Player Matchup

Neith
Neith
K1ngalfha_
Neith
Level 16
God Stats
9W - 4L
1,759 SR
Queue Stats
33W - 24L
1,532 Elo+
Solo
Scylla
Scylla
KrisP90304
Scylla
Level 4
God Stats
2W - 5L
1,205 SR
Queue Stats
31W - 31L
1,092 Elo+
Party 2
Nemesis
Nemesis
Octo2007
Nemesis
Level 7
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 8L
1,092 Elo+
Party 2
Vamana
Vamana
SCExshaved
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
rafaelzd1
Cthulhu
Level 3
God Stats
2W - 3L
1,287 SR
Queue Stats
6W - 8L
1,697 Elo+
Solo
Team Averages
Level 6
1,391 SR
1,382 Elo+

VS

Team Averages
Level 16
1,395 SR
1,548 Elo+
Cerberus
Cerberus
Arjy4768
Cerberus
Level 18
God Stats
6W - 5L
1,503 SR
Queue Stats
42W - 36L
1,519 Elo+
Party 1
Agni
Agni
KuetsuAnatsu
Agni
Level 27
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 0L
1,661 Elo+
Solo
Neith
Neith
RbGug
Neith
Level 18
God Stats
6W - 5L
1,388 SR
Queue Stats
41W - 34L
1,528 Elo+
Party 1
Osiris
Osiris
WanChoNosTraeLa7
Osiris
Level 16
God Stats
1W - 1L
1,304 SR
Queue Stats
20W - 22L
1,532 Elo+
Solo
Thor
Thor
vasmar7
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
2 / 2 / 0
4,813
401
981
2,759
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
KrisP90304
Scylla
11
8 / 2 / 0
7,392
616
8,248
5,694
1,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Octo2007
Nemesis
6
0 / 7 / 2
4,737
395
2,207
7,999
1,801
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
SCExshaved
Vamana
8
2 / 12 / 1
5,915
493
3,822
11,383
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
rafaelzd1
Cthulhu
2
0 / 4 / 1
4,031
336
585
2,715
755
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arjy4768
Cerberus
11
8 / 4 / 8
8,376
698
5,550
8,681
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 3
6,205
517
1,568
5,700
1,990
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
RbGug
Neith
13
10 / 2 / 5
8,085
674
6,380
6,135
1,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 0
8,467
706
2,983
7,405
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
vasmar7
Thor
10
5 / 3 / 5
6,491
541
3,635
6,261
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
12
Kills
27
27
Deaths
13
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arjy4768
Cerberus
8
4
8
3
L
Neith
2
2
0
1
L
Scylla
KrisP90304
Scylla
8
2
0
4
W
2
4
3
0.88
L
Nemesis
Octo2007
Nemesis
0
7
2
0.14
W
Neith
RbGug
Neith
10
2
5
6.25
L
Vamana
SCExshaved
Vamana
2
12
1
0.21
W
2
0
0
2
L
Cthulhu
rafaelzd1
Cthulhu
0
4
1
0.13
W
Thor
vasmar7
Thor
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,843
Damage
20,116
30,550
Taken
34,182
9,091
Mitigated
16,206
2,448
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arjy4768
Cerberus
5,550
1,287
340
3,405
8,681
4,953
512
1,336
7,345
28,738
0
L
Neith
981
614
0
1,067
2,759
517
0
739
2,020
0
6,197
L
Scylla
KrisP90304
Scylla
8,248
1,232
0
526
5,694
1,228
0
1,034
4,660
27,810
0
W
1,568
244
0
353
5,700
1,990
1,028
3,094
2,606
20,765
0
L
Nemesis
Octo2007
Nemesis
2,207
912
0
100
7,999
1,801
0
1,989
6,010
0
13,549
W
Neith
RbGug
Neith
6,380
3,392
0
1,929
6,135
1,977
1,969
693
5,442
0
39,266
L
Vamana
SCExshaved
Vamana
3,822
2,466
0
755
11,383
4,790
107
2,708
8,675
0
21,477
W
2,983
766
0
4,963
7,405
5,235
760
722
6,683
4,818
56,214
L
Cthulhu
rafaelzd1
Cthulhu
585
218
0
0
2,715
755
0
828
1,887
3,006
0
W
Thor
vasmar7
Thor
3,635
1,077
0
0
6,261
2,051
420
2,988
3,273
0
15,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
37,624
121
Minions Killed
362
0
Camps Cleared
0
812,673
Distance Traveled
1,098,834
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,376
698
62
5
0
240,211
2
L
Neith
4,813
401
16
1
0
73,653
1
L
Scylla
7,392
616
43
4
0
229,194
1
W
Agni
6,205
517
52
4
0
182,644
0
L
Nemesis
4,737
395
21
2
0
194,707
1
W
Neith
8,085
674
70
6
0
214,935
1
L
Vamana
5,915
493
39
3
0
230,512
0
W
Osiris
8,467
706
155
13
0
224,561
0
L
Cthulhu
4,031
336
2
0
0
84,607
0
W
Thor
6,491
541
23
2
0
236,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role