Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
Level 108
God Stats
48W - 28L
1,700 SR
Queue Stats
301W - 237L
1,646 Elo+
Party 1
Ymir
Ymir
Sacredarbiter13
Ymir
Level 39
God Stats
16W - 7L
1,746 SR
Queue Stats
129W - 80L
1,628 Elo+
Party 1
Pele
Pele
lkjones5555
Pele
Level 64
God Stats
25W - 18L
1,500 SR
Queue Stats
263W - 220L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
madheedmakin
Heimdallr
Level 109
God Stats
1W - 3L
1,451 SR
Queue Stats
43W - 40L
1,522 Elo+
Solo
Tiamat
Tiamat
noahgustav10
Tiamat
Level 67
God Stats
7W - 3L
1,501 SR
Queue Stats
148W - 141L
1,505 Elo+
Party 1
Team Averages
Level 77
1,580 SR
1,577 Elo+

VS

Team Averages
Level 84
1,394 SR
1,475 Elo+
Cerberus
Cerberus
Chronos1888
Cerberus
Level 103
God Stats
0W - 1L
1,176 SR
Queue Stats
5W - 5L
1,492 Elo+
Solo
Kali
Kali
Eldorado328
Kali
Level 88
God Stats
11W - 8L
1,393 SR
Queue Stats
168W - 169L
1,419 Elo+
Party 2
Medusa
Medusa
MrSergi04
Medusa
Level 99
God Stats
1W - 2L
1,736 SR
Queue Stats
36W - 45L
1,458 Elo+
Solo
Thanatos
Thanatos
magalan2009
Thanatos
Level 102
God Stats
0W - 8L
1,334 SR
Queue Stats
191W - 192L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
remolondo
Aphrodite
Level 29
God Stats
2W - 7L
1,331 SR
Queue Stats
50W - 39L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
19
7 / 2 / 2
11,411
671
15,282
9,994
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 3
8,264
486
3,282
11,482
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 1
9,703
571
5,534
11,495
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
madheedmakin
Heimdallr
16
2 / 1 / 1
10,000
588
4,552
9,509
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
14
0 / 2 / 3
8,380
493
8,755
7,074
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chronos1888
Cerberus
3
0 / 2 / 0
5,099
300
284
2,702
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 3
8,264
486
7,140
13,053
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
MrSergi04
Medusa
15
2 / 2 / 3
8,586
505
7,783
9,855
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
magalan2009
Thanatos
13
1 / 7 / 3
7,768
457
4,464
15,421
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
remolondo
Aphrodite
16
5 / 2 / 1
9,426
554
9,284
12,460
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
10
10
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chronos1888
Cerberus
0
2
0
0
L
2
1
3
3.5
W
Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
7
2
2
4
L
Medusa
MrSergi04
Medusa
2
2
3
1.75
W
2
2
3
1.75
W
3
3
1
1.17
W
Heimdallr
madheedmakin
Heimdallr
2
1
1
2.5
L
Thanatos
magalan2009
Thanatos
1
7
3
0.36
W
Tiamat
0
2
3
0.75
L
Aphrodite
remolondo
Aphrodite
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,405
Damage
28,955
49,554
Taken
53,491
25,050
Mitigated
24,720
18,485
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chronos1888
Cerberus
284
0
111
1,012
2,702
861
0
358
2,344
1,668
0
L
7,140
3,637
0
5,688
13,053
6,432
0
2,292
10,655
0
51,364
W
Ah Muzen Cab
HoBoGaMiN1
Ah Muzen Cab
15,282
6,567
0
3,513
9,994
3,464
2,875
760
9,152
0
85,728
L
Medusa
MrSergi04
Medusa
7,783
3,991
0
499
9,855
3,636
1,719
2,870
6,937
0
60,815
W
3,282
510
0
2,798
11,482
9,461
0
2,992
8,323
18,134
0
W
5,534
1,056
0
4,921
11,495
3,952
0
1,771
9,622
0
64,701
W
Heimdallr
madheedmakin
Heimdallr
4,552
1,297
0
4,539
9,509
3,725
3,409
40
9,469
0
68,342
L
Thanatos
magalan2009
Thanatos
4,464
1,061
0
8,252
15,421
8,780
0
830
14,561
0
36,298
W
Tiamat
8,755
1,192
0
2,714
7,074
4,448
129
3,503
3,420
50,271
0
L
Aphrodite
remolondo
Aphrodite
9,284
1,550
3,600
7,447
12,460
5,011
420
4,995
6,957
63,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,758
Gold Earned
39,143
546
Minions Killed
462
0
Camps Cleared
0
1,523,840
Distance Traveled
1,401,237
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,099
300
3
0
0
57,135
0
L
Kali
8,264
486
107
6
0
352,854
1
W
Ah Muzen Cab
11,411
671
155
9
0
313,349
3
L
Medusa
8,586
505
115
7
0
357,169
3
W
Ymir
8,264
486
16
1
0
295,465
1
W
Pele
9,703
571
121
7
0
344,280
2
W
Heimdallr
10,000
588
145
9
0
257,822
3
L
Thanatos
7,768
457
91
5
0
302,255
0
W
Tiamat
8,380
493
109
6
0
312,924
0
L
Aphrodite
9,426
554
146
9
0
331,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role