Player Matchup

Fafnir
Fafnir
CoisaUm
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,398 Elo+
Solo
Medusa
Medusa
Kowareyasuki
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Pingunator16
Geb
Level 129
God Stats
1W - 2L
1,563 SR
Queue Stats
21W - 25L
1,492 Elo+
Solo
Cernunnos
Cernunnos
WMangaka
Cernunnos
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 186L
1,583 Elo+
Solo
Tiamat
Tiamat
luksp
Tiamat
Level 122
God Stats
1W - 0L
1,310 SR
Queue Stats
47W - 60L
1,514 Elo+
Solo
Team Averages
Level 117
1,475 SR
1,497 Elo+

VS

Team Averages
Level 102
1,497 SR
1,382 Elo+
Tiamat
Tiamat
CondeLawliet
Tiamat
Level 43
God Stats
0W - 1L
1,305 SR
Queue Stats
26W - 29L
1,297 Elo+
Solo
Danzaburou
Danzaburou
KyonJS
Danzaburou
Level 156
God Stats
6W - 4L
1,554 SR
Queue Stats
187W - 203L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
Lastbigorder
The Morrigan
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 92L
1,434 Elo+
Party 1
Janus
Janus
Raparigueir0
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,079 Elo+
Solo
Hercules
Hercules
futuram19
Hercules
Level 159
God Stats
5W - 6L
1,623 SR
Queue Stats
432W - 281L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CoisaUm
Fafnir
16
5 / 4 / 16
10,074
840
4,239
16,815
23,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
17
7 / 6 / 14
10,381
865
15,948
14,069
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 5 / 17
10,733
894
10,270
17,535
19,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
WMangaka
Cernunnos
17
6 / 3 / 11
10,231
853
13,754
12,511
6,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
luksp
Tiamat
19
7 / 2 / 19
11,329
944
20,815
20,529
21,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 8 / 6
9,426
786
12,028
12,633
9,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KyonJS
Danzaburou
18
8 / 5 / 10
11,081
923
20,260
15,398
6,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Lastbigorder
The Morrigan
12
1 / 9 / 7
7,680
640
6,898
10,224
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 4 / 9
8,432
703
12,464
8,997
3,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
futuram19
Hercules
18
6 / 5 / 11
10,465
872
14,779
23,052
24,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
63
31
Kills
20
20
Deaths
31
77
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CoisaUm
Fafnir
5
4
16
3.25
L
Tiamat
4
8
6
0.88
W
Medusa
7
6
14
2.33
L
Danzaburou
KyonJS
Danzaburou
8
5
10
2.6
L
The Morrigan
Lastbigorder
The Morrigan
1
9
7
0.5
W
6
5
17
2.9
L
1
4
9
1.38
W
Cernunnos
WMangaka
Cernunnos
6
3
11
3.83
L
Hercules
futuram19
Hercules
6
5
11
2.3
W
Tiamat
luksp
Tiamat
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,026
Damage
66,429
81,459
Taken
70,304
77,715
Mitigated
47,496
27,881
Healing
28,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CoisaUm
Fafnir
4,239
1,620
462
1,787
16,815
23,137
79
6,926
9,889
7,215
0
L
Tiamat
12,028
642
102
1,695
12,633
9,466
126
5,656
6,977
18,784
0
W
Medusa
15,948
5,594
1,907
3,162
14,069
7,286
2,928
3,827
10,242
0
36,567
L
Danzaburou
KyonJS
Danzaburou
20,260
11,009
1,059
5,756
15,398
6,383
1,183
9,191
6,207
0
40,427
L
The Morrigan
Lastbigorder
The Morrigan
6,898
1,014
1,807
1,184
10,224
3,679
156
4,551
5,652
7,269
3,707
W
10,270
664
1,075
1,925
17,535
19,972
56
6,971
10,564
21,148
0
L
12,464
884
1,256
1,812
8,997
3,267
147
5,097
3,900
20,500
0
W
Cernunnos
WMangaka
Cernunnos
13,754
5,263
1,540
3,903
12,511
6,023
2,101
4,182
8,329
0
31,383
L
Hercules
futuram19
Hercules
14,779
4,278
2,062
11,767
23,052
24,701
280
10,825
12,227
0
24,614
W
Tiamat
luksp
Tiamat
20,815
2,137
3,884
8,236
20,529
21,297
216
6,474
14,055
39,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
47,084
143
Minions Killed
133
0
Camps Cleared
0
1,121,938
Distance Traveled
1,029,485
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,074
840
3
0
0
215,279
0
L
Tiamat
9,426
786
23
2
0
206,709
0
W
Medusa
10,381
865
47
4
0
213,309
0
L
Danzaburou
11,081
923
41
3
0
197,710
0
L
The Morrigan
7,680
640
15
1
0
180,276
0
W
Geb
10,733
894
9
1
0
235,638
4
L
Janus
8,432
703
25
2
0
212,915
0
W
Cernunnos
10,231
853
44
4
0
190,209
0
L
Hercules
10,465
872
29
2
0
231,875
0
W
Tiamat
11,329
944
40
3
0
267,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role