Player Matchup

Bellona
Bellona
BlackEmperor0
Bellona
Level 156
God Stats
20W - 20L
1,543 SR
Queue Stats
372W - 354L
1,552 Elo+
Solo
Danzaburou
Danzaburou
DNAndrew
Danzaburou
Level 106
God Stats
15W - 21L
1,489 SR
Queue Stats
239W - 226L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
GrandSage
Kumbhakarna
Level 46
God Stats
13W - 15L
1,465 SR
Queue Stats
201W - 194L
1,485 Elo+
Solo
Loki
Loki
ItaIgorot
Loki
Level 42
God Stats
21W - 25L
1,485 SR
Queue Stats
142W - 141L
1,534 Elo+
Solo
Nox
Nox
NinjaInstinct
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 247L
1,500 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,515 Elo+

VS

Team Averages
Level 99
1,644 SR
1,498 Elo+
Susano
Susano
LuzrovRulay25
Susano
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 247L
1,523 Elo+
Solo
Jing Wei
Jing Wei
Nimbii
Jing Wei
Level 89
God Stats
16W - 18L
1,531 SR
Queue Stats
220W - 202L
1,583 Elo+
Solo
Aphrodite
Aphrodite
Vitxkus
Aphrodite
Level 90
God Stats
6W - 7L
1,621 SR
Queue Stats
685W - 676L
1,491 Elo+
Solo
Chaac
Chaac
XRahvinX
Chaac
Level 108
God Stats
1W - 2L
1,766 SR
Queue Stats
41W - 49L
1,384 Elo+
Solo
Geb
Geb
ZombieBeast45
Geb
Level 60
God Stats
1W - 1L
1,801 SR
Queue Stats
101W - 89L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 1 / 7
16,465
610
29,702
27,480
33,004
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DNAndrew
Danzaburou
20
6 / 3 / 12
15,358
569
18,856
16,838
7,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
GrandSage
Kumbhakarna
18
3 / 1 / 15
13,531
501
10,644
22,009
29,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
9 / 2 / 11
14,726
545
16,405
16,020
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 6
14,171
525
10,773
20,124
9,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 3
12,583
466
13,897
23,862
9,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Nimbii
Jing Wei
20
1 / 4 / 7
12,690
470
17,096
17,212
6,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Vitxkus
Aphrodite
19
0 / 7 / 4
11,939
442
14,252
22,987
9,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
XRahvinX
Chaac
18
2 / 8 / 1
12,074
447
6,490
28,049
23,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 7 / 5
9,324
345
9,928
25,540
22,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
34
Kills
11
11
Deaths
34
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
13
1
7
16.5
W
Danzaburou
DNAndrew
Danzaburou
6
3
12
4
W
Kumbhakarna
GrandSage
Kumbhakarna
3
1
15
10.5
W
Loki
9
2
11
7.25
L
8
8
3
1.19
L
Jing Wei
Nimbii
Jing Wei
1
4
7
1.13
W
3
4
6
1.5
L
Aphrodite
Vitxkus
Aphrodite
0
7
4
0.29
L
Chaac
XRahvinX
Chaac
2
8
1
0.31
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,380
Damage
61,663
102,471
Taken
117,650
86,440
Mitigated
70,650
31,433
Healing
39,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
29,702
14,268
0
14,846
27,480
33,004
1,473
3,905
23,575
0
134,308
W
Danzaburou
DNAndrew
Danzaburou
18,856
10,817
0
4,902
16,838
7,678
4,539
3,580
13,258
0
130,131
W
Kumbhakarna
GrandSage
Kumbhakarna
10,644
1,450
0
2,984
22,009
29,336
415
5,733
16,276
32,568
0
W
Loki
16,405
3,622
0
5,008
16,020
7,183
555
4,400
11,620
0
81,497
L
13,897
2,731
0
4,738
23,862
9,346
0
4,889
18,719
0
82,330
L
Jing Wei
Nimbii
Jing Wei
17,096
13,636
0
7,398
17,212
6,854
2,627
4,132
13,040
0
107,125
W
10,773
1,583
0
3,693
20,124
9,239
1,886
7,465
12,659
93,205
0
L
Aphrodite
Vitxkus
Aphrodite
14,252
1,983
4,441
11,199
22,987
9,265
351
5,635
17,094
96,377
0
L
Chaac
XRahvinX
Chaac
6,490
511
0
6,626
28,049
23,108
155
2,574
25,427
0
55,176
L
9,928
755
0
5,440
25,540
22,077
0
3,626
21,841
43,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,251
Gold Earned
58,610
621
Minions Killed
646
0
Camps Cleared
0
2,543,078
Distance Traveled
2,388,191
39
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,465
610
188
7
0
519,071
3
W
Danzaburou
15,358
569
157
6
0
480,672
8
W
Kumbhakarna
13,531
501
31
1
0
490,012
6
W
Loki
14,726
545
102
4
0
568,220
13
L
Susano
12,583
466
126
5
0
469,674
1
L
Jing Wei
12,690
470
196
7
0
485,629
6
W
Nox
14,171
525
143
5
0
485,103
9
L
Aphrodite
11,939
442
174
6
0
477,799
11
L
Chaac
12,074
447
109
4
0
450,655
10
L
Geb
9,324
345
41
2
0
504,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role