Player Matchup

Chaac
Chaac
EmiLopezZanini
Chaac
Level 21
God Stats
13W - 18L
1,397 SR
Queue Stats
63W - 72L
1,271 Elo+
Solo
Izanami
Izanami
ITA_eFFe_ctive_
Izanami
Level 28
God Stats
11W - 10L
1,460 SR
Queue Stats
74W - 74L
1,313 Elo+
Solo
Fafnir
Fafnir
Light_btw
Fafnir
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
240W - 188L
1,566 Elo+
Solo
Merlin
Merlin
anti2007pl
Merlin
Level 22
God Stats
2W - 5L
1,392 SR
Queue Stats
82W - 136L
1,302 Elo+
Party 1
Kuzenbo
Kuzenbo
skopany
Kuzenbo
Level 28
God Stats
2W - 7L
1,199 SR
Queue Stats
88W - 131L
1,314 Elo+
Party 1
Team Averages
Level 25
1,390 SR
1,353 Elo+

VS

Team Averages
Level 15
1,519 SR
1,446 Elo+
Cthulhu
Cthulhu
Haha u dead3326
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,617 Elo+
Solo
Artemis
Artemis
TesTy_79
Artemis
Level 29
God Stats
18W - 13L
1,578 SR
Queue Stats
19W - 17L
1,391 Elo+
Solo
Ymir
Ymir
XtremeLeon1da
Ymir
Level 13
God Stats
2W - 3L
1,553 SR
Queue Stats
5W - 4L
1,443 Elo+
Solo
Thor
Thor
jb_791
Thor
Level 22
God Stats
17W - 15L
1,466 SR
Queue Stats
18W - 20L
1,278 Elo+
Solo
Nemesis
Nemesis
sort-raev
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 9
16,466
484
25,365
24,951
41,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 7 / 8
17,634
519
34,078
22,727
12,467
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Light_btw
Fafnir
20
16 / 2 / 11
16,882
497
31,130
35,610
46,994
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
anti2007pl
Merlin
15
1 / 11 / 3
11,700
344
3,841
23,949
14,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
skopany
Kuzenbo
15
4 / 14 / 4
11,621
342
12,333
32,606
23,326
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
11,921
351
13,351
26,357
26,651
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TesTy_79
Artemis
20
32 / 2 / 1
21,467
631
61,578
35,965
17,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 11 / 5
12,673
373
12,760
36,507
37,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
jb_791
Thor
20
0 / 9 / 1
14,129
416
4,598
17,637
13,169
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
sort-raev
Nemesis
19
0 / 16 / 1
13,544
398
8,576
26,297
23,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
46
Kills
35
36
Deaths
48
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
L
1
10
4
0.3
W
12
7
8
2.29
W
Fafnir
Light_btw
Fafnir
16
2
11
10.75
L
Artemis
TesTy_79
Artemis
32
2
1
16.25
L
2
11
5
0.41
W
Merlin
anti2007pl
Merlin
1
11
3
0.23
L
Thor
jb_791
Thor
0
9
1
0.06
W
Kuzenbo
skopany
Kuzenbo
4
14
4
0.43
L
Nemesis
sort-raev
Nemesis
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,747
Damage
100,863
139,843
Taken
142,763
139,248
Mitigated
118,570
34,110
Healing
32,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,365
5,422
0
10,589
24,951
41,514
635
3,074
21,877
2,666
104,332
L
13,351
1,744
196
390
26,357
26,651
264
9,436
16,796
51,944
0
W
34,078
27,913
315
4,548
22,727
12,467
6,129
4,775
17,952
93
158,446
W
Fafnir
Light_btw
Fafnir
31,130
10,232
936
10,943
35,610
46,994
1,527
14,049
21,561
77,810
0
L
Artemis
TesTy_79
Artemis
61,578
46,839
0
26,328
35,965
17,658
743
11,656
24,109
0
207,523
L
12,760
2,697
276
3,363
36,507
37,309
322
15,210
21,031
32,138
0
W
Merlin
anti2007pl
Merlin
3,841
759
342
3,082
23,949
14,947
2,798
1,788
22,161
35,939
0
L
Thor
jb_791
Thor
4,598
842
0
0
17,637
13,169
3,691
6,534
10,678
0
69,726
W
Kuzenbo
skopany
Kuzenbo
12,333
3,216
1,336
2,019
32,606
23,326
415
2,425
30,181
49,546
0
L
Nemesis
sort-raev
Nemesis
8,576
4,679
0
1,831
26,297
23,783
2,654
5,895
20,227
0
67,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,303
Gold Earned
73,734
598
Minions Killed
541
0
Camps Cleared
0
2,829,707
Distance Traveled
2,814,190
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,466
484
173
5
0
668,803
0
L
Cthulhu
11,921
351
59
2
0
587,479
1
W
Izanami
17,634
519
240
7
0
528,190
0
W
Fafnir
16,882
497
76
2
0
605,594
2
L
Artemis
21,467
631
209
6
0
580,934
0
L
Ymir
12,673
373
42
1
0
538,987
3
W
Merlin
11,700
344
64
2
0
483,520
0
L
Thor
14,129
416
128
4
0
593,648
26
W
Kuzenbo
11,621
342
45
1
0
543,600
5
L
Nemesis
13,544
398
103
3
0
513,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role