Player Matchup

Bacchus
Bacchus
ASDU1ASD
Bacchus
Level 18
God Stats
2W - 2L
1,743 SR
Queue Stats
62W - 74L
1,384 Elo+
Solo
Ah Puch
Ah Puch
Polybius Kane
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
Rivenia92
Baba Yaga
Level 22
God Stats
3W - 6L
1,237 SR
Queue Stats
152W - 121L
1,481 Elo+
Solo
Osiris
Osiris
Ways 999
Osiris
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,375 Elo+
Solo
Ra
Ra
unicornio 3225
Ra
Level 7
God Stats
1W - 2L
1,281 SR
Queue Stats
8W - 23L
1,228 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,382 Elo+

VS

Team Averages
Level 19
1,439 SR
1,375 Elo+
Thanatos
Thanatos
EddyAMI
Thanatos
Level 19
God Stats
20W - 18L
1,440 SR
Queue Stats
103W - 107L
1,257 Elo+
Solo
Janus
Janus
HEADTR4UMA
Janus
Level 9
God Stats
2W - 3L
1,209 SR
Queue Stats
9W - 18L
1,186 Elo+
Solo
Cthulhu
Cthulhu
MauiMallardz
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,325 Elo+
Solo
Danzaburou
Danzaburou
SMITE_Banned_4
Danzaburou
Level 29
God Stats
2W - 0L
1,545 SR
Queue Stats
9W - 4L
1,733 Elo+
Solo
Merlin
Merlin
rachmanarabman
Merlin
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 102L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASDU1ASD
Bacchus
20
6 / 4 / 14
14,926
933
17,245
22,867
34,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
20
3 / 4 / 12
14,325
895
20,681
14,838
6,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
Rivenia92
Baba Yaga
20
13 / 2 / 10
15,783
986
29,637
11,816
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Ways 999
Osiris
20
6 / 8 / 15
15,554
972
18,028
27,587
30,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 14 / 5
12,397
775
1,376
16,658
7,200
Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EddyAMI
Thanatos
20
11 / 5 / 8
15,477
967
14,379
18,158
11,568
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
20
3 / 11 / 10
13,788
862
9,679
17,051
8,018
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
MauiMallardz
Cthulhu
20
1 / 0 / 12
13,968
873
14,864
21,692
31,795
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SMITE_Banned_4
Danzaburou
20
16 / 0 / 5
18,303
1,144
33,376
11,283
7,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 12 / 15
14,690
918
9,155
26,561
13,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
82
28
Kills
32
32
Deaths
28
56
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ASDU1ASD
Bacchus
6
4
14
3.25
W
Thanatos
EddyAMI
Thanatos
11
5
8
3
W
Janus
3
11
10
0.73
W
Cthulhu
MauiMallardz
Cthulhu
1
0
12
7
L
Ah Puch
3
4
12
2.25
L
Baba Yaga
Rivenia92
Baba Yaga
13
2
10
9
W
Danzaburou
SMITE_Banned_4
Danzaburou
16
0
5
18.5
L
Osiris
Ways 999
Osiris
6
8
15
1.69
W
1
12
15
0.71
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,967
Damage
81,453
93,766
Taken
94,745
83,936
Mitigated
71,993
5,422
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ASDU1ASD
Bacchus
17,245
1,954
0
259
22,867
34,435
0
7,919
14,948
32,631
0
W
Thanatos
EddyAMI
Thanatos
14,379
3,288
0
6,172
18,158
11,568
0
13,454
4,704
0
20,310
W
Janus
9,679
2,365
0
552
17,051
8,018
0
12,996
4,055
28,476
0
W
Cthulhu
MauiMallardz
Cthulhu
14,864
1,378
477
220
21,692
31,795
0
14,673
7,019
37,314
0
L
Ah Puch
20,681
2,308
0
2,543
14,838
6,623
0
4,579
10,259
55,170
0
L
Baba Yaga
Rivenia92
Baba Yaga
29,637
448
0
2,606
11,816
5,449
0
3,211
8,605
48,705
0
W
Danzaburou
SMITE_Banned_4
Danzaburou
33,376
13,894
0
6,475
11,283
7,136
0
8,544
2,739
0
86,186
L
Osiris
Ways 999
Osiris
18,028
6,364
0
0
27,587
30,229
0
13,517
14,070
76
46,880
W
9,155
347
120
2,705
26,561
13,476
0
19,336
7,225
22,841
0
L
1,376
702
14
0
16,658
7,200
0
4,472
12,186
6,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,985
Gold Earned
76,226
234
Minions Killed
271
3
Camps Cleared
4
1,334,977
Distance Traveled
1,327,852
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,926
933
40
3
2
325,765
0
W
Thanatos
15,477
967
6
0
1
325,927
0
W
Janus
13,788
862
59
4
2
185,249
2
W
Cthulhu
13,968
873
53
3
0
301,270
0
L
Ah Puch
14,325
895
71
4
1
228,991
1
L
Baba Yaga
15,783
986
53
3
0
298,419
0
W
Danzaburou
18,303
1,144
122
8
0
314,809
1
L
Osiris
15,554
972
64
4
0
317,241
0
W
Merlin
14,690
918
31
2
1
200,597
0
L
Ra
12,397
775
6
0
0
164,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role