Player Matchup

Discordia
Discordia
AMSQ8Y
Discordia
Level 17
God Stats
1W - 1L
1,484 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nox
Nox
DeadShotQ8y
Nox
Level 37
God Stats
1W - 1L
1,559 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Fearless91
Artemis
Level 16
God Stats
1W - 0L
1,255 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
PsychoQ8ii
Zeus
Level 16
God Stats
1W - 1L
1,575 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
bo5li
Erlang Shen
Level 67
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 2
Team Averages
Level 31
1,429 SR
1,454 Elo+

VS

Team Averages
Level 24
1,362 SR
1,350 Elo+
Cerberus
Cerberus
JustZdrav4o
Cerberus
Level 26
God Stats
1W - 5L
1,058 SR
Queue Stats
148W - 164L
1,341 Elo+
Party 1
Merlin
Merlin
Pletypus
Merlin
Level 26
God Stats
3W - 7L
1,312 SR
Queue Stats
41W - 62L
1,319 Elo+
Solo
Pele
Pele
Strukii
Pele
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 28L
1,250 Elo+
Solo
Vamana
Vamana
The_Lone_Ghost13
Vamana
Level 27
God Stats
5W - 8L
1,442 SR
Queue Stats
220W - 257L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
TonYBombonY
Hou Yi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AMSQ8Y
Discordia
12
1 / 2 / 1
6,822
487
4,292
6,120
1,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 1 / 2
7,276
520
7,063
5,665
1,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
Fearless91
Artemis
12
3 / 3 / 3
7,374
527
6,574
6,193
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
7,450
532
4,715
5,287
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
bo5li
Erlang Shen
11
1 / 0 / 2
6,216
444
1,600
5,720
1,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JustZdrav4o
Cerberus
9
1 / 2 / 0
6,701
479
1,773
6,006
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Pletypus
Merlin
12
3 / 3 / 0
7,405
529
5,808
7,926
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Strukii
Pele
12
2 / 5 / 2
7,077
506
4,503
9,629
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 1
6,751
482
2,562
7,842
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
9
0 / 6 / 1
5,671
405
936
7,942
2,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
8
8
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AMSQ8Y
Discordia
1
2
1
0.75
W
8
1
2
9
W
Artemis
Fearless91
Artemis
3
3
3
1.5
L
Cerberus
JustZdrav4o
Cerberus
1
2
0
0.5
L
Merlin
Pletypus
Merlin
3
3
0
1
W
3
2
2
2
L
Pele
Strukii
Pele
2
5
2
0.6
L
2
2
1
1.25
L
Hou Yi
0
6
1
0.08
W
Erlang Shen
bo5li
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
15,582
28,985
Taken
39,345
10,046
Mitigated
14,104
3,977
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AMSQ8Y
Discordia
4,292
217
72
1,957
6,120
1,927
458
3,469
2,337
39,637
0
W
7,063
284
0
0
5,665
1,848
865
1,024
4,641
29,973
0
W
Artemis
Fearless91
Artemis
6,574
2,396
0
60
6,193
2,753
970
353
5,832
0
35,464
L
Cerberus
JustZdrav4o
Cerberus
1,773
199
0
562
6,006
2,302
0
3,821
2,185
19,653
0
L
Merlin
Pletypus
Merlin
5,808
81
0
1,637
7,926
2,782
185
5,528
2,398
38,933
0
W
4,715
920
0
394
5,287
1,575
1,668
1,508
3,623
38,443
0
L
Pele
Strukii
Pele
4,503
864
0
2,664
9,629
2,905
0
2,166
7,463
0
39,752
L
2,562
1,942
0
2,050
7,842
3,956
0
669
7,173
0
30,325
L
Hou Yi
936
65
0
1,276
7,942
2,159
0
3,886
4,056
0
21,456
W
Erlang Shen
bo5li
Erlang Shen
1,600
677
0
1,494
5,720
1,943
108
749
4,971
0
25,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
33,605
306
Minions Killed
287
0
Camps Cleared
0
1,406,147
Distance Traveled
1,241,513
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,822
487
65
5
0
283,401
3
W
Nox
7,276
520
59
4
0
289,769
0
W
Artemis
7,374
527
62
4
0
253,586
0
L
Cerberus
6,701
479
39
3
0
251,376
2
L
Merlin
7,405
529
83
6
0
237,237
6
W
Zeus
7,450
532
78
6
0
255,030
2
L
Pele
7,077
506
70
5
0
282,390
4
L
Vamana
6,751
482
60
4
0
273,851
2
L
Hou Yi
5,671
405
35
3
0
196,659
1
W
Erlang Shen
6,216
444
42
3
0
324,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role