Player Matchup

Loki
Loki
Ikneth
Loki
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
137W - 118L
1,707 Elo+
Solo
Cernunnos
Cernunnos
Nafanya27
Cernunnos
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PorkyKS
Cu Chulainn
Level 10
God Stats
2W - 4L
1,272 SR
Queue Stats
53W - 61L
1,326 Elo+
Solo
Khepri
Khepri
Sniperchilleer
Khepri
Level 29
God Stats
29W - 23L
1,697 SR
Queue Stats
351W - 382L
1,448 Elo+
Solo
Ymir
Ymir
martin1501
Ymir
Level 20
God Stats
3W - 0L
1,812 SR
Queue Stats
11W - 9L
1,359 Elo+
Solo
Team Averages
Level 23
1,556 SR
1,468 Elo+

VS

Team Averages
Level 14
1,479 SR
1,395 Elo+
Tiamat
Tiamat
FlegCz
Tiamat
Level 8
God Stats
17W - 9L
1,596 SR
Queue Stats
26W - 27L
1,497 Elo+
Party 1
Merlin
Merlin
KildiGaming
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,256 Elo+
Solo
Cthulhu
Cthulhu
Vasik5553
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,583 Elo+
Party 1
Fenrir
Fenrir
vvhytea
Fenrir
Level 3
God Stats
9W - 13L
1,300 SR
Queue Stats
28W - 27L
1,297 Elo+
Party 1
Odin
Odin
xMissGigglesx
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 120L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ikneth
Loki
14
5 / 2 / 3
9,368
551
5,480
14,469
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Nafanya27
Cernunnos
13
1 / 2 / 3
8,250
485
7,035
8,649
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
PorkyKS
Cu Chulainn
17
10 / 0 / 3
11,074
651
10,402
12,549
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 5
8,799
518
3,569
9,355
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 3 / 7
9,805
577
10,069
14,345
6,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlegCz
Tiamat
13
0 / 3 / 3
7,368
433
7,670
12,464
5,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
3 / 6 / 2
8,800
518
7,487
9,865
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Vasik5553
Cthulhu
9
2 / 4 / 0
6,339
373
5,593
9,936
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
vvhytea
Fenrir
12
1 / 4 / 2
7,463
439
2,987
10,461
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 0
6,848
403
1,860
11,153
7,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
24
Kills
6
8
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FlegCz
Tiamat
0
3
3
0.5
W
Loki
Ikneth
Loki
5
2
3
3.25
L
Merlin
3
6
2
0.67
W
Cernunnos
Nafanya27
Cernunnos
1
2
3
1.25
W
Cu Chulainn
PorkyKS
Cu Chulainn
10
0
3
11.5
W
3
1
5
5.5
L
Cthulhu
Vasik5553
Cthulhu
2
4
0
0.5
W
5
3
7
2.83
L
Fenrir
vvhytea
Fenrir
1
4
2
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
25,597
59,367
Taken
53,879
31,753
Mitigated
28,908
19,165
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FlegCz
Tiamat
7,670
1,317
0
5,427
12,464
5,514
0
2,939
9,525
50,769
0
W
Loki
Ikneth
Loki
5,480
1,536
0
5,833
14,469
4,363
0
1,683
12,665
0
63,431
L
Merlin
7,487
1,242
0
1,060
9,865
3,720
1,124
4,491
5,374
37,280
0
W
Cernunnos
Nafanya27
Cernunnos
7,035
3,232
756
2,119
8,649
3,386
525
4,454
4,176
0
55,136
W
Cu Chulainn
PorkyKS
Cu Chulainn
10,402
2,783
0
5,586
12,549
9,313
914
1,693
10,740
4,732
60,726
W
3,569
231
624
2,262
9,355
7,707
80
5,568
3,487
23,953
0
L
Cthulhu
Vasik5553
Cthulhu
5,593
1,218
0
1,013
9,936
8,271
0
2,136
7,800
15,434
0
W
10,069
871
0
1,985
14,345
6,984
397
6,312
7,549
40,398
0
L
Fenrir
vvhytea
Fenrir
2,987
904
0
3,528
10,461
4,206
0
2,689
7,772
0
37,688
L
1,860
712
0
0
11,153
7,197
162
2,318
8,835
0
24,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
36,818
409
Minions Killed
300
0
Camps Cleared
0
1,595,777
Distance Traveled
1,285,686
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,368
433
91
5
0
275,933
1
W
Loki
9,368
551
92
5
0
332,554
0
L
Merlin
8,800
518
86
5
0
260,728
0
W
Cernunnos
8,250
485
88
5
0
309,141
6
W
Cu Chulainn
11,074
651
119
7
0
337,835
0
W
Khepri
8,799
518
29
2
0
312,098
0
L
Cthulhu
6,339
373
18
1
0
264,783
1
W
Ymir
9,805
577
81
5
0
304,149
0
L
Fenrir
7,463
439
66
4
0
239,978
0
L
Odin
6,848
403
39
2
0
244,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role