Player Matchup

Cu Chulainn
Cu Chulainn
BagaShe3t
Cu Chulainn
Level 40
God Stats
13W - 13L
1,459 SR
Queue Stats
343W - 302L
1,582 Elo+
Solo
Persephone
Persephone
JessieHell
Persephone
Level 31
God Stats
3W - 2L
1,712 SR
Queue Stats
29W - 33L
1,471 Elo+
Solo
Izanami
Izanami
Orejaloca
Izanami
Level 49
God Stats
69W - 88L
1,422 SR
Queue Stats
132W - 203L
1,371 Elo+
Party 2
Sol
Sol
mariaderek
Sol
Level 26
God Stats
13W - 15L
1,630 SR
Queue Stats
102W - 175L
1,328 Elo+
Party 2
Zeus
Zeus
xXMrNiceGuyXx
Zeus
Level 48
God Stats
15W - 11L
1,581 SR
Queue Stats
297W - 320L
1,439 Elo+
Solo
Team Averages
Level 39
1,561 SR
1,438 Elo+

VS

Team Averages
Level 62
1,461 SR
1,439 Elo+
Kukulkan
Kukulkan
Berserrknidhal
Kukulkan
Level 33
God Stats
14W - 12L
1,487 SR
Queue Stats
150W - 140L
1,362 Elo+
Solo
Skadi
Skadi
Boliquedia
Skadi
Level 96
God Stats
3W - 5L
1,418 SR
Queue Stats
89W - 162L
1,356 Elo+
Party 1
Tiamat
Tiamat
Gaihorn
Tiamat
Level 17
God Stats
4W - 9L
1,367 SR
Queue Stats
60W - 113L
1,378 Elo+
Party 1
Nike
Nike
Mharenai
Nike
Level 118
God Stats
0W - 2L
1,333 SR
Queue Stats
132W - 134L
1,449 Elo+
Solo
Merlin
Merlin
dorkmuffin
Merlin
Level 47
God Stats
24W - 17L
1,699 SR
Queue Stats
33W - 26L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BagaShe3t
Cu Chulainn
19
6 / 1 / 13
11,708
1,064
16,289
14,946
17,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
JessieHell
Persephone
18
3 / 3 / 14
11,805
1,073
14,448
11,660
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Orejaloca
Izanami
16
4 / 0 / 3
10,384
944
5,612
9,048
2,656
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 6
10,836
985
8,581
12,745
3,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 4 / 8
11,974
1,089
23,085
12,496
3,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

211

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 4 / 4
10,352
941
7,122
11,445
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
17
2 / 7 / 5
10,533
958
10,875
15,599
7,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Gaihorn
Tiamat
15
0 / 8 / 4
9,369
852
4,438
12,220
6,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
17
1 / 3 / 7
10,569
961
10,755
17,644
15,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
dorkmuffin
Merlin
17
8 / 2 / 1
12,568
1,143
24,301
13,113
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
24
Kills
11
11
Deaths
24
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BagaShe3t
Cu Chulainn
6
1
13
12.5
L
Kukulkan
0
4
4
0.5
L
Skadi
2
7
5
0.64
L
Tiamat
Gaihorn
Tiamat
0
8
4
0.25
W
Persephone
JessieHell
Persephone
3
3
14
3.33
L
Nike
1
3
7
1.5
W
Izanami
Orejaloca
Izanami
4
0
3
5.5
L
Merlin
dorkmuffin
Merlin
8
2
1
4.25
W
3
3
6
2
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,015
Damage
57,491
60,895
Taken
70,021
31,602
Mitigated
39,034
7,887
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BagaShe3t
Cu Chulainn
16,289
3,165
0
4,027
14,946
17,469
0
7,777
6,692
234
39,461
L
Kukulkan
7,122
999
0
87
11,445
4,961
0
8,316
3,029
36,360
0
L
Skadi
10,875
4,376
512
1,420
15,599
7,300
0
8,874
6,650
0
21,779
L
Tiamat
Gaihorn
Tiamat
4,438
489
525
1,212
12,220
6,031
0
8,593
3,567
7,125
0
W
Persephone
JessieHell
Persephone
14,448
529
282
1,508
11,660
3,585
0
6,783
4,663
27,380
0
L
Nike
10,755
1,217
0
562
17,644
15,599
0
11,111
6,386
0
27,876
W
Izanami
Orejaloca
Izanami
5,612
3,825
0
487
9,048
2,656
0
4,969
3,868
0
23,930
L
Merlin
dorkmuffin
Merlin
24,301
698
170
1,338
13,113
5,143
0
9,319
3,669
54,832
0
W
8,581
521
0
1,545
12,745
3,963
0
8,267
3,947
20,089
0
W
23,085
1,114
0
38
12,496
3,929
0
6,858
5,230
42,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,707
Gold Earned
53,391
217
Minions Killed
212
6
Camps Cleared
6
1,098,200
Distance Traveled
968,693
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,708
1,064
40
4
1
250,289
0
L
Kukulkan
10,352
941
60
5
0
196,963
0
L
Skadi
10,533
958
19
2
3
186,666
2
L
Tiamat
9,369
852
6
1
1
98,466
0
W
Persephone
11,805
1,073
31
3
2
199,629
0
L
Nike
10,569
961
33
3
1
258,098
0
W
Izanami
10,384
944
64
6
1
214,359
0
L
Merlin
12,568
1,143
94
9
1
228,500
0
W
Sol
10,836
985
31
3
2
228,172
0
W
Zeus
11,974
1,089
51
5
0
205,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role