Player Matchup

Nu Wa
Nu Wa
CapsuleOrc6590
Nu Wa
Level 96
God Stats
0W - 2L
1,616 SR
Queue Stats
16W - 24L
1,427 Elo+
Solo
Artemis
Artemis
DrillPill3003
Artemis
Level 128
God Stats
4W - 4L
1,570 SR
Queue Stats
276W - 285L
1,521 Elo+
Solo
Ymir
Ymir
mayom-dong
Ymir
Level 14
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 8L
1,392 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,447 Elo+

VS

Team Averages
Level 85
1,596 SR
1,513 Elo+
Ah Puch
Ah Puch
Struttingant
Ah Puch
Level 65
God Stats
7W - 1L
1,738 SR
Queue Stats
228W - 144L
1,650 Elo+
Party 1
Medusa
Medusa
SwiggitySwotty
Medusa
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
318W - 201L
1,647 Elo+
Party 1
Athena
Athena
xThePunisher17x
Athena
Level 103
God Stats
2W - 4L
1,550 SR
Queue Stats
60W - 115L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 9
11,798
737
17,950
12,856
4,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
17
9 / 4 / 7
12,046
753
17,956
17,996
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 2 / 0
7,782
486
78
2,521
606
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Struttingant
Ah Puch
15
6 / 7 / 2
12,133
758
14,470
12,706
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 4 / 3
11,985
749
10,650
17,578
5,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 7 / 7
10,903
681
3,729
18,025
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
10
10
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
8
4
9
3.13
L
Artemis
9
4
7
3.13
W
Ah Puch
Struttingant
Ah Puch
6
7
2
1
W
4
4
3
1.38
L
0
2
0
0
W
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
28,849
33,373
Taken
48,309
12,156
Mitigated
23,873
5,002
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,950
4,121
104
2,831
12,856
4,484
899
7,312
5,224
61,046
0
L
Artemis
17,956
7,906
0
2,067
17,996
7,066
955
8,585
8,903
0
54,485
W
Ah Puch
Struttingant
Ah Puch
14,470
439
0
3,713
12,706
4,238
557
3,945
8,761
51,891
0
W
10,650
5,644
0
8,076
17,578
5,126
2,060
7,588
9,990
0
75,428
L
78
33
0
0
2,521
606
0
1,540
945
2,379
0
W
3,729
786
0
3,918
18,025
14,509
598
6,793
11,232
23,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
35,021
149
Minions Killed
216
0
Camps Cleared
0
582,747
Distance Traveled
764,974
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,798
737
78
5
0
256,457
2
L
Artemis
12,046
753
68
4
0
283,338
1
W
Ah Puch
12,133
758
75
5
0
245,544
2
W
Medusa
11,985
749
116
7
0
264,195
2
L
Ymir
7,782
486
3
0
0
42,952
0
W
Athena
10,903
681
25
2
0
255,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role