Player Matchup

Da Ji
Da Ji
BN51Raven
Da Ji
Level 15
God Stats
45W - 45L
1,316 SR
Queue Stats
347W - 370L
1,307 Elo+
Solo
Rama
Rama
BadWhisky
Rama
Level 28
God Stats
6W - 3L
1,621 SR
Queue Stats
46W - 58L
1,462 Elo+
Solo
Ymir
Ymir
Greglorious73
Ymir
Level 6
God Stats
8W - 8L
1,480 SR
Queue Stats
16W - 15L
1,237 Elo+
Solo
Guan Yu
Guan Yu
MikelAngelo1
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Solo
Tiamat
Tiamat
САТеrnаtivе
Tiamat
Level 28
God Stats
16W - 17L
1,497 SR
Queue Stats
38W - 50L
1,397 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,362 Elo+

VS

Team Averages
Level 23
1,563 SR
1,441 Elo+
Nox
Nox
Klumpen0815
Nox
Level 27
God Stats
2W - 1L
1,589 SR
Queue Stats
63W - 74L
1,442 Elo+
Solo
Cerberus
Cerberus
MaLfraT1
Cerberus
Level 29
God Stats
11W - 13L
1,532 SR
Queue Stats
90W - 87L
1,553 Elo+
Solo
Janus
Janus
Unknown454
Janus
Level 23
God Stats
8W - 11L
1,435 SR
Queue Stats
18W - 25L
1,418 Elo+
Solo
Loki
Loki
Yamamotoooo
Loki
Level 12
God Stats
3W - 1L
1,741 SR
Queue Stats
20W - 14L
1,417 Elo+
Solo
Izanami
Izanami
kakashi-sensei4x
Izanami
Level 26
God Stats
4W - 2L
1,517 SR
Queue Stats
46W - 58L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BN51Raven
Da Ji
8
5 / 5 / 0
5,694
569
4,024
6,803
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
9
1 / 1 / 2
5,365
537
1,822
3,301
864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 4 / 2
4,519
452
1,476
6,291
2,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
MikelAngelo1
Guan Yu
6
0 / 6 / 2
4,211
421
516
6,194
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 4
6,293
629
8,104
6,578
3,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 2
5,060
506
3,572
7,814
2,700
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
MaLfraT1
Cerberus
11
6 / 1 / 2
6,354
635
5,419
5,626
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
9
3 / 0 / 9
5,563
556
5,220
3,772
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 3 / 2
5,024
502
2,686
5,575
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 2 / 2
5,499
550
3,456
4,349
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
17
17
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BN51Raven
Da Ji
5
5
0
1
L
Rama
1
1
2
2
L
2
4
2
0.75
W
3
5
2
0.8
W
Cerberus
MaLfraT1
Cerberus
6
1
2
7
L
Guan Yu
MikelAngelo1
Guan Yu
0
6
2
0.17
W
Janus
3
0
9
7.5
W
2
3
2
1
W
3
2
2
2
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
20,353
29,167
Taken
27,136
10,878
Mitigated
11,104
5,068
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BN51Raven
Da Ji
4,024
1,184
0
800
6,803
1,493
0
2,930
3,703
0
15,246
L
Rama
1,822
1,260
0
1,034
3,301
864
1,325
990
2,213
0
16,812
L
1,476
219
0
80
6,291
2,010
0
3,662
2,372
4,547
0
W
3,572
1,367
184
1,798
7,814
2,700
0
4,138
3,676
14,908
0
W
Cerberus
MaLfraT1
Cerberus
5,419
362
0
2,204
5,626
4,280
388
863
4,738
30,756
0
L
Guan Yu
MikelAngelo1
Guan Yu
516
185
95
470
6,194
2,526
0
1,841
4,144
0
11,704
W
Janus
5,220
710
0
1,250
3,772
1,069
0
2,116
1,606
17,758
0
W
2,686
919
0
1,280
5,575
1,503
0
1,156
4,419
0
15,806
W
3,456
2,408
0
736
4,349
1,552
979
1,307
2,992
0
25,205
L
8,104
907
499
2,090
6,578
3,985
482
3,904
2,524
28,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
27,500
153
Minions Killed
263
0
Camps Cleared
0
878,030
Distance Traveled
898,518
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,694
569
27
3
0
179,146
0
L
Rama
5,365
537
42
4
0
130,402
0
L
Ymir
4,519
452
12
1
0
196,822
0
W
Nox
5,060
506
26
3
0
160,261
1
W
Cerberus
6,354
635
88
9
0
186,313
2
L
Guan Yu
4,211
421
26
3
0
190,948
0
W
Janus
5,563
556
30
3
0
179,780
1
W
Loki
5,024
502
48
5
0
196,126
1
W
Izanami
5,499
550
71
7
0
176,038
0
L
Tiamat
6,293
629
46
5
0
180,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role