Player Matchup

Nemesis
Nemesis
RoyFloys
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Stahix974
Ymir
Level 12
God Stats
3W - 3L
1,886 SR
Queue Stats
71W - 95L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
sadwallaby
Nu Wa
Level 24
God Stats
8W - 6L
1,609 SR
Queue Stats
93W - 80L
1,542 Elo+
Solo
Jing Wei
Jing Wei
stitchvl2
Jing Wei
Level 46
God Stats
9W - 15L
1,700 SR
Queue Stats
213W - 319L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
tugou
Sun Wukong
Level 14
God Stats
1W - 1L
1,232 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,499 Elo+

VS

Team Averages
Level 15
1,438 SR
1,519 Elo+
Fenrir
Fenrir
Doibs92
Fenrir
Level 28
God Stats
5W - 9L
1,259 SR
Queue Stats
94W - 97L
1,479 Elo+
Solo
Guan Yu
Guan Yu
NaT1708
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
SteelLift
Nox
Level 28
God Stats
50W - 24L
1,642 SR
Queue Stats
82W - 88L
1,596 Elo+
Solo
Olorun
Olorun
XenoChris
Olorun
Level 16
God Stats
2W - 1L
1,287 SR
Queue Stats
64W - 64L
1,520 Elo+
Solo
Rama
Rama
odi1
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RoyFloys
Nemesis
2
0 / 2 / 0
4,026
310
465
1,338
277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
0 / 4 / 0
5,165
397
1,478
9,064
5,514
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
10
0 / 4 / 0
5,659
435
3,977
5,596
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
stitchvl2
Jing Wei
9
0 / 6 / 0
5,241
403
4,161
8,642
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
tugou
Sun Wukong
10
1 / 4 / 0
6,067
467
4,317
10,432
4,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doibs92
Fenrir
14
9 / 0 / 2
8,279
637
5,814
10,924
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
NaT1708
Guan Yu
12
1 / 1 / 4
7,044
542
4,859
6,351
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 5
7,714
593
9,654
6,028
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
XenoChris
Olorun
12
3 / 0 / 7
7,620
586
5,806
5,644
1,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
odi1
Rama
1
0 / 0 / 0
2,650
204
0
465
83

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
20
20
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Doibs92
Fenrir
9
0
2
10
W
Guan Yu
NaT1708
Guan Yu
1
1
4
3
L
Nemesis
RoyFloys
Nemesis
0
2
0
0
L
Ymir
0
4
0
0
W
7
1
5
9.5
W
Olorun
XenoChris
Olorun
3
0
7
6.5
W
Rama
odi1
Rama
0
0
0
0
L
Nu Wa
0
4
0
0
L
Jing Wei
stitchvl2
Jing Wei
0
6
0
0
L
Sun Wukong
tugou
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,398
Damage
26,133
35,072
Taken
29,412
14,505
Mitigated
13,937
4,138
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Doibs92
Fenrir
5,814
1,478
0
6,529
10,924
4,254
0
1,536
9,258
0
51,757
W
Guan Yu
NaT1708
Guan Yu
4,859
713
0
1,276
6,351
5,536
1,030
343
5,934
0
24,849
L
Nemesis
RoyFloys
Nemesis
465
389
0
0
1,338
277
0
563
750
0
845
L
Ymir
1,478
505
516
1,698
9,064
5,514
287
6,061
3,003
16,915
0
W
9,654
813
0
1,154
6,028
2,221
670
1,769
4,089
42,700
0
W
Olorun
XenoChris
Olorun
5,806
2,514
488
2,094
5,644
1,843
1,349
894
4,676
31,093
0
W
Rama
odi1
Rama
0
0
0
0
465
83
0
391
0
0
0
L
Nu Wa
3,977
439
0
500
5,596
1,641
0
3,065
2,531
21,670
0
L
Jing Wei
stitchvl2
Jing Wei
4,161
2,503
111
993
8,642
2,612
533
5,245
3,397
0
28,958
L
Sun Wukong
tugou
Sun Wukong
4,317
1,152
0
320
10,432
4,461
84
526
9,531
0
29,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
33,307
176
Minions Killed
275
0
Camps Cleared
0
947,872
Distance Traveled
972,642
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,279
637
96
7
0
259,934
0
W
Guan Yu
7,044
542
47
4
0
283,862
3
L
Nemesis
4,026
310
1
0
0
64,895
0
L
Ymir
5,165
397
34
3
0
237,348
1
W
Nox
7,714
593
84
6
0
201,720
2
W
Olorun
7,620
586
48
4
0
227,126
3
W
Rama
2,650
204
0
0
0
0
0
L
Nu Wa
5,659
435
48
4
0
185,457
4
L
Jing Wei
5,241
403
49
4
0
213,236
0
L
Sun Wukong
6,067
467
44
3
0
246,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role