,507
1,351
0
787
10,793
3,449
0
2,900
7,771
0
34,521
L
Poseidon
Lanso61636
Poseidon
150
0
0
250
1,895
339
0
955
758
2,637
0
L
Kumbhakarna
Necros_97
Kumbhakarna
2,997
204
0
1,292
10,989
6,219
0
3,729
7,056
15,309
0
W
Cerberus
S1n1st3r_M0Xy
Cerberus
4,483
652
0
3,907
10,454
8,790
877
3,013
7,086
43,258
0
W
7,510
694
0
3,809
7,327
3,296
696
1,612
5,715
32,901
0
W
3,073
1,345
0
2,779
8,400
2,854
0
1,270
7,002
0
39,931
W
Apollo
kpk12346
Apollo
7,461
5,447
0
2,433
8,594
2,990
2,414
834
7,760
0
55,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
31,129
400
Minions Killed
207
0
Camps Cleared
0
1,317,713
Distance Traveled
1,055,923
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,193
413
54
4
0
243,097
0
L
Chang'e
7,162
477
62
4
0
278,189
0
W
Nu Wa
8,261
551
50
3
0
266,760
0
L
Da Ji
6,536
436
62
4
0
265,560
0
L
Poseidon
4,604
307
7
0
0
32,785
0
L
Kumbhakarna
6,634
442
22
1
0
236,292
2
W
Cerberus
8,110
541
118
8
0
251,870
1
W
Anubis
7,473
498
58
4
0
246,445
0
W
Pele
8,116
541
77
5
0
285,964
0
W
Apollo
8,589
573
97
6
0
266,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role