Player Matchup

Osiris
Osiris
Peixoto_GS
Osiris
Level 16
God Stats
11W - 11L
1,445 SR
Queue Stats
27W - 37L
1,278 Elo+
Party 1
Cupid
Cupid
Persefonee18
Cupid
Level 21
God Stats
1W - 1L
1,692 SR
Queue Stats
26W - 33L
1,234 Elo+
Party 1
Thanatos
Thanatos
loco1807
Thanatos
Level 8
God Stats
4W - 11L
1,280 SR
Queue Stats
12W - 20L
1,292 Elo+
Solo
Da Ji
Da Ji
lxlPv
Da Ji
Level 28
God Stats
14W - 16L
1,466 SR
Queue Stats
94W - 92L
1,482 Elo+
Solo
Arachne
Arachne
peixito_YT
Arachne
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 12L
1,173 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,291 Elo+

VS

Team Averages
Level 22
1,529 SR
1,393 Elo+
Yemoja
Yemoja
Arab3l_-
Yemoja
Level 26
God Stats
8W - 9L
1,514 SR
Queue Stats
70W - 63L
1,425 Elo+
Solo
Apollo
Apollo
KNA_nobmasteer69
Apollo
Level 20
God Stats
47W - 47L
1,545 SR
Queue Stats
127W - 151L
1,410 Elo+
Solo
Fenrir
Fenrir
ScheefferB
Fenrir
Level 23
God Stats
19W - 25L
1,500 SR
Queue Stats
106W - 131L
1,442 Elo+
Solo
Cthulhu
Cthulhu
nana_bryan
Cthulhu
Level 14
God Stats
7W - 6L
1,518 SR
Queue Stats
14W - 16L
1,324 Elo+
Solo
Odin
Odin
salvacao-magoada
Odin
Level 29
God Stats
7W - 5L
1,567 SR
Queue Stats
77W - 74L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Peixoto_GS
Osiris
17
6 / 11 / 4
12,332
493
10,302
22,203
18,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 11 / 4
9,960
398
3,233
16,310
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
loco1807
Thanatos
9
0 / 9 / 1
7,794
312
2,332
11,194
3,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
lxlPv
Da Ji
19
7 / 6 / 2
13,159
526
15,617
22,612
12,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
peixito_YT
Arachne
15
2 / 17 / 4
9,779
391
10,689
25,123
10,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arab3l_-
Yemoja
18
7 / 1 / 16
13,135
525
13,189
13,968
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 6 / 9
14,839
594
23,513
22,263
9,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
ScheefferB
Fenrir
20
17 / 3 / 12
15,047
602
25,877
18,131
12,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
nana_bryan
Cthulhu
9
0 / 3 / 0
8,891
356
754
6,054
2,351
18
9 / 3 / 23
12,960
518
13,216
13,776
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
15
Kills
54
54
Deaths
16
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arab3l_-
Yemoja
7
1
16
15
W
21
6
9
4.25
L
Osiris
Peixoto_GS
Osiris
6
11
4
0.73
L
0
11
4
0.18
W
Fenrir
ScheefferB
Fenrir
17
3
12
7.67
L
Thanatos
loco1807
Thanatos
0
9
1
0.06
L
Da Ji
lxlPv
Da Ji
7
6
2
1.33
W
Cthulhu
nana_bryan
Cthulhu
0
3
0
0
L
Arachne
peixito_YT
Arachne
2
17
4
0.24
W
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
76,549
97,442
Taken
74,192
50,549
Mitigated
54,633
11,743
Healing
21,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arab3l_-
Yemoja
13,189
1,892
4,059
7,492
13,968
7,724
1,830
0
13,968
55,705
0
W
23,513
16,994
0
8,034
22,263
9,880
8,122
0
22,263
0
106,042
L
Osiris
Peixoto_GS
Osiris
10,302
4,555
0
240
22,203
18,251
58
2,437
19,516
0
47,996
L
3,233
2,498
272
28
16,310
6,158
405
3,362
12,873
0
46,864
W
Fenrir
ScheefferB
Fenrir
25,877
8,056
0
1,373
18,131
12,891
1,616
0
18,131
0
110,489
L
Thanatos
loco1807
Thanatos
2,332
793
48
3,459
11,194
3,224
460
944
10,075
0
19,874
L
Da Ji
lxlPv
Da Ji
15,617
7,210
0
5,688
22,612
12,120
0
3,019
19,418
0
88,508
W
Cthulhu
nana_bryan
Cthulhu
754
36
0
0
6,054
2,351
144
0
6,054
16,519
0
L
Arachne
peixito_YT
Arachne
10,689
7,391
0
2,008
25,123
10,796
0
4,181
20,792
0
40,646
W
13,216
3,387
0
825
13,776
21,787
1,269
0
13,776
0
43,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
64,872
380
Minions Killed
536
0
Camps Cleared
0
1,971,784
Distance Traveled
2,010,359
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,135
525
66
3
0
397,124
3
W
Apollo
14,839
594
160
6
0
469,999
1
L
Osiris
12,332
493
60
2
0
473,627
0
L
Cupid
9,960
398
86
3
0
380,975
0
W
Fenrir
15,047
602
187
7
0
544,894
1
L
Thanatos
7,794
312
36
1
0
275,370
0
L
Da Ji
13,159
526
147
6
0
430,654
3
W
Cthulhu
8,891
356
44
2
0
150,222
1
L
Arachne
9,779
391
51
2
0
411,158
3
W
Odin
12,960
518
79
3
0
448,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role