Player Matchup

Sylvanus
Sylvanus
J-gg015
Sylvanus
Level 18
God Stats
1W - 1L
1,237 SR
Queue Stats
8W - 17L
1,168 Elo+
Solo
Izanami
Izanami
Patashov1
Izanami
Level 28
God Stats
21W - 24L
1,430 SR
Queue Stats
119W - 134L
1,447 Elo+
Solo
Osiris
Osiris
Sevarty
Osiris
Level 29
God Stats
28W - 25L
1,615 SR
Queue Stats
395W - 438L
1,390 Elo+
Solo
Anhur
Anhur
hogmar
Anhur
Level 27
God Stats
4W - 1L
1,668 SR
Queue Stats
65W - 73L
1,435 Elo+
Solo
Ra
Ra
yas2624
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,388 Elo+

VS

Team Averages
Level 21
1,541 SR
1,348 Elo+
Da Ji
Da Ji
Mr Panda667
Da Ji
Level 27
God Stats
1W - 2L
1,705 SR
Queue Stats
88W - 102L
1,424 Elo+
Solo
Osiris
Osiris
SilverMoon8106
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,480 Elo+
Solo
Agni
Agni
Tony85152
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo
Merlin
Merlin
Tzitzik_
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,282 Elo+
Party 1
Vamana
Vamana
twrggpro
Vamana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
J-gg015
Sylvanus
16
1 / 7 / 12
11,893
476
10,934
24,533
11,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Patashov1
Izanami
20
10 / 5 / 2
16,067
643
14,243
16,230
8,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Sevarty
Osiris
20
8 / 5 / 4
14,432
577
20,634
28,402
25,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
hogmar
Anhur
18
5 / 6 / 4
12,464
499
11,799
20,498
7,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 10 / 3
9,340
374
1,483
10,018
4,160
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 4
13,723
549
18,570
20,998
9,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 8 / 8
11,031
441
10,860
22,288
15,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
4
1 / 1 / 0
6,675
267
891
1,282
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Tzitzik_
Merlin
20
8 / 4 / 10
12,990
520
23,932
12,453
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
twrggpro
Vamana
17
2 / 6 / 10
9,857
394
11,400
22,439
15,807
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
24
Kills
32
33
Deaths
25
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
J-gg015
Sylvanus
1
7
12
1
L
16
6
4
3
W
Izanami
Patashov1
Izanami
10
5
2
2.2
W
Osiris
Sevarty
Osiris
8
5
4
2
L
5
8
8
1.13
L
Agni
1
1
0
1
L
Merlin
Tzitzik_
Merlin
8
4
10
3.25
W
Anhur
hogmar
Anhur
5
6
4
1.17
L
Vamana
twrggpro
Vamana
2
6
10
1.17
W
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,093
Damage
65,653
99,681
Taken
79,460
56,893
Mitigated
45,689
29,830
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
J-gg015
Sylvanus
10,934
4,418
6,903
7,555
24,533
11,154
669
8,576
15,315
54,604
0
L
18,570
5,527
0
0
20,998
9,266
470
1,411
19,587
0
85,571
W
Izanami
Patashov1
Izanami
14,243
6,845
0
1,637
16,230
8,136
14,811
2,378
13,626
0
111,769
W
Osiris
Sevarty
Osiris
20,634
9,938
0
9,751
28,402
25,696
604
7,356
20,611
0
92,794
L
10,860
5,316
0
2,169
22,288
15,989
1,866
3,093
19,195
1,045
43,253
L
Agni
891
230
0
0
1,282
273
0
474
808
4,491
0
L
Merlin
Tzitzik_
Merlin
23,932
1,055
174
2,460
12,453
4,354
121
2,069
10,384
78,531
0
W
Anhur
hogmar
Anhur
11,799
4,436
0
3,314
20,498
7,747
2,290
4,465
15,687
0
69,388
L
Vamana
twrggpro
Vamana
11,400
5,154
0
7,026
22,439
15,807
432
5,370
17,069
7,518
37,221
W
1,483
431
137
533
10,018
4,160
165
2,622
7,152
7,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,196
Gold Earned
54,276
543
Minions Killed
365
0
Camps Cleared
0
1,912,523
Distance Traveled
1,813,451
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,893
476
91
4
0
402,181
0
L
Da Ji
13,723
549
122
5
0
467,585
0
W
Izanami
16,067
643
220
9
0
388,399
0
W
Osiris
14,432
577
135
5
0
465,834
2
L
Osiris
11,031
441
64
3
0
412,797
2
L
Agni
6,675
267
9
0
0
100,123
0
L
Merlin
12,990
520
119
5
0
428,875
0
W
Anhur
12,464
499
86
3
0
402,745
6
L
Vamana
9,857
394
51
2
0
404,071
0
W
Ra
9,340
374
11
0
0
253,364
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role