Player Matchup

Guan Yu
Guan Yu
ABU_MATLAQ_KSA
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Pele
Pele
AquiLollen-
Pele
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 106L
1,572 Elo+
Solo
Chernobog
Chernobog
CHAL_VAGABOND
Chernobog
Level 22
God Stats
123W - 93L
1,636 SR
Queue Stats
133W - 101L
1,598 Elo+
Solo
Ymir
Ymir
Shiokaii
Ymir
Level 28
God Stats
1W - 1L
1,818 SR
Queue Stats
27W - 13L
1,671 Elo+
Solo
Chang'e
Chang'e
ztheMistikz
Chang'e
Level 20
God Stats
33W - 25L
1,692 SR
Queue Stats
270W - 235L
1,610 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,624 Elo+

VS

Team Averages
Level 14
1,486 SR
1,521 Elo+
Mulan
Mulan
Avalanche2979
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,566 Elo+
Solo
Anhur
Anhur
Cafeini
Anhur
Level 25
God Stats
45W - 39L
1,646 SR
Queue Stats
93W - 71L
1,620 Elo+
Solo
Ares
Ares
Megan Mayy
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 40L
1,407 Elo+
Solo
Ra
Ra
iTzM0
Ra
Level 3
God Stats
1W - 2L
1,283 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
He Bo
He Bo
smurfklk
He Bo
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 60L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,486
408
1,392
6,177
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,972
543
3,959
8,109
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
CHAL_VAGABOND
Chernobog
8
2 / 2 / 3
5,563
506
3,277
6,620
1,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
2 / 2 / 4
5,833
530
1,649
6,730
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
ztheMistikz
Chang'e
10
1 / 1 / 1
5,414
492
1,833
4,245
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,071
643
5,885
4,608
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Cafeini
Anhur
12
1 / 0 / 4
6,641
604
6,945
6,069
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 3 / 0
4,233
385
1,504
3,998
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
11
4 / 2 / 1
6,494
590
3,210
2,952
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
smurfklk
He Bo
11
2 / 1 / 3
6,388
581
4,259
5,173
1,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
10
10
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
3
1
0.5
W
3
0
0
3
L
Chernobog
CHAL_VAGABOND
Chernobog
2
2
3
1.75
W
Anhur
Cafeini
Anhur
1
0
4
3
W
0
3
0
0
L
Ymir
2
2
4
2
W
Ra
4
2
1
2.25
W
He Bo
smurfklk
He Bo
2
1
3
3.5
L
Chang'e
ztheMistikz
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,110
Damage
21,803
31,881
Taken
22,800
11,357
Mitigated
9,131
10,207
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,392
328
60
970
6,177
3,850
0
170
5,985
0
15,757
L
3,959
1,050
0
3,044
8,109
2,217
0
1,302
6,763
0
32,781
W
5,885
1,070
0
2,678
4,608
3,369
0
0
4,433
0
41,704
L
Chernobog
CHAL_VAGABOND
Chernobog
3,277
1,915
0
2,237
6,620
1,339
429
1,799
4,821
0
20,685
W
Anhur
Cafeini
Anhur
6,945
3,572
0
3,334
6,069
1,612
0
459
5,610
0
43,470
W
1,504
112
0
1,290
3,998
1,253
0
638
3,360
7,418
0
L
Ymir
1,649
370
0
1,899
6,730
2,639
0
3,176
3,482
8,406
0
W
Ra
3,210
653
0
292
2,952
1,036
0
1,625
1,241
28,171
0
W
He Bo
smurfklk
He Bo
4,259
257
0
1,980
5,173
1,861
0
622
4,499
37,451
0
L
Chang'e
ztheMistikz
Chang'e
1,833
161
352
1,645
4,245
1,312
0
2,286
1,857
27,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
30,827
233
Minions Killed
309
0
Camps Cleared
0
1,066,074
Distance Traveled
898,312
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,486
408
30
3
0
232,195
3
L
Pele
5,972
543
79
7
0
219,178
1
W
Mulan
7,071
643
90
8
0
218,024
2
L
Chernobog
5,563
506
49
4
0
198,385
4
W
Anhur
6,641
604
74
7
0
182,563
1
W
Ares
4,233
385
12
1
0
91,477
1
L
Ymir
5,833
530
13
1
0
220,087
2
W
Ra
6,494
590
62
6
0
199,711
0
W
He Bo
6,388
581
71
6
0
206,537
4
L
Chang'e
5,414
492
62
6
0
196,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role