Player Matchup

Vamana
Vamana
Tayrem
Vamana
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 225L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
XiftyLV
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,399 Elo+
Solo
Cupid
Cupid
Yamamotoooo
Cupid
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
sandstom
Kumbhakarna
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
二刀流太刀猿
Scylla
Level 44
God Stats
2W - 6L
1,264 SR
Queue Stats
519W - 570L
1,453 Elo+
Party 1
Team Averages
Level 23
1,453 SR
1,447 Elo+

VS

Team Averages
Level 19
1,346 SR
1,350 Elo+
Medusa
Medusa
AnireN
Medusa
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Serqet
Serqet
Celia24
Serqet
Level 26
God Stats
3W - 16L
1,119 SR
Queue Stats
96W - 247L
1,192 Elo+
Party 3
The Morrigan
The Morrigan
Duckwin
The Morrigan
Level 26
God Stats
7W - 11L
1,634 SR
Queue Stats
60W - 45L
1,603 Elo+
Party 2
Bellona
Bellona
Mago-o__
Bellona
Level 25
God Stats
5W - 12L
1,356 SR
Queue Stats
56W - 149L
1,194 Elo+
Party 3
Bacchus
Bacchus
Süpürge
Bacchus
Level 11
God Stats
0W - 2L
1,312 SR
Queue Stats
14W - 16L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Tayrem
Vamana
17
8 / 1 / 0
10,319
645
10,854
9,493
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
XiftyLV
Hun Batz
16
2 / 2 / 1
9,200
575
2,875
12,556
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 3 / 3
9,532
596
11,410
9,224
3,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
sandstom
Kumbhakarna
13
5 / 2 / 8
9,063
566
4,536
12,098
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 3
8,607
538
6,989
7,497
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnireN
Medusa
10
0 / 10 / 2
6,239
390
6,031
11,324
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Celia24
Serqet
12
0 / 5 / 0
7,001
438
705
12,028
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Duckwin
The Morrigan
16
9 / 3 / 2
9,799
612
12,823
9,590
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Mago-o__
Bellona
12
1 / 5 / 0
7,306
457
5,929
11,659
8,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Süpürge
Bacchus
12
2 / 4 / 3
7,885
493
4,192
8,665
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
27
Kills
12
12
Deaths
27
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
AnireN
Medusa
0
10
2
0.1
L
Serqet
Celia24
Serqet
0
5
0
0
L
The Morrigan
Duckwin
The Morrigan
9
3
2
3.33
L
Bellona
Mago-o__
Bellona
1
5
0
0.2
L
Bacchus
Süpürge
Bacchus
2
4
3
0.88
W
Vamana
Tayrem
Vamana
8
1
0
8
W
Hun Batz
XiftyLV
Hun Batz
2
2
1
1.25
W
10
3
3
3.83
W
Kumbhakarna
sandstom
Kumbhakarna
5
2
8
4.5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,664
Damage
29,680
50,868
Taken
53,266
24,302
Mitigated
25,807
15,150
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AnireN
Medusa
6,031
3,268
0
0
11,324
3,434
645
1,195
10,129
0
26,230
L
Serqet
Celia24
Serqet
705
352
0
2,652
12,028
4,226
331
2,108
9,920
0
35,652
L
The Morrigan
Duckwin
The Morrigan
12,823
2,642
0
2,800
9,590
3,342
786
5,389
3,869
51,316
4,590
L
Bellona
Mago-o__
Bellona
5,929
2,108
0
1,320
11,659
8,070
0
0
11,659
0
31,658
L
Bacchus
Süpürge
Bacchus
4,192
782
0
1,564
8,665
6,735
31
2,501
6,164
16,705
0
W
Vamana
Tayrem
Vamana
10,854
5,306
0
2,728
9,493
6,754
2,088
0
9,493
0
52,602
W
Hun Batz
XiftyLV
Hun Batz
2,875
1,437
0
5,570
12,556
4,568
1,682
3,102
9,306
0
63,965
W
11,410
6,941
382
2,456
9,224
3,219
2,621
3,444
5,624
0
52,526
W
Kumbhakarna
sandstom
Kumbhakarna
4,536
991
0
2,832
12,098
7,323
609
4,037
7,985
12,659
0
W
6,989
1,119
0
1,182
7,497
2,438
818
3,861
3,356
43,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
38,230
418
Minions Killed
316
0
Camps Cleared
0
1,559,288
Distance Traveled
1,508,635
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,239
390
41
3
0
291,124
0
L
Serqet
7,001
438
76
5
0
302,864
0
L
The Morrigan
9,799
612
104
7
0
293,336
3
L
Bellona
7,306
457
70
4
0
306,483
0
L
Bacchus
7,885
493
25
2
0
314,828
3
W
Vamana
10,319
645
105
7
0
353,925
0
W
Hun Batz
9,200
575
111
7
0
339,661
3
W
Cupid
9,532
596
105
7
0
257,894
1
W
Kumbhakarna
9,063
566
15
1
0
320,192
0
W
Scylla
8,607
538
82
5
0
287,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role