Player Matchup

Merlin
Merlin
Balaked
Merlin
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
43W - 56L
1,400 Elo+
Solo
Fafnir
Fafnir
BlackLight_1234
Fafnir
Level 28
God Stats
12W - 11L
1,636 SR
Queue Stats
273W - 313L
1,350 Elo+
Party 1
Bellona
Bellona
Dimonissimys
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Apollo
Apollo
StatKing
Apollo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 108L
1,331 Elo+
Party 1
Artemis
Artemis
odin149856
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Team Averages
Level 14
1,527 SR
1,358 Elo+

VS

Team Averages
Level 18
1,448 SR
1,384 Elo+
Fenrir
Fenrir
BlackBear196
Fenrir
Level 16
God Stats
1W - 1L
1,474 SR
Queue Stats
7W - 14L
1,269 Elo+
Party 2
Merlin
Merlin
DasDea
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,253 Elo+
Party 2
Yemoja
Yemoja
Djeeza1
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Izanami
Izanami
FenRiRrrr
Izanami
Level 14
God Stats
3W - 4L
1,339 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 2
Anubis
Anubis
Shkvarok123
Anubis
Level 17
God Stats
13W - 13L
1,427 SR
Queue Stats
20W - 29L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balaked
Merlin
9
2 / 3 / 0
5,115
512
3,734
4,608
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 1
5,457
546
1,799
5,913
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Dimonissimys
Bellona
6
0 / 6 / 0
4,332
433
270
5,843
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
StatKing
Apollo
5
0 / 2 / 1
4,101
410
1,588
4,943
1,157
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
odin149856
Artemis
2
0 / 2 / 1
3,645
365
336
1,212
157

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 1
4,940
494
3,029
4,857
2,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
DasDea
Merlin
10
3 / 2 / 2
6,320
632
2,006
4,614
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Djeeza1
Yemoja
8
1 / 1 / 2
5,422
542
1,782
3,813
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
FenRiRrrr
Izanami
8
1 / 0 / 0
5,144
514
2,639
2,934
914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
10
2 / 2 / 3
5,910
591
3,614
6,007
2,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
13
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Balaked
Merlin
2
3
0
0.67
W
Fenrir
1
1
1
1.5
L
1
0
1
1.5
W
Merlin
DasDea
Merlin
3
2
2
2
L
Bellona
Dimonissimys
Bellona
0
6
0
0
W
Yemoja
Djeeza1
Yemoja
1
1
2
2
W
Izanami
FenRiRrrr
Izanami
1
0
0
1
W
Anubis
2
2
3
1.75
L
Apollo
StatKing
Apollo
0
2
1
0.25
L
Artemis
odin149856
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,727
Damage
13,070
22,519
Taken
22,225
9,461
Mitigated
8,368
4,864
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Balaked
Merlin
3,734
287
0
0
4,608
1,131
392
3,654
914
20,687
0
W
Fenrir
3,029
321
64
551
4,857
2,034
320
1,262
3,595
0
10,126
L
1,799
639
123
2,960
5,913
3,706
0
521
5,324
19,023
0
W
Merlin
DasDea
Merlin
2,006
326
0
1,931
4,614
1,195
1,869
0
4,614
22,946
0
L
Bellona
Dimonissimys
Bellona
270
70
0
466
5,843
3,310
28
761
5,082
0
17,386
W
Yemoja
Djeeza1
Yemoja
1,782
627
405
472
3,813
1,447
570
1,849
1,614
13,879
0
W
Izanami
FenRiRrrr
Izanami
2,639
1,702
341
940
2,934
914
354
537
2,397
0
26,594
W
Anubis
3,614
275
0
2,838
6,007
2,778
804
1,349
4,472
27,317
0
L
Apollo
StatKing
Apollo
1,588
491
0
1,315
4,943
1,157
0
1,210
3,701
0
12,202
L
Artemis
odin149856
Artemis
336
132
0
0
1,212
157
0
984
96
0
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,650
Gold Earned
27,736
118
Minions Killed
212
0
Camps Cleared
0
786,220
Distance Traveled
907,954
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,115
512
32
3
0
170,774
0
W
Fenrir
4,940
494
23
2
0
215,108
1
L
Fafnir
5,457
546
31
3
0
221,402
1
W
Merlin
6,320
632
57
6
0
196,504
2
L
Bellona
4,332
433
29
3
0
162,070
2
W
Yemoja
5,422
542
16
2
0
161,112
1
W
Izanami
5,144
514
58
6
0
180,339
1
W
Anubis
5,910
591
58
6
0
154,891
4
L
Apollo
4,101
410
26
3
0
188,196
2
L
Artemis
3,645
365
0
0
0
43,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role