Player Matchup

Aphrodite
Aphrodite
Beraldii
Aphrodite
Level 24
God Stats
94W - 77L
1,603 SR
Queue Stats
879W - 924L
1,561 Elo+
Solo
Loki
Loki
EdwardEnigmaa
Loki
Level 18
God Stats
10W - 7L
1,236 SR
Queue Stats
46W - 47L
1,436 Elo+
Solo
Fenrir
Fenrir
Marc00510784567
Fenrir
Level 18
God Stats
4W - 4L
1,754 SR
Queue Stats
42W - 32L
1,469 Elo+
Party 2
Medusa
Medusa
grown-metal3
Medusa
Level 17
God Stats
8W - 6L
1,570 SR
Queue Stats
13W - 11L
1,436 Elo+
Solo
Hun Batz
Hun Batz
milikli2006
Hun Batz
Level 29
God Stats
3W - 1L
1,707 SR
Queue Stats
48W - 36L
1,430 Elo+
Party 2
Team Averages
Level 21
1,574 SR
1,466 Elo+

VS

Team Averages
Level 11
1,570 SR
1,359 Elo+
Thanatos
Thanatos
Deglinguos_Lukas
Thanatos
Level 25
God Stats
8W - 16L
1,444 SR
Queue Stats
14W - 25L
1,510 Elo+
Solo
Jormungandr
Jormungandr
KrisP90304
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
Octo2007
Cthulhu
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 8L
1,213 Elo+
Party 1
Odin
Odin
XxGRANTYBOYxX
Odin
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 1
Vamana
Vamana
fatalfate720
Vamana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beraldii
Aphrodite
20
9 / 7 / 14
13,844
494
22,370
24,267
15,064
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 3 / 15
14,165
506
15,038
18,224
7,030
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
12 / 5 / 19
13,775
492
19,248
22,667
9,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
20
14 / 4 / 12
16,416
586
28,154
17,235
7,601
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
milikli2006
Hun Batz
20
9 / 8 / 22
13,861
495
18,660
21,892
9,372
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 10 / 6
13,785
492
14,805
26,233
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
KrisP90304
Jormungandr
18
7 / 15 / 6
12,963
463
25,409
29,755
29,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Octo2007
Cthulhu
15
2 / 14 / 7
10,519
376
9,747
27,535
27,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

10
1 / 11 / 4
8,423
301
2,203
14,437
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
20
6 / 8 / 7
12,672
453
20,085
31,178
20,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
56
57
Kills
26
27
Deaths
58
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beraldii
Aphrodite
9
7
14
2.29
L
10
10
6
1.3
W
13
3
15
6.83
L
Jormungandr
KrisP90304
Jormungandr
7
15
6
0.67
W
12
5
19
4.3
L
Cthulhu
Octo2007
Cthulhu
2
14
7
0.39
L
1
11
4
0.27
L
Vamana
6
8
7
1.19
W
Medusa
14
4
12
5
W
Hun Batz
milikli2006
Hun Batz
9
8
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,470
Damage
72,249
104,285
Taken
129,138
48,772
Mitigated
98,484
38,760
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beraldii
Aphrodite
22,370
3,165
6,992
13,337
24,267
15,064
1,301
5,554
18,663
85,728
0
L
14,805
3,789
0
14,660
26,233
9,609
89
2,923
23,310
0
67,111
W
15,038
4,815
0
6,516
18,224
7,030
0
6,035
12,114
0
85,307
L
Jormungandr
KrisP90304
Jormungandr
25,409
5,194
225
745
29,755
29,458
150
4,892
24,863
65,047
0
W
19,248
7,619
2,051
4,290
22,667
9,705
186
8,479
14,092
0
70,892
L
Cthulhu
Octo2007
Cthulhu
9,747
1,020
467
0
27,535
27,238
63
4,525
23,010
28,553
0
L
2,203
968
0
300
14,437
11,220
104
1,961
12,476
0
12,231
L
Vamana
20,085
11,361
0
6,267
31,178
20,959
416
8,069
23,109
0
72,224
W
Medusa
28,154
19,642
0
2,510
17,235
7,601
4,168
7,412
9,773
0
120,079
W
Hun Batz
milikli2006
Hun Batz
18,660
7,076
1,112
1,952
21,892
9,372
848
7,676
14,143
0
93,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,061
Gold Earned
58,362
627
Minions Killed
339
0
Camps Cleared
0
2,433,488
Distance Traveled
2,099,735
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,844
494
158
6
0
420,153
0
L
Thanatos
13,785
492
111
4
0
497,565
3
W
Loki
14,165
506
112
4
0
555,165
1
L
Jormungandr
12,963
463
65
2
0
416,529
1
W
Fenrir
13,775
492
83
3
0
540,498
0
L
Cthulhu
10,519
376
58
2
0
399,052
1
L
Odin
8,423
301
17
1
0
305,422
3
L
Vamana
12,672
453
88
3
0
481,167
1
W
Medusa
16,416
586
175
6
0
460,381
4
W
Hun Batz
13,861
495
99
4
0
457,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role