Player Matchup

Ymir
Ymir
Bronze III
Az Hellhounds
Ymir
Bronze III
Level 142
God Stats
16W - 9L
1,448 SR
Queue Stats
31W - 23L
1,381 MMR
Solo
Bellona
Bellona
Gold IV
Itts Only Right
Bellona
Gold IV
Level 143
God Stats
35W - 29L
1,582 SR
Queue Stats
93W - 81L
1,483 MMR
Solo
Neith
Neith
Gold IV
Subbii
Neith
Gold IV
Level 107
God Stats
3W - 0L
1,766 SR
Queue Stats
32W - 32L
1,309 MMR
Party 1
Ra
Ra
Gold III
TheAngryTwinky21
Ra
Gold III
Level 100
God Stats
13W - 23L
1,552 SR
Queue Stats
393W - 391L
1,351 MMR
Solo
Serqet
Serqet
Gold IV
TrueAwe
Serqet
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,309 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,570 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,540 SR
1,406 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ANBU rippergan
Sun Wukong
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,368 MMR
Solo
Scylla
Scylla
Silver I
Am Le Tuskers
Scylla
Silver I
Level 140
God Stats
1W - 6L
1,558 SR
Queue Stats
30W - 30L
1,368 MMR
Solo
Danzaburou
Danzaburou
Gold V
Poorbie
Danzaburou
Gold V
Level 124
God Stats
5W - 2L
1,643 SR
Queue Stats
88W - 91L
1,333 MMR
Solo
Sobek
Sobek
Bronze III
SadCache
Sobek
Bronze III
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
217W - 198L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
5,042
630
1,447
4,020
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 0
5,657
707
1,183
3,571
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Subbii
Neith
7
3 / 0 / 4
4,881
610
4,064
4,822
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 0
5,629
704
1,427
3,108
1,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
TrueAwe
Serqet
7
1 / 0 / 3
4,477
560
1,834
4,776
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
ApolloCthulhuAthenaBaba YagaJanus

VS

Bans
TiamatSkadiCerberusHeraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
4
0 / 3 / 1
3,651
456
2,208
3,724
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ANBU rippergan
Sun Wukong
8
0 / 1 / 0
4,419
552
1,348
3,381
1,452
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 0 / 0
4,380
548
595
1,681
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Poorbie
Danzaburou
7
0 / 2 / 1
4,020
503
2,779
4,081
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
SadCache
Sobek
6
2 / 4 / 0
4,064
508
2,365
6,642
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
L
Sun Wukong
ANBU rippergan
Sun Wukong
0
1
0
0
L
1
0
0
1
W
1
2
3
1.25
W
2
0
0
2
L
Danzaburou
Poorbie
Danzaburou
0
2
1
0.25
L
Sobek
SadCache
Sobek
2
4
0
0.5
W
Neith
Subbii
Neith
3
0
4
5
W
3
1
0
3
W
Serqet
TrueAwe
Serqet
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,955
Damage
9,295
20,297
Taken
19,509
7,108
Mitigated
8,135
9,579
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,208
1,346
0
469
3,724
838
0
467
3,230
0
9,606
L
Sun Wukong
ANBU rippergan
Sun Wukong
1,348
327
0
380
3,381
1,452
0
181
3,200
0
20,604
L
595
43
0
230
1,681
369
0
53
1,628
19,434
0
W
1,447
687
0
938
4,020
1,611
0
1,015
2,855
10,680
0
W
1,183
688
0
2,062
3,571
1,989
0
0
3,571
0
30,885
L
Danzaburou
Poorbie
Danzaburou
2,779
1,318
0
1,682
4,081
1,036
0
1,154
2,927
0
16,816
L
Sobek
SadCache
Sobek
2,365
445
0
2,023
6,642
4,440
0
1,019
5,623
10,806
0
W
Neith
Subbii
Neith
4,064
2,132
0
2,698
4,822
1,179
45
651
4,071
0
21,355
W
1,427
110
123
1,213
3,108
1,131
124
808
2,275
32,421
0
W
Serqet
TrueAwe
Serqet
1,834
604
0
2,545
4,776
1,198
0
186
4,565
0
17,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
20,534
260
Minions Killed
166
0
Camps Cleared
0
821,627
Distance Traveled
665,071
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,651
456
22
3
0
113,394
1
L
Sun Wukong
4,419
552
53
7
0
125,251
1
L
Scylla
4,380
548
40
5
0
120,522
1
W
Ymir
5,042
630
25
3
0
167,339
3
W
Bellona
5,657
707
88
11
0
142,800
0
L
Danzaburou
4,020
503
36
5
0
142,418
0
L
Sobek
4,064
508
15
2
0
163,486
0
W
Neith
4,881
610
41
5
0
149,658
3
W
Ra
5,629
704
67
8
0
166,909
1
W
Serqet
4,477
560
39
5
0
194,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role