Player Matchup

Kukulkan
Kukulkan
Dany316
Kukulkan
Level 141
God Stats
10W - 2L
1,743 SR
Queue Stats
515W - 491L
1,600 Elo+
Solo
Pele
Pele
Mervu
Pele
Level 160
God Stats
6W - 1L
1,805 SR
Queue Stats
166W - 110L
1,731 Elo+
Solo
Danzaburou
Danzaburou
MissPepega
Danzaburou
Level 127
God Stats
14W - 11L
1,612 SR
Queue Stats
255W - 213L
1,553 Elo+
Solo
Khepri
Khepri
NMRichelieu
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
OmegaSnowflake
Ratatoskr
Level 125
God Stats
9W - 8L
1,572 SR
Queue Stats
179W - 175L
1,604 Elo+
Solo
Team Averages
Level 131
1,646 SR
1,598 Elo+

VS

Team Averages
Level 108
1,538 SR
1,585 Elo+
Sol
Sol
BaconNips
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HawawiiMox
Chaac
Level 52
God Stats
1W - 4L
1,426 SR
Queue Stats
261W - 263L
1,515 Elo+
Solo
Bakasura
Bakasura
RamenRice
Bakasura
Level 160
God Stats
3W - 1L
1,955 SR
Queue Stats
73W - 60L
1,640 Elo+
Party 1
Tiamat
Tiamat
YAKKAI
Tiamat
Level 133
God Stats
1W - 1L
1,459 SR
Queue Stats
46W - 37L
1,605 Elo+
Party 1
Horus
Horus
smackerofrats
Horus
Level 69
God Stats
84W - 59L
1,352 SR
Queue Stats
553W - 447L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dany316
Kukulkan
17
2 / 5 / 9
11,125
530
14,938
12,868
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Mervu
Pele
20
17 / 1 / 1
13,533
644
19,419
17,429
8,337
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
MissPepega
Danzaburou
18
0 / 2 / 5
11,588
552
4,898
11,501
4,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
15
1 / 3 / 8
9,883
471
4,864
10,866
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
OmegaSnowflake
Ratatoskr
18
3 / 1 / 5
11,738
559
14,427
18,201
14,587
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
10,975
523
10,390
14,787
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
14
1 / 5 / 2
9,314
444
14,372
19,710
14,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
RamenRice
Bakasura
17
5 / 6 / 1
10,395
495
8,018
18,258
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
YAKKAI
Tiamat
17
1 / 3 / 3
10,414
496
8,448
10,224
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 4
8,246
393
5,487
19,617
11,663
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
23
Kills
12
12
Deaths
23
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Kukulkan
Dany316
Kukulkan
2
5
9
1.3
L
Chaac
1
5
2
0.4
W
Pele
Mervu
Pele
17
1
1
17.5
W
Danzaburou
MissPepega
Danzaburou
0
2
5
1.25
W
Khepri
1
3
8
1.67
W
Ratatoskr
OmegaSnowflake
Ratatoskr
3
1
5
5.5
L
Bakasura
RamenRice
Bakasura
5
6
1
0.92
L
Tiamat
YAKKAI
Tiamat
1
3
3
0.83
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,546
Damage
46,715
70,865
Taken
82,596
42,209
Mitigated
44,469
21,017
Healing
28,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,390
1,354
0
8,509
14,787
4,402
0
1,488
13,271
91,901
0
W
Kukulkan
Dany316
Kukulkan
14,938
1,066
0
1,425
12,868
4,929
240
2,677
8,709
90,113
0
L
Chaac
14,372
3,445
0
7,582
19,710
14,773
418
3,055
16,557
0
60,177
W
Pele
Mervu
Pele
19,419
5,041
0
6,181
17,429
8,337
20
7,192
10,237
0
127,777
W
Danzaburou
MissPepega
Danzaburou
4,898
2,002
0
5,036
11,501
4,272
0
5,078
6,346
0
92,065
W
Khepri
4,864
505
0
2,359
10,866
10,084
18
5,039
5,717
20,435
0
W
Ratatoskr
OmegaSnowflake
Ratatoskr
14,427
3,781
0
6,016
18,201
14,587
0
2,412
15,609
0
78,778
L
Bakasura
RamenRice
Bakasura
8,018
4,766
0
2,117
18,258
6,895
40
5,451
12,689
0
67,525
L
Tiamat
YAKKAI
Tiamat
8,448
1,124
0
2,487
10,224
6,736
165
3,487
6,523
67,402
0
L
5,487
2,771
2,175
5,699
19,617
11,663
0
6,184
13,205
0
22,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,867
Gold Earned
49,344
695
Minions Killed
574
0
Camps Cleared
0
2,071,872
Distance Traveled
1,962,617
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,975
523
157
7
0
345,499
5
W
Kukulkan
11,125
530
176
8
0
371,398
4
L
Chaac
9,314
444
99
5
0
373,672
13
W
Pele
13,533
644
176
8
0
455,077
3
W
Danzaburou
11,588
552
157
7
0
386,803
9
W
Khepri
9,883
471
33
2
0
424,297
7
W
Ratatoskr
11,738
559
153
7
0
434,297
9
L
Bakasura
10,395
495
136
6
0
438,493
5
L
Tiamat
10,414
496
161
8
0
413,237
6
L
Horus
8,246
393
21
1
0
391,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role