Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Guanzon
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Plang93
Neith
Level 28
God Stats
12W - 5L
1,539 SR
Queue Stats
68W - 43L
1,635 Elo+
Solo
Nemesis
Nemesis
Quicdraww
Nemesis
Level 16
God Stats
6W - 5L
1,349 SR
Queue Stats
22W - 29L
1,272 Elo+
Solo
Ra
Ra
SinfulSaint638
Ra
Level 24
God Stats
12W - 14L
1,465 SR
Queue Stats
58W - 68L
1,313 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,444 Elo+

VS

Team Averages
Level 17
1,538 SR
1,438 Elo+
Sun Wukong
Sun Wukong
ChargenPeach_TTV
Sun Wukong
Level 26
God Stats
2W - 2L
1,544 SR
Queue Stats
94W - 107L
1,478 Elo+
Solo
Neith
Neith
PunisherBF
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,524 Elo+
Solo
Yemoja
Yemoja
Xx_BigBedWolf_xX
Yemoja
Level 29
God Stats
7W - 6L
1,664 SR
Queue Stats
111W - 118L
1,382 Elo+
Solo
Vulcan
Vulcan
sl0pk0-
Vulcan
Level 25
God Stats
29W - 21L
1,484 SR
Queue Stats
96W - 90L
1,309 Elo+
Solo
Raijin
Raijin
xDarkys
Raijin
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 3 / 7
8,714
415
4,303
16,400
14,191
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Guanzon
Guan Yu
12
1 / 5 / 1
8,698
414
2,051
13,413
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Plang93
Neith
18
10 / 0 / 7
12,112
577
21,773
14,855
6,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Quicdraww
Nemesis
16
6 / 2 / 8
11,103
529
7,663
12,781
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 5 / 8
10,366
494
11,488
14,445
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChargenPeach_TTV
Sun Wukong
13
2 / 4 / 2
8,492
404
7,184
14,208
8,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
12
0 / 6 / 2
8,041
383
4,391
10,708
3,647
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 2
8,922
425
6,487
14,152
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
sl0pk0-
Vulcan
16
6 / 4 / 0
9,970
475
14,571
12,008
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
xDarkys
Raijin
13
2 / 5 / 5
8,419
401
8,274
11,797
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
13
15
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
7
1.17
L
Sun Wukong
ChargenPeach_TTV
Sun Wukong
2
4
2
0.75
W
Guan Yu
Guanzon
Guan Yu
1
5
1
0.3
W
Neith
Plang93
Neith
10
0
7
13.5
L
Neith
0
6
2
0.17
W
Nemesis
Quicdraww
Nemesis
6
2
8
5
W
3
5
8
1.4
L
3
1
2
4
L
Vulcan
sl0pk0-
Vulcan
6
4
0
1.5
L
Raijin
xDarkys
Raijin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
40,907
71,894
Taken
62,873
42,246
Mitigated
33,434
21,595
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,303
1,656
0
0
16,400
14,191
866
7,065
8,879
26,859
0
L
Sun Wukong
ChargenPeach_TTV
Sun Wukong
7,184
776
0
3,351
14,208
8,251
215
3,077
11,081
0
40,581
W
Guan Yu
Guanzon
Guan Yu
2,051
65
214
2,264
13,413
10,071
649
5,615
7,532
0
19,607
W
Neith
Plang93
Neith
21,773
12,388
0
10,528
14,855
6,038
5,760
6,057
8,490
0
78,844
L
Neith
4,391
1,167
0
1,063
10,708
3,647
1,089
380
10,303
0
36,969
W
Nemesis
Quicdraww
Nemesis
7,663
3,768
0
2,262
12,781
5,618
1,371
3,241
9,436
0
47,842
W
11,488
2,662
1,645
4,682
14,445
6,328
2,762
5,848
8,225
64,071
0
L
6,487
1,530
2,935
1,772
14,152
12,555
116
4,883
9,219
28,418
0
L
Vulcan
sl0pk0-
Vulcan
14,571
7,178
0
3,161
12,008
4,873
330
1,701
10,182
65,922
0
L
Raijin
xDarkys
Raijin
8,274
1,302
0
286
11,797
4,108
365
5,750
6,022
37,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
43,844
379
Minions Killed
332
0
Camps Cleared
0
1,910,066
Distance Traveled
1,688,656
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,714
415
35
2
0
396,874
0
L
Sun Wukong
8,492
404
62
3
0
356,036
1
W
Guan Yu
8,698
414
25
1
0
364,134
0
W
Neith
12,112
577
135
6
0
370,726
6
L
Neith
8,041
383
65
3
0
270,728
0
W
Nemesis
11,103
529
82
4
0
402,563
2
W
Ra
10,366
494
102
5
0
375,769
2
L
Yemoja
8,922
425
37
2
0
365,041
0
L
Vulcan
9,970
475
108
5
0
373,280
1
L
Raijin
8,419
401
60
3
0
323,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role