Player Matchup

Danzaburou
Danzaburou
Agmmenra
Danzaburou
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 70L
1,584 Elo+
Solo
Ravana
Ravana
BelieveBAZ
Ravana
Level 107
God Stats
26W - 24L
1,533 SR
Queue Stats
420W - 415L
1,573 Elo+
Solo
Ra
Ra
CipherP0l
Ra
Level 141
God Stats
2W - 0L
1,544 SR
Queue Stats
25W - 19L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Kane2803
Jormungandr
Level 132
God Stats
5W - 3L
1,283 SR
Queue Stats
666W - 667L
1,573 Elo+
Solo
Horus
Horus
VMonteri
Horus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 149L
1,566 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,558 Elo+

VS

Team Averages
Level 139
1,462 SR
1,564 Elo+
Mulan
Mulan
Honduraz
Mulan
Level 102
God Stats
3W - 3L
1,499 SR
Queue Stats
54W - 44L
1,605 Elo+
Solo
Vulcan
Vulcan
Kesslerllin
Vulcan
Level 117
God Stats
4W - 6L
1,594 SR
Queue Stats
322W - 325L
1,536 Elo+
Solo
Serqet
Serqet
TerryTie
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 388L
1,558 Elo+
Solo
Sobek
Sobek
Yourtocool1
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
lLocoCarnage
Medusa
Level 160
God Stats
7W - 8L
1,218 SR
Queue Stats
380W - 334L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agmmenra
Danzaburou
8
2 / 3 / 5
6,454
461
5,225
6,753
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
BelieveBAZ
Ravana
15
6 / 0 / 2
8,454
604
6,280
6,723
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 3
7,888
563
3,192
5,669
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kane2803
Jormungandr
15
1 / 1 / 1
8,299
593
7,019
10,613
7,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
VMonteri
Horus
11
4 / 2 / 2
7,218
516
4,997
12,053
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Honduraz
Mulan
14
1 / 2 / 0
7,743
553
7,562
11,649
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
12
1 / 4 / 1
7,284
520
5,796
5,598
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
TerryTie
Serqet
12
1 / 1 / 3
7,209
515
2,948
8,412
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 3
6,187
442
5,647
11,648
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
4 / 6 / 1
6,892
492
7,568
9,057
2,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
8
8
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agmmenra
Danzaburou
2
3
5
1.5
W
Ravana
BelieveBAZ
Ravana
6
0
2
7
W
3
2
3
2.25
L
Mulan
Honduraz
Mulan
1
2
0
0.5
W
Jormungandr
Kane2803
Jormungandr
1
1
1
1.5
L
Vulcan
1
4
1
0.38
L
Serqet
TerryTie
Serqet
1
1
3
2.5
W
Horus
VMonteri
Horus
4
2
2
2.5
L
1
3
3
0.83
L
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,713
Damage
29,521
41,811
Taken
46,364
21,431
Mitigated
21,248
16,455
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agmmenra
Danzaburou
5,225
2,753
0
1,978
6,753
2,076
0
2,170
4,559
0
20,081
W
Ravana
BelieveBAZ
Ravana
6,280
1,214
0
3,800
6,723
2,673
0
2,959
3,398
0
58,209
W
3,192
182
698
2,188
5,669
1,967
0
3,511
1,793
48,548
0
L
Mulan
Honduraz
Mulan
7,562
890
0
6,209
11,649
8,039
0
7,004
4,645
0
51,268
W
Jormungandr
Kane2803
Jormungandr
7,019
2,568
0
4,536
10,613
7,561
330
0
10,138
57,337
0
L
Vulcan
5,796
969
0
663
5,598
1,900
236
1,253
4,321
44,773
0
L
Serqet
TerryTie
Serqet
2,948
737
0
3,356
8,412
2,716
0
699
7,685
0
39,465
W
Horus
VMonteri
Horus
4,997
2,475
395
2,860
12,053
7,154
242
2,471
9,402
0
24,873
L
5,647
987
0
3,897
11,648
6,184
426
1,035
10,445
18,061
0
L
Medusa
7,568
4,242
0
1,228
9,057
2,409
630
0
9,057
0
33,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
35,315
415
Minions Killed
378
0
Camps Cleared
0
1,283,060
Distance Traveled
1,324,850
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,454
461
32
2
0
163,267
1
W
Ravana
8,454
604
107
8
0
336,559
2
W
Ra
7,888
563
102
7
0
275,999
6
L
Mulan
7,743
553
123
9
0
260,344
1
W
Jormungandr
8,299
593
129
9
0
252,101
0
L
Vulcan
7,284
520
96
7
0
251,590
4
L
Serqet
7,209
515
83
6
0
303,298
2
W
Horus
7,218
516
45
3
0
255,134
7
L
Sobek
6,187
442
18
1
0
284,523
5
L
Medusa
6,892
492
58
4
0
225,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role