Player Matchup

Rama
Rama
CoolHussain
Rama
Level 127
God Stats
2W - 8L
1,330 SR
Queue Stats
246W - 189L
1,680 Elo+
Party 2
Ra
Ra
Cooll0Ahmed
Ra
Level 143
God Stats
2W - 1L
1,761 SR
Queue Stats
163W - 131L
1,686 Elo+
Party 2
Agni
Agni
DBune_17_
Agni
Level 89
God Stats
8W - 7L
1,295 SR
Queue Stats
452W - 442L
1,513 Elo+
Solo
Izanami
Izanami
SilverShamrock
Izanami
Level 157
God Stats
6W - 1L
1,485 SR
Queue Stats
298W - 281L
1,547 Elo+
Party 1
Raijin
Raijin
Tullers
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Party 1
Team Averages
Level 128
1,474 SR
1,564 Elo+

VS

Team Averages
Level 77
1,453 SR
1,507 Elo+
Sobek
Sobek
JohanGubling
Sobek
Level 104
God Stats
0W - 4L
1,213 SR
Queue Stats
150W - 139L
1,532 Elo+
Solo
Cernunnos
Cernunnos
SuparRay
Cernunnos
Level 28
God Stats
1W - 2L
1,517 SR
Queue Stats
41W - 43L
1,474 Elo+
Solo
Thanatos
Thanatos
TheCaracan
Thanatos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Vraxion
Guan Yu
Level 119
God Stats
0W - 1L
1,751 SR
Queue Stats
36W - 25L
1,558 Elo+
Solo
Kukulkan
Kukulkan
WindedTru
Kukulkan
Level 119
God Stats
3W - 4L
1,283 SR
Queue Stats
114W - 106L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 14
11,407
760
12,505
18,298
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 2 / 15
11,282
752
7,685
14,811
6,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
18
3 / 4 / 13
10,634
709
11,924
12,195
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 10
11,778
785
22,124
15,051
6,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Tullers
Raijin
18
7 / 3 / 9
11,187
746
13,030
13,011
5,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
11,111
741
9,957
21,767
29,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
SuparRay
Cernunnos
17
2 / 5 / 12
10,213
681
16,195
15,095
6,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TheCaracan
Thanatos
14
2 / 6 / 7
9,085
606
8,440
12,602
5,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Vraxion
Guan Yu
18
4 / 4 / 8
10,134
676
8,371
16,952
16,091
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
WindedTru
Kukulkan
19
3 / 4 / 8
11,196
746
18,717
11,685
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
61
24
Kills
16
16
Deaths
24
61
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
1
2
15
4.25
W
Agni
3
4
13
2.38
L
5
5
10
2
W
8
4
10
3.25
L
Cernunnos
SuparRay
Cernunnos
2
5
12
1.6
L
Thanatos
TheCaracan
Thanatos
2
6
7
0.92
W
Raijin
Tullers
Raijin
7
3
9
3.83
L
Guan Yu
Vraxion
Guan Yu
4
4
8
2
L
Kukulkan
WindedTru
Kukulkan
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,268
Damage
61,680
73,366
Taken
78,101
29,590
Mitigated
63,424
41,586
Healing
33,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,505
10,337
1,936
5,220
18,298
7,381
3,558
7,351
10,947
0
29,506
W
7,685
210
16,333
7,356
14,811
6,249
577
5,280
9,531
36,843
0
W
Agni
11,924
463
2,273
2,155
12,195
4,181
481
5,146
7,049
20,694
0
L
9,957
314
877
4,533
21,767
29,699
100
9,257
12,166
18,071
0
W
22,124
13,148
1,643
1,942
15,051
6,431
1,004
3,616
11,435
0
35,481
L
Cernunnos
SuparRay
Cernunnos
16,195
5,390
1,569
2,117
15,095
6,564
531
6,092
8,659
0
34,751
L
Thanatos
TheCaracan
Thanatos
8,440
863
691
4,927
12,602
5,399
165
5,885
6,491
0
10,900
W
Raijin
Tullers
Raijin
13,030
1,216
1,267
1,461
13,011
5,348
585
7,281
5,730
23,506
0
L
Guan Yu
Vraxion
Guan Yu
8,371
1,265
10,522
7,247
16,952
16,091
229
5,770
11,038
0
15,962
L
Kukulkan
WindedTru
Kukulkan
18,717
863
0
1,456
11,685
5,671
194
4,427
7,108
49,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
51,739
154
Minions Killed
154
0
Camps Cleared
0
1,339,180
Distance Traveled
1,239,306
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,407
760
37
2
0
256,404
4
W
Ra
11,282
752
54
4
0
329,309
1
W
Agni
10,634
709
18
1
0
248,281
2
L
Sobek
11,111
741
24
2
0
252,307
0
W
Izanami
11,778
785
25
2
0
253,501
0
L
Cernunnos
10,213
681
44
3
0
242,689
0
L
Thanatos
9,085
606
5
0
0
250,594
4
W
Raijin
11,187
746
20
1
0
251,685
0
L
Guan Yu
10,134
676
15
1
0
232,481
0
L
Kukulkan
11,196
746
66
4
0
261,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role