Player Matchup

Mercury
Mercury
Clinicals
Mercury
Level 107
God Stats
0W - 3L
1,407 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Sobek
Sobek
NeoVerux
Sobek
Level 40
God Stats
2W - 2L
1,135 SR
Queue Stats
15W - 3L
1,215 Elo+
Solo
Nox
Nox
Shadowbane26
Nox
Level 156
God Stats
70W - 76L
1,579 SR
Queue Stats
659W - 623L
1,708 Elo+
Solo
Odin
Odin
TacoBellGong
Odin
Level 107
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 103
1,365 SR
1,481 Elo+

VS

Team Averages
Level 105
1,756 SR
2,027 Elo+
Athena
Athena
CountingStars
Athena
Level 142
God Stats
3W - 0L
1,656 SR
Queue Stats
45W - 7L
2,044 Elo+
Party 1
Apollo
Apollo
PwxD
Apollo
Level 126
God Stats
3W - 2L
1,630 SR
Queue Stats
81W - 20L
2,040 Elo+
Party 1
Xing Tian
Xing Tian
Subui
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 0L
2,107 Elo+
Party 1
Ne Zha
Ne Zha
ehv8
Ne Zha
Level 125
God Stats
7W - 2L
2,239 SR
Queue Stats
86W - 34L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clinicals
Mercury
16
4 / 6 / 4
10,082
720
8,336
13,232
5,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
NeoVerux
Sobek
16
3 / 5 / 10
10,457
747
9,980
17,853
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 8
10,569
755
17,324
11,902
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 4
9,711
694
8,721
12,952
10,160
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
12,244
875
11,480
22,755
26,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
PwxD
Apollo
16
5 / 4 / 3
11,261
804
9,669
10,361
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Subui
Xing Tian
15
0 / 4 / 13
10,859
776
7,870
14,996
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
ehv8
Ne Zha
19
13 / 4 / 5
13,248
946
20,308
13,694
7,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
16
Kills
22
22
Deaths
16
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
Clinicals
Mercury
4
6
4
1
W
4
4
11
2.38
L
Sobek
NeoVerux
Sobek
3
5
10
1.6
W
Apollo
PwxD
Apollo
5
4
3
1.63
L
6
5
8
2
W
Xing Tian
Subui
Xing Tian
0
4
13
1.63
L
3
6
4
0.83
W
Ne Zha
ehv8
Ne Zha
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
49,327
55,939
Taken
61,806
39,548
Mitigated
53,129
9,719
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Clinicals
Mercury
8,336
3,452
0
587
13,232
5,756
785
3,612
9,620
0
34,832
W
11,480
3,066
0
4,476
22,755
26,276
339
10,751
12,004
24,504
0
L
Sobek
NeoVerux
Sobek
9,980
1,116
1,632
4,112
17,853
18,013
96
7,593
10,260
25,388
0
W
Apollo
PwxD
Apollo
9,669
5,950
0
1,866
10,361
5,094
1,984
3,295
7,066
0
42,935
L
17,324
1,490
0
2,858
11,902
5,619
41
3,794
8,108
40,068
0
W
Xing Tian
Subui
Xing Tian
7,870
952
0
1,230
14,996
13,876
328
7,315
7,681
14,741
0
L
8,721
2,424
0
530
12,952
10,160
316
4,687
8,265
0
17,802
W
Ne Zha
ehv8
Ne Zha
20,308
7,451
0
3,258
13,694
7,883
3,685
6,499
7,195
0
54,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,819
Gold Earned
47,612
154
Minions Killed
188
7
Camps Cleared
14
934,303
Distance Traveled
1,049,525
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,082
720
48
3
4
251,267
0
W
Athena
12,244
875
24
2
2
257,721
4
L
Sobek
10,457
747
35
3
0
253,828
1
W
Apollo
11,261
804
72
5
5
244,568
2
L
Nox
10,569
755
55
4
2
224,787
1
W
Xing Tian
10,859
776
10
1
1
269,565
1
L
Odin
9,711
694
16
1
1
204,421
0
W
Ne Zha
13,248
946
82
6
6
277,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role