Player Matchup

Pele
Pele
AkaiRed
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,103 Elo+
Party 1
Cerberus
Cerberus
CheCkkM8
Cerberus
Level 27
God Stats
28W - 33L
1,542 SR
Queue Stats
29W - 35L
1,524 Elo+
Solo
Fenrir
Fenrir
Enderzi
Fenrir
Level 8
God Stats
1W - 3L
1,306 SR
Queue Stats
16W - 24L
1,246 Elo+
Party 1
Ymir
Ymir
MohammadZaraweh
Ymir
Level 5
God Stats
2W - 2L
1,630 SR
Queue Stats
3W - 6L
1,706 Elo+
Party 1
Neith
Neith
ghozak
Neith
Level 8
God Stats
5W - 5L
1,183 SR
Queue Stats
14W - 23L
1,246 Elo+
Party 1
Team Averages
Level 11
1,432 SR
1,365 Elo+

VS

Team Averages
Level 16
1,570 SR
1,491 Elo+
Izanami
Izanami
Luoti
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Malandrosh
Kukulkan
Level 21
God Stats
1W - 2L
1,527 SR
Queue Stats
83W - 69L
1,438 Elo+
Solo
Cerberus
Cerberus
SchnellerTee
Cerberus
Level 14
God Stats
2W - 2L
1,597 SR
Queue Stats
14W - 11L
1,375 Elo+
Solo
Loki
Loki
bones004
Loki
Level 23
God Stats
8W - 13L
1,500 SR
Queue Stats
79W - 91L
1,401 Elo+
Solo
Anubis
Anubis
kikocali
Anubis
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
9W - 3L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AkaiRed
Pele
8
0 / 6 / 0
4,844
404
2,536
9,815
2,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
CheCkkM8
Cerberus
9
0 / 4 / 0
4,907
409
2,475
9,252
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Enderzi
Fenrir
9
1 / 3 / 1
5,415
451
1,929
7,849
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 4 / 0
5,042
420
4,107
8,384
3,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ghozak
Neith
8
1 / 7 / 3
5,708
476
3,288
6,711
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luoti
Izanami
11
3 / 4 / 5
6,753
563
6,314
6,328
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Malandrosh
Kukulkan
13
9 / 1 / 1
7,906
659
9,923
5,604
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SchnellerTee
Cerberus
11
5 / 1 / 3
7,164
597
2,645
6,758
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
10
2 / 0 / 8
6,483
540
3,989
5,846
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
kikocali
Anubis
13
5 / 0 / 3
7,616
635
7,014
5,612
2,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
24
24
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
AkaiRed
Pele
0
6
0
0
L
Cerberus
CheCkkM8
Cerberus
0
4
0
0
L
Fenrir
Enderzi
Fenrir
1
3
1
0.5
W
Izanami
Luoti
Izanami
3
4
5
1.38
W
Kukulkan
Malandrosh
Kukulkan
9
1
1
9.5
L
3
4
0
0.75
W
Cerberus
SchnellerTee
Cerberus
5
1
3
6.5
W
Loki
2
0
8
6
L
Neith
ghozak
Neith
1
7
3
0.36
W
Anubis
kikocali
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,335
Damage
29,885
42,011
Taken
30,148
15,496
Mitigated
11,655
7,252
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AkaiRed
Pele
2,536
402
0
2,140
9,815
2,655
468
4,796
4,681
0
15,790
L
Cerberus
CheCkkM8
Cerberus
2,475
0
0
1,489
9,252
5,139
168
5,934
3,272
23,848
0
L
Fenrir
Enderzi
Fenrir
1,929
371
0
2,292
7,849
2,310
396
2,230
5,543
0
22,902
W
Izanami
Luoti
Izanami
6,314
3,608
0
425
6,328
2,367
2,806
1,721
4,607
0
35,272
W
Kukulkan
Malandrosh
Kukulkan
9,923
1,771
0
750
5,604
2,035
339
354
5,250
41,864
0
L
4,107
474
0
1,081
8,384
3,575
72
3,043
5,341
12,325
0
W
Cerberus
SchnellerTee
Cerberus
2,645
407
0
1,654
6,758
3,529
609
1,465
5,293
14,657
0
W
Loki
3,989
1,402
0
1,894
5,846
1,550
0
540
5,306
0
24,667
L
Neith
ghozak
Neith
3,288
1,473
0
250
6,711
1,817
321
3,049
3,592
0
14,799
W
Anubis
kikocali
Anubis
7,014
515
0
3,020
5,612
2,174
819
2,502
3,110
45,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
35,922
194
Minions Killed
323
0
Camps Cleared
0
1,145,636
Distance Traveled
1,081,153
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,844
404
25
2
0
225,968
5
L
Cerberus
4,907
409
65
5
0
226,017
4
L
Fenrir
5,415
451
59
5
0
235,241
2
W
Izanami
6,753
563
67
6
0
206,301
0
W
Kukulkan
7,906
659
77
6
0
192,212
1
L
Ymir
5,042
420
20
2
0
250,276
0
W
Cerberus
7,164
597
30
3
0
228,250
2
W
Loki
6,483
540
47
4
0
255,145
0
L
Neith
5,708
476
25
2
0
208,134
4
W
Anubis
7,616
635
102
9
0
199,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role