Player Matchup

Nu Wa
Nu Wa
Lordworld7991
Nu Wa
Level 15
God Stats
31W - 27L
1,543 SR
Queue Stats
36W - 39L
1,477 Elo+
Solo
Hun Batz
Hun Batz
TH_PEPITOT_
Hun Batz
Level 29
God Stats
12W - 17L
1,500 SR
Queue Stats
85W - 101L
1,497 Elo+
Party 2
Cerberus
Cerberus
TaffyItaliano
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 127L
1,481 Elo+
Party 1
Sol
Sol
debulla03
Sol
Level 13
God Stats
10W - 9L
1,662 SR
Queue Stats
29W - 43L
1,657 Elo+
Party 1
Medusa
Medusa
gamer-2-356
Medusa
Level 28
God Stats
33W - 35L
1,590 SR
Queue Stats
45W - 58L
1,474 Elo+
Party 2
Team Averages
Level 23
1,559 SR
1,517 Elo+

VS

Team Averages
Level 17
1,375 SR
1,431 Elo+
Athena
Athena
El Tio Bobbi
Athena
Level 27
God Stats
1W - 2L
1,253 SR
Queue Stats
31W - 35L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
LukeJCB
Sun Wukong
Level 24
God Stats
10W - 9L
1,583 SR
Queue Stats
486W - 428L
1,519 Elo+
Solo
Neith
Neith
M_A_R_I_A_C_H_I8
Neith
Level 6
God Stats
0W - 5L
1,106 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo
Ullr
Ullr
TheShaunc1992
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
mathiasbahn
Pele
Level 18
God Stats
5W - 10L
1,433 SR
Queue Stats
31W - 40L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,451
497
9,059
7,306
2,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
TH_PEPITOT_
Hun Batz
14
2 / 0 / 4
8,620
575
4,458
8,862
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TaffyItaliano
Cerberus
13
5 / 1 / 4
8,515
568
4,575
9,586
5,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 0 / 3
9,730
649
8,121
6,471
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
13
5 / 1 / 3
8,421
561
3,998
5,267
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 2 / 0
4,815
321
1,441
5,468
1,628
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LukeJCB
Sun Wukong
14
6 / 3 / 1
8,634
576
7,551
14,027
6,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 9 / 1
5,383
359
1,189
6,745
1,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
5,378
359
1,435
7,655
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 0
6,329
422
4,688
9,051
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
7
7
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
0
0
W
2
5
4
0.8
L
Sun Wukong
LukeJCB
Sun Wukong
6
3
1
2.17
L
0
9
1
0.06
W
Hun Batz
TH_PEPITOT_
Hun Batz
2
0
4
4
W
Cerberus
TaffyItaliano
Cerberus
5
1
4
7
L
0
6
0
0
W
8
0
3
9.5
W
Medusa
5
1
3
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
16,304
37,492
Taken
42,946
15,319
Mitigated
14,428
15,033
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,441
763
99
222
5,468
1,628
0
2,865
2,603
9,392
0
W
9,059
3,552
0
743
7,306
2,032
2,199
0
7,306
35,918
0
L
Sun Wukong
LukeJCB
Sun Wukong
7,551
1,847
0
4,954
14,027
6,109
795
6,859
7,168
0
54,629
L
1,189
830
0
468
6,745
1,862
40
2,802
3,943
0
10,724
W
Hun Batz
TH_PEPITOT_
Hun Batz
4,458
1,744
0
5,000
8,862
3,241
0
141
8,721
0
61,945
W
Cerberus
TaffyItaliano
Cerberus
4,575
578
0
4,600
9,586
5,662
619
891
8,695
26,656
0
L
1,435
890
0
0
7,655
2,433
476
5,311
2,344
0
14,711
W
8,121
2,622
0
3,672
6,471
2,597
1,913
409
6,062
63,293
3,606
W
Medusa
3,998
1,553
0
1,018
5,267
1,787
3,506
0
5,267
0
35,515
L
4,688
493
0
1,713
9,051
2,396
0
3,502
5,549
0
33,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,737
Gold Earned
30,539
427
Minions Killed
224
0
Camps Cleared
0
1,369,773
Distance Traveled
1,171,833
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,815
321
13
1
0
187,580
1
W
Nu Wa
7,451
497
44
3
0
241,152
1
L
Sun Wukong
8,634
576
109
7
0
225,966
0
L
Neith
5,383
359
26
2
0
199,183
1
W
Hun Batz
8,620
575
114
8
0
269,881
3
W
Cerberus
8,515
568
67
4
0
300,036
0
L
Ullr
5,378
359
22
1
0
242,426
1
W
Sol
9,730
649
131
9
0
289,817
0
W
Medusa
8,421
561
71
5
0
268,887
0
L
Pele
6,329
422
54
4
0
316,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role