Player Matchup

Cabrakan
Cabrakan
ExpertClient35
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,411 Elo+
Solo
King Arthur
King Arthur
PanosDaGreat
King Arthur
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
155W - 184L
1,440 Elo+
Solo
Nemesis
Nemesis
cano7757
Nemesis
Level 17
God Stats
2W - 6L
1,410 SR
Queue Stats
24W - 36L
1,365 Elo+
Solo
Scylla
Scylla
hhrm
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,130 Elo+
Solo
Olorun
Olorun
mjhoffer
Olorun
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 40L
1,206 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,310 Elo+

VS

Team Averages
Level 20
1,370 SR
1,370 Elo+
Izanami
Izanami
CiccioRas
Izanami
Level 28
God Stats
36W - 34L
1,348 SR
Queue Stats
354W - 420L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
Formiga_das_Play
Tsukuyomi
Level 16
God Stats
6W - 6L
1,228 SR
Queue Stats
368W - 418L
1,237 Elo+
Party 1
Vamana
Vamana
Otacio
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 141L
1,558 Elo+
Party 1
Eset
Eset
bamey4106
Eset
Level 29
God Stats
2W - 1L
1,423 SR
Queue Stats
6W - 7L
1,389 Elo+
Solo
Hades
Hades
burgerbutt420
Hades
Level 25
God Stats
5W - 7L
1,350 SR
Queue Stats
90W - 73L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 3 / 3
8,160
389
6,455
12,867
12,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
PanosDaGreat
King Arthur
14
0 / 6 / 3
8,691
414
4,116
20,739
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
cano7757
Nemesis
12
5 / 7 / 1
8,792
419
8,766
16,589
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
hhrm
Scylla
14
1 / 11 / 2
8,956
426
1,689
12,508
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
mjhoffer
Olorun
15
3 / 6 / 1
9,625
458
4,937
12,338
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CiccioRas
Izanami
17
10 / 0 / 7
11,377
542
15,563
12,129
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
19
7 / 3 / 3
11,681
556
7,976
14,657
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Otacio
Vamana
15
1 / 5 / 2
9,669
460
5,534
12,023
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
15
5 / 1 / 7
9,922
472
9,046
7,675
2,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 2 / 12
11,350
540
16,318
14,484
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
31
33
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
CiccioRas
Izanami
10
0
7
13.5
L
Cabrakan
1
3
3
0.83
W
Tsukuyomi
7
3
3
2.83
W
Vamana
Otacio
Vamana
1
5
2
0.4
L
King Arthur
PanosDaGreat
King Arthur
0
6
3
0.25
W
Eset
5
1
7
8.5
W
8
2
12
7
L
Nemesis
cano7757
Nemesis
5
7
1
0.79
L
Scylla
hhrm
Scylla
1
11
2
0.18
L
Olorun
mjhoffer
Olorun
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
54,437
75,041
Taken
60,968
37,849
Mitigated
26,835
11,115
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CiccioRas
Izanami
15,563
9,169
0
3,263
12,129
4,435
1,650
3,103
8,871
0
80,836
L
Cabrakan
6,455
1,089
0
473
12,867
12,398
0
6,406
6,329
20,061
0
W
Tsukuyomi
7,976
1,844
0
6,356
14,657
5,796
0
1,696
12,911
0
92,494
W
Vamana
Otacio
Vamana
5,534
2,557
0
2,543
12,023
6,709
990
4,472
7,476
0
43,588
L
King Arthur
PanosDaGreat
King Arthur
4,116
141
0
4,294
20,739
11,194
390
6,647
13,812
0
35,561
W
Eset
9,046
574
497
1,030
7,675
2,457
461
3,338
4,237
46,525
0
W
16,318
991
358
6,224
14,484
7,438
575
3,629
10,436
51,773
0
L
Nemesis
cano7757
Nemesis
8,766
3,375
0
2,414
16,589
5,673
536
4,333
12,014
0
37,336
L
Scylla
hhrm
Scylla
1,689
122
0
57
12,508
3,949
1,002
4,742
7,487
28,272
0
L
Olorun
mjhoffer
Olorun
4,937
3,151
0
3,877
12,338
4,635
2,560
2,267
10,035
53,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
53,999
330
Minions Killed
496
0
Camps Cleared
0
1,696,560
Distance Traveled
1,990,529
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,377
542
121
6
0
391,182
2
L
Cabrakan
8,160
389
37
2
0
379,429
0
W
Tsukuyomi
11,681
556
148
7
0
413,874
0
W
Vamana
9,669
460
75
4
0
390,918
0
L
King Arthur
8,691
414
66
3
0
314,680
2
W
Eset
9,922
472
64
3
0
411,680
4
W
Hades
11,350
540
88
4
0
382,875
1
L
Nemesis
8,792
419
57
3
0
413,199
0
L
Scylla
8,956
426
80
4
0
234,709
0
L
Olorun
9,625
458
90
4
0
354,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role