Player Matchup

Skadi
Skadi
Jordan_BelFUT
Skadi
Level 107
God Stats
2W - 1L
1,583 SR
Queue Stats
169W - 172L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
KingMonsoon423
Xing Tian
Level 29
God Stats
30W - 24L
1,555 SR
Queue Stats
329W - 454L
1,411 Elo+
Party 1
Vulcan
Vulcan
RainbowDash2515
Vulcan
Level 15
God Stats
18W - 5L
1,700 SR
Queue Stats
22W - 9L
1,619 Elo+
Solo
Team Averages
Level 50
1,613 SR
1,507 Elo+

VS

Team Averages
Level 55
1,441 SR
1,406 Elo+
Yemoja
Yemoja
Faye_got_mad
Yemoja
Level 13
God Stats
1W - 7L
1,235 SR
Queue Stats
28W - 25L
1,578 Elo+
Solo
Merlin
Merlin
flymaple
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 43L
1,168 Elo+
Solo
Chaac
Chaac
lSLE3PY2NiCEl
Chaac
Level 147
God Stats
7W - 12L
1,588 SR
Queue Stats
327W - 295L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 4
7,080
1,011
7,219
4,645
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
KingMonsoon423
Xing Tian
9
2 / 2 / 6
6,469
924
1,219
7,158
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 5
6,255
894
3,788
3,188
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 0 / 1
5,192
742
433
1,661
630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
flymaple
Merlin
6
0 / 7 / 1
4,829
690
532
5,480
1,714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 3 / 0
6,012
859
3,951
8,637
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
4
5
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
0
1
1.5
W
6
2
4
4
W
Xing Tian
KingMonsoon423
Xing Tian
2
2
6
2.5
W
2
1
5
4.5
L
Merlin
flymaple
Merlin
0
7
1
0.07
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
4,916
14,991
Taken
15,778
6,822
Mitigated
7,039
3,212
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
433
0
114
250
1,661
630
0
1,290
371
2,071
0
W
7,219
4,291
0
919
4,645
1,477
1,024
659
3,986
0
17,901
W
Xing Tian
KingMonsoon423
Xing Tian
1,219
95
0
1,147
7,158
4,377
662
0
7,158
12,481
0
W
3,788
1,170
0
1,146
3,188
968
385
362
2,826
25,104
0
L
Merlin
flymaple
Merlin
532
150
0
112
5,480
1,714
0
2,120
3,360
5,010
0
L
3,951
852
0
2,660
8,637
4,695
0
1,644
6,993
0
15,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,804
Gold Earned
16,033
79
Minions Killed
23
0
Camps Cleared
0
436,451
Distance Traveled
255,659
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,192
742
1
0
0
71,893
0
W
Skadi
7,080
1,011
14
2
0
122,127
0
W
Xing Tian
6,469
924
28
4
0
162,403
1
W
Vulcan
6,255
894
37
5
0
151,921
1
L
Merlin
4,829
690
5
1
0
78,114
2
L
Chaac
6,012
859
17
2
0
105,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role