Player Matchup

Danzaburou
Danzaburou
HAKSPOT
Danzaburou
Level 18
God Stats
3W - 3L
1,701 SR
Queue Stats
36W - 30L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Miracgul
Cthulhu
Level 20
God Stats
10W - 4L
1,761 SR
Queue Stats
41W - 34L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
ORACGUL
Jormungandr
Level 14
God Stats
4W - 5L
1,484 SR
Queue Stats
18W - 16L
1,447 Elo+
Party 2
Thanatos
Thanatos
Venuce
Thanatos
Level 20
God Stats
6W - 9L
1,444 SR
Queue Stats
34W - 33L
1,470 Elo+
Party 1
Hades
Hades
jads1
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,743 Elo+
Party 1
Team Averages
Level 19
1,578 SR
1,530 Elo+

VS

Team Averages
Level 17
1,560 SR
1,554 Elo+
Bacchus
Bacchus
Chevate
Bacchus
Level 26
God Stats
1W - 0L
1,462 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
Thanatos
Thanatos
ChibiThana
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
MarieAntoinetta
Cupid
Level 3
God Stats
3W - 1L
1,729 SR
Queue Stats
5W - 1L
1,813 Elo+
Party 3
Vamana
Vamana
RanaLoca
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,487 Elo+
Solo
Scylla
Scylla
lXtremeMariol
Scylla
Level 27
God Stats
16W - 12L
1,606 SR
Queue Stats
68W - 44L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAKSPOT
Danzaburou
7
2 / 3 / 1
4,889
489
2,977
4,089
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Miracgul
Cthulhu
10
0 / 0 / 0
5,120
512
3,438
4,161
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ORACGUL
Jormungandr
7
1 / 0 / 2
4,444
444
2,290
5,472
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Venuce
Thanatos
6
0 / 7 / 0
4,168
417
1,528
7,732
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
jads1
Hades
9
1 / 2 / 0
5,097
510
3,623
8,568
2,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chevate
Bacchus
8
1 / 1 / 4
5,311
531
3,294
4,470
2,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
ChibiThana
Thanatos
10
4 / 1 / 1
6,145
615
5,076
7,232
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 1
5,790
579
4,221
4,278
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
RanaLoca
Vamana
9
1 / 0 / 0
5,489
549
3,173
4,581
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
5,719
572
4,188
3,798
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
11
12
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chevate
Bacchus
1
1
4
3
W
Thanatos
ChibiThana
Thanatos
4
1
1
4.5
L
Danzaburou
HAKSPOT
Danzaburou
2
3
1
0.83
W
4
1
1
4.5
L
Cthulhu
Miracgul
Cthulhu
0
0
0
0
L
Jormungandr
ORACGUL
Jormungandr
1
0
2
2
W
Vamana
RanaLoca
Vamana
1
0
0
1
L
Thanatos
Venuce
Thanatos
0
7
0
0
L
Hades
jads1
Hades
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
19,952
30,022
Taken
24,359
11,956
Mitigated
8,445
10,646
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chevate
Bacchus
3,294
269
0
1,090
4,470
2,368
100
938
3,387
7,088
0
W
Thanatos
ChibiThana
Thanatos
5,076
1,851
0
5,860
7,232
2,300
0
1,622
5,610
0
37,949
L
Danzaburou
HAKSPOT
Danzaburou
2,977
817
0
164
4,089
1,179
0
1,454
2,635
0
18,507
W
4,221
3,030
28
2,434
4,278
1,065
706
1,170
3,008
0
32,382
L
Cthulhu
Miracgul
Cthulhu
3,438
297
0
1,925
4,161
2,756
0
0
4,161
21,105
0
L
Jormungandr
ORACGUL
Jormungandr
2,290
770
172
2,082
5,472
3,127
0
1,066
4,406
8,024
0
W
Vamana
RanaLoca
Vamana
3,173
1,911
0
2,282
4,581
1,676
0
2,991
1,143
0
23,682
L
Thanatos
Venuce
Thanatos
1,528
583
0
2,648
7,732
1,978
93
1,177
6,499
0
13,115
L
Hades
jads1
Hades
3,623
619
166
3,489
8,568
2,916
175
3,434
4,839
22,843
0
W
4,188
713
0
120
3,798
1,036
631
1,938
1,860
23,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,718
Gold Earned
28,454
183
Minions Killed
227
0
Camps Cleared
0
910,989
Distance Traveled
904,282
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,311
531
9
1
0
203,245
1
W
Thanatos
6,145
615
72
7
0
208,344
0
L
Danzaburou
4,889
489
36
4
0
163,565
2
W
Cupid
5,790
579
57
6
0
157,729
0
L
Cthulhu
5,120
512
53
5
0
176,094
3
L
Jormungandr
4,444
444
11
1
0
189,869
4
W
Vamana
5,489
549
40
4
0
169,937
2
L
Thanatos
4,168
417
34
3
0
181,942
1
L
Hades
5,097
510
49
5
0
199,519
0
W
Scylla
5,719
572
49
5
0
165,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role