Player Matchup

Camazotz
Camazotz
MaxResistance
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,720 Elo+
Solo
Scylla
Scylla
Robsø
Scylla
Level 3
God Stats
6W - 1L
1,634 SR
Queue Stats
28W - 15L
1,612 Elo+
Solo
Sol
Sol
Stokaiserrr
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 130L
1,510 Elo+
Party 1
Ymir
Ymir
Ulfhrik
Ymir
Level 18
God Stats
8W - 8L
1,580 SR
Queue Stats
23W - 26L
1,529 Elo+
Party 1
Fenrir
Fenrir
wat3rman
Fenrir
Level 22
God Stats
10W - 2L
1,470 SR
Queue Stats
100W - 78L
1,619 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,598 Elo+

VS

Team Averages
Level 27
1,619 SR
1,623 Elo+
Sol
Sol
Cordobro
Sol
Level 27
God Stats
2W - 1L
1,759 SR
Queue Stats
141W - 141L
1,533 Elo+
Solo
Mulan
Mulan
Esquego2
Mulan
Level 26
God Stats
4W - 7L
1,414 SR
Queue Stats
28W - 17L
1,742 Elo+
Solo
Agni
Agni
IIITheEndIII
Agni
Level 29
God Stats
1W - 3L
1,694 SR
Queue Stats
22W - 15L
1,671 Elo+
Solo
Zhong Kui
Zhong Kui
JamesPirate
Zhong Kui
Level 26
God Stats
74W - 73L
1,625 SR
Queue Stats
422W - 427L
1,586 Elo+
Solo
Mercury
Mercury
Schmony
Mercury
Level 28
God Stats
15W - 9L
1,604 SR
Queue Stats
102W - 80L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MaxResistance
Camazotz
7
2 / 0 / 0
3,830
766
1,605
3,745
923
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Robsø
Scylla
6
2 / 1 / 1
3,830
766
1,485
2,029
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 0
3,034
607
722
2,599
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Ulfhrik
Ymir
5
0 / 1 / 0
3,079
616
325
3,231
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
wat3rman
Fenrir
7
1 / 0 / 2
3,801
760
965
2,487
684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
4,038
808
2,716
2,281
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Esquego2
Mulan
5
0 / 0 / 3
3,642
728
1,936
2,024
704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

3
0 / 2 / 0
2,826
565
207
1,634
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
JamesPirate
Zhong Kui
6
0 / 2 / 0
3,413
683
1,903
3,454
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Schmony
Mercury
6
1 / 1 / 0
3,747
749
1,504
2,834
694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
L
Mulan
Esquego2
Mulan
0
0
3
1.5
L
0
2
0
0
L
Zhong Kui
JamesPirate
Zhong Kui
0
2
0
0
W
Camazotz
MaxResistance
Camazotz
2
0
0
2
W
Scylla
Robsø
Scylla
2
1
1
2.5
L
Mercury
Schmony
Mercury
1
1
0
1
W
0
2
0
0
W
Ymir
Ulfhrik
Ymir
0
1
0
0
W
Fenrir
wat3rman
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,102
Damage
8,266
14,091
Taken
12,227
3,661
Mitigated
4,496
4,703
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,716
1,387
0
1,486
2,281
441
245
407
1,874
16,088
0
L
Mulan
Esquego2
Mulan
1,936
229
0
1,222
2,024
704
0
640
1,384
0
9,631
L
207
77
0
500
1,634
354
0
672
888
2,884
0
L
Zhong Kui
JamesPirate
Zhong Kui
1,903
410
0
1,401
3,454
2,303
0
0
3,454
12,547
2,046
W
Camazotz
MaxResistance
Camazotz
1,605
401
0
1,670
3,745
923
0
1,169
2,576
0
15,042
W
Scylla
Robsø
Scylla
1,485
614
0
462
2,029
420
0
129
1,860
12,906
0
L
Mercury
Schmony
Mercury
1,504
922
0
490
2,834
694
0
687
2,095
0
14,279
W
722
404
0
559
2,599
435
0
1,130
1,469
6,536
0
W
Ymir
Ulfhrik
Ymir
325
31
0
978
3,231
1,199
0
1,364
1,867
6,509
0
W
Fenrir
wat3rman
Fenrir
965
265
0
1,034
2,487
684
0
849
1,638
0
11,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,574
Gold Earned
17,666
134
Minions Killed
111
0
Camps Cleared
0
495,034
Distance Traveled
420,052
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,038
808
35
7
0
89,378
0
L
Mulan
3,642
728
12
2
0
100,474
1
L
Agni
2,826
565
9
2
0
45,517
0
L
Zhong Kui
3,413
683
25
5
0
88,830
1
W
Camazotz
3,830
766
39
8
0
101,342
1
W
Scylla
3,830
766
28
6
0
91,855
2
L
Mercury
3,747
749
30
6
0
95,853
1
W
Sol
3,034
607
23
5
0
94,114
0
W
Ymir
3,079
616
9
2
0
96,625
1
W
Fenrir
3,801
760
35
7
0
111,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role