Player Matchup

Yemoja
Yemoja
Bayonerys
Yemoja
Level 29
God Stats
9W - 12L
1,104 SR
Queue Stats
316W - 311L
1,554 Elo+
Solo
Vamana
Vamana
ChapaC11
Vamana
Level 16
God Stats
13W - 17L
1,500 SR
Queue Stats
184W - 183L
1,551 Elo+
Solo
Olorun
Olorun
Lautarobarraza
Olorun
Level 16
God Stats
16W - 15L
1,586 SR
Queue Stats
53W - 42L
1,551 Elo+
Solo
Fenrir
Fenrir
Natan75AN
Fenrir
Level 29
God Stats
2W - 2L
1,803 SR
Queue Stats
95W - 91L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Rafaelourenco
Heimdallr
Level 7
God Stats
34W - 48L
1,499 SR
Queue Stats
83W - 84L
1,523 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,538 Elo+

VS

Team Averages
Level 19
1,420 SR
1,564 Elo+
Hou Yi
Hou Yi
FERA-JHOO
Hou Yi
Level 29
God Stats
10W - 14L
1,424 SR
Queue Stats
152W - 177L
1,490 Elo+
Solo
Da Ji
Da Ji
TappadoS
Da Ji
Level 17
God Stats
1W - 1L
1,251 SR
Queue Stats
42W - 15L
1,678 Elo+
Solo
Ratatoskr
Ratatoskr
V1nZo
Ratatoskr
Level 15
God Stats
12W - 9L
1,587 SR
Queue Stats
17W - 14L
1,446 Elo+
Solo
Ares
Ares
YouTube_Nitrooo
Ares
Level 28
God Stats
1W - 1L
1,337 SR
Queue Stats
12W - 9L
1,561 Elo+
Solo
Kukulkan
Kukulkan
canguru_ninja83
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bayonerys
Yemoja
12
4 / 5 / 0
8,176
481
6,018
10,620
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
ChapaC11
Vamana
17
4 / 1 / 2
10,106
594
8,302
10,554
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 0
8,059
474
2,672
9,278
3,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Natan75AN
Fenrir
13
2 / 9 / 2
8,018
472
7,895
16,389
9,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Rafaelourenco
Heimdallr
10
2 / 8 / 4
7,247
426
9,855
13,793
4,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FERA-JHOO
Hou Yi
12
1 / 4 / 7
7,495
441
5,376
10,069
3,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
TappadoS
Da Ji
17
16 / 1 / 6
10,440
614
19,017
13,485
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
V1nZo
Ratatoskr
13
0 / 4 / 0
7,150
421
3,444
11,919
6,495
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 14
8,564
504
4,702
10,101
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
16
6 / 2 / 7
10,021
589
10,899
7,991
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
13
Kills
26
26
Deaths
13
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bayonerys
Yemoja
4
5
0
0.8
L
Vamana
ChapaC11
Vamana
4
1
2
5
W
Hou Yi
FERA-JHOO
Hou Yi
1
4
7
1.13
L
1
3
0
0.33
L
Fenrir
Natan75AN
Fenrir
2
9
2
0.33
L
Heimdallr
Rafaelourenco
Heimdallr
2
8
4
0.5
W
Da Ji
TappadoS
Da Ji
16
1
6
19
W
Ratatoskr
V1nZo
Ratatoskr
0
4
0
0
W
3
2
14
5
W
Kukulkan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,742
Damage
43,438
60,634
Taken
53,565
30,952
Mitigated
26,682
14,494
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bayonerys
Yemoja
6,018
896
1,550
1,806
10,620
4,824
286
2,736
7,770
26,657
0
L
Vamana
ChapaC11
Vamana
8,302
2,350
0
2,783
10,554
9,074
104
1,439
8,880
56
62,206
W
Hou Yi
FERA-JHOO
Hou Yi
5,376
2,035
0
3,396
10,069
3,371
0
1,318
8,726
0
36,270
L
2,672
994
0
2,324
9,278
3,265
1,316
2,314
6,836
54,557
0
L
Fenrir
Natan75AN
Fenrir
7,895
1,847
0
3,438
16,389
9,329
0
5,401
10,776
0
47,060
L
Heimdallr
Rafaelourenco
Heimdallr
9,855
5,308
0
2,593
13,793
4,460
396
3,157
10,596
0
30,560
W
Da Ji
TappadoS
Da Ji
19,017
5,708
0
3,482
13,485
5,741
0
2,029
11,406
0
69,862
W
Ratatoskr
V1nZo
Ratatoskr
3,444
978
0
2,551
11,919
6,495
0
146
11,273
0
35,002
W
4,702
145
0
656
10,101
7,744
0
3,392
6,684
22,862
0
W
Kukulkan
10,899
453
621
2,103
7,991
3,331
568
1,837
6,129
53,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
43,670
406
Minions Killed
363
0
Camps Cleared
0
1,493,922
Distance Traveled
1,729,735
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,176
481
46
3
0
283,658
11
L
Vamana
10,106
594
129
8
0
316,216
1
W
Hou Yi
7,495
441
63
4
0
376,978
1
L
Olorun
8,059
474
110
6
0
309,145
2
L
Fenrir
8,018
472
74
4
0
310,017
1
L
Heimdallr
7,247
426
47
3
0
274,886
1
W
Da Ji
10,440
614
85
5
0
389,890
2
W
Ratatoskr
7,150
421
67
4
0
261,589
0
W
Ares
8,564
504
39
2
0
379,525
0
W
Kukulkan
10,021
589
109
6
0
321,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role