Player Matchup

Pele
Pele
JAS0201
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,475 Elo+
Solo
Bellona
Bellona
SixthHeavenn
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Slum-Dog-37
Cernunnos
Level 29
God Stats
101W - 97L
1,553 SR
Queue Stats
113W - 119L
1,470 Elo+
Solo
Set
Set
jdog12096
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 202L
1,125 Elo+
Solo
Ares
Ares
xswqa1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,414 Elo+

VS

Team Averages
Level 10
1,517 SR
1,529 Elo+
Pele
Pele
Acrymony
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Den_Seje_Marcus
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
HungerDios
Discordia
Level 17
God Stats
6W - 4L
1,554 SR
Queue Stats
145W - 84L
1,772 Elo+
Solo
Nemesis
Nemesis
PKoh
Nemesis
Level 4
God Stats
1W - 4L
1,266 SR
Queue Stats
5W - 12L
1,378 Elo+
Solo
Xbalanque
Xbalanque
Sejemarcus11
Xbalanque
Level 26
God Stats
1W - 0L
1,768 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JAS0201
Pele
14
3 / 11 / 2
9,541
398
8,040
23,924
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SixthHeavenn
Bellona
15
7 / 8 / 1
10,633
443
10,528
25,329
18,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Slum-Dog-37
Cernunnos
18
5 / 3 / 3
11,294
471
11,111
29,189
10,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 14 / 5
9,221
384
5,040
20,662
9,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
xswqa1
Ares
4
0 / 5 / 0
6,503
271
95
3,773
2,159
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 4 / 4
14,254
594
18,620
21,584
10,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
4
1 / 4 / 0
7,097
296
1,014
2,888
518
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
HungerDios
Discordia
20
27 / 0 / 9
16,768
699
57,104
18,026
8,335
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PKoh
Nemesis
17
3 / 6 / 10
11,273
470
4,768
12,619
4,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Sejemarcus11
Xbalanque
8
1 / 4 / 1
7,829
326
1,350
4,534
1,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
17
Kills
41
41
Deaths
18
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
9
4
4
2.75
W
Kukulkan
1
4
0
0.25
W
Discordia
HungerDios
Discordia
27
0
9
31.5
L
Pele
JAS0201
Pele
3
11
2
0.36
W
Nemesis
PKoh
Nemesis
3
6
10
1.33
W
Xbalanque
Sejemarcus11
Xbalanque
1
4
1
0.38
L
Bellona
SixthHeavenn
Bellona
7
8
1
0.94
L
Cernunnos
Slum-Dog-37
Cernunnos
5
3
3
2.17
L
2
14
5
0.32
L
Ares
xswqa1
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
82,856
102,877
Taken
59,651
47,948
Mitigated
24,590
13,014
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
18,620
6,559
0
8,906
21,584
10,287
5,582
0
21,584
0
126,303
W
Kukulkan
1,014
361
0
51
2,888
518
0
0
2,888
4,497
0
W
Discordia
HungerDios
Discordia
57,104
5,090
340
12,068
18,026
8,335
2,447
95
17,931
183,297
0
L
Pele
JAS0201
Pele
8,040
1,501
0
3,125
23,924
7,657
0
12,812
11,112
0
52,874
W
Nemesis
PKoh
Nemesis
4,768
1,670
0
1,129
12,619
4,272
327
731
11,888
0
38,037
W
Xbalanque
Sejemarcus11
Xbalanque
1,350
657
0
0
4,534
1,178
274
0
4,534
0
13,180
L
Bellona
SixthHeavenn
Bellona
10,528
3,238
0
2,214
25,329
18,138
1,383
11,375
13,954
0
52,358
L
Cernunnos
Slum-Dog-37
Cernunnos
11,111
7,030
0
7,143
29,189
10,428
3,380
17,277
11,912
0
80,284
L
5,040
1,568
0
532
20,662
9,566
0
14,510
6,152
0
39,822
L
Ares
xswqa1
Ares
95
95
0
0
3,773
2,159
0
2,144
1,629
1,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
57,221
358
Minions Killed
544
0
Camps Cleared
0
1,622,303
Distance Traveled
1,702,817
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,254
594
193
8
0
476,944
2
W
Kukulkan
7,097
296
7
0
0
135,810
0
W
Discordia
16,768
699
256
11
0
442,675
1
L
Pele
9,541
398
79
3
0
355,093
2
W
Nemesis
11,273
470
62
3
0
480,945
0
W
Xbalanque
7,829
326
26
1
0
166,443
0
L
Bellona
10,633
443
88
4
0
354,239
0
L
Cernunnos
11,294
471
124
5
0
427,903
1
L
Set
9,221
384
64
3
0
384,246
1
L
Ares
6,503
271
3
0
0
100,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role