Player Matchup

Cerberus
Cerberus
PanosDaGreat
Cerberus
Level 29
God Stats
13W - 16L
1,574 SR
Queue Stats
155W - 184L
1,427 Elo+
Solo
Medusa
Medusa
blackraiden2011
Medusa
Level 17
God Stats
15W - 13L
1,519 SR
Queue Stats
29W - 42L
1,275 Elo+
Solo
Thor
Thor
ehren_pupu
Thor
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
23W - 43L
1,280 Elo+
Solo
Chaac
Chaac
ippopippo
Chaac
Level 26
God Stats
4W - 4L
1,561 SR
Queue Stats
22W - 34L
1,194 Elo+
Solo
Olorun
Olorun
mjhoffer
Olorun
Level 14
God Stats
1W - 2L
1,415 SR
Queue Stats
26W - 40L
1,217 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,279 Elo+

VS

Team Averages
Level 19
1,470 SR
1,296 Elo+
Tsukuyomi
Tsukuyomi
BUNISHEFLI
Tsukuyomi
Level 19
God Stats
2W - 6L
1,424 SR
Queue Stats
53W - 50L
1,204 Elo+
Solo
Baba Yaga
Baba Yaga
BlueKidAnarchy
Baba Yaga
Level 26
God Stats
29W - 20L
1,306 SR
Queue Stats
76W - 70L
1,287 Elo+
Solo
Ymir
Ymir
NejKr0
Ymir
Level 21
God Stats
37W - 25L
1,622 SR
Queue Stats
899W - 931L
1,460 Elo+
Solo
Chaac
Chaac
T_h_e_Wolf_205
Chaac
Level 17
God Stats
4W - 2L
1,498 SR
Queue Stats
30W - 33L
1,237 Elo+
Solo
Artemis
Artemis
TheShaunc1992
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PanosDaGreat
Cerberus
8
0 / 2 / 0
5,248
437
2,559
8,105
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 0
5,124
427
2,544
6,376
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 0
6,150
513
1,354
6,402
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
ippopippo
Chaac
9
0 / 3 / 1
5,174
431
2,687
7,246
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
mjhoffer
Olorun
8
0 / 2 / 0
4,988
416
2,176
5,254
1,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BUNISHEFLI
Tsukuyomi
10
3 / 1 / 2
6,054
505
4,214
8,202
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
BlueKidAnarchy
Baba Yaga
10
3 / 0 / 1
6,473
539
5,943
4,494
1,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
NejKr0
Ymir
9
2 / 0 / 2
5,407
451
2,571
4,682
2,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 1 / 1
7,123
594
6,909
5,578
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
9
1 / 1 / 1
5,517
460
2,029
1,451
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
16
16
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BUNISHEFLI
Tsukuyomi
3
1
2
4
W
Baba Yaga
BlueKidAnarchy
Baba Yaga
3
0
1
3.5
W
Ymir
NejKr0
Ymir
2
0
2
3
L
Cerberus
PanosDaGreat
Cerberus
0
2
0
0
W
7
1
1
7.5
W
Artemis
1
1
1
1.5
L
0
4
0
0
L
2
5
0
0.4
L
Chaac
ippopippo
Chaac
0
3
1
0.17
L
Olorun
mjhoffer
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,320
Damage
21,666
33,383
Taken
24,407
14,133
Mitigated
10,711
7,954
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BUNISHEFLI
Tsukuyomi
4,214
1,094
127
2,679
8,202
2,356
247
934
7,193
0
29,044
W
Baba Yaga
BlueKidAnarchy
Baba Yaga
5,943
684
0
1,525
4,494
1,337
170
971
3,523
25,581
0
W
Ymir
NejKr0
Ymir
2,571
340
0
0
4,682
2,641
0
1,707
2,975
11,052
0
L
Cerberus
PanosDaGreat
Cerberus
2,559
180
0
3,511
8,105
5,002
0
4,149
3,906
13,887
0
W
6,909
1,062
0
2,224
5,578
3,904
1,233
680
4,748
0
33,783
W
Artemis
2,029
152
0
0
1,451
473
509
443
1,008
0
18,201
L
2,544
807
0
1,093
6,376
2,004
0
2,676
3,675
0
20,077
L
1,354
480
0
474
6,402
2,046
414
633
5,644
0
22,039
L
Chaac
ippopippo
Chaac
2,687
650
0
1,836
7,246
3,507
514
0
7,000
0
14,097
L
Olorun
mjhoffer
Olorun
2,176
986
148
892
5,254
1,574
288
1,056
4,173
18,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
30,574
186
Minions Killed
199
0
Camps Cleared
0
1,058,821
Distance Traveled
1,102,345
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,054
505
49
4
0
247,395
0
W
Baba Yaga
6,473
539
38
3
0
190,403
4
W
Ymir
5,407
451
18
2
0
203,517
0
L
Cerberus
5,248
437
24
2
0
203,743
3
W
Chaac
7,123
594
63
5
0
242,912
5
W
Artemis
5,517
460
31
3
0
218,118
0
L
Medusa
5,124
427
42
4
0
207,978
1
L
Thor
6,150
513
53
4
0
199,352
1
L
Chaac
5,174
431
31
3
0
232,117
1
L
Olorun
4,988
416
36
3
0
215,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role