Player Matchup

Cernunnos
Cernunnos
Gold I
Diffoetheduke
Cernunnos
Gold I
Level 106
God Stats
10W - 16L
1,507 SR
Queue Stats
454W - 448L
1,563 MMR
Solo
Thanatos
Thanatos
Silver II
LiquidSnowSnake
Thanatos
Silver II
Level 121
God Stats
5W - 3L
1,787 SR
Queue Stats
10W - 16L
1,471 MMR
Party 2
He Bo
He Bo
Gold V
Pakuzza
He Bo
Gold V
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 12L
1,500 MMR
Party 2
Achilles
Achilles
Gold II
TheBloodyDRACULA
Achilles
Gold II
Level 114
God Stats
37W - 43L
1,650 SR
Queue Stats
356W - 348L
1,558 MMR
Solo
Athena
Athena
Gold II
Zakoram
Athena
Gold II
Level 160
God Stats
9W - 8L
1,532 SR
Queue Stats
139W - 135L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,595 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,491 SR
1,558 MMR
Scylla
Scylla
Gold II
Jojolionheart
Scylla
Gold II
Level 158
God Stats
5W - 5L
1,285 SR
Queue Stats
265W - 267L
1,545 MMR
Solo
Tyr
Tyr
Gold II
N3TR0
Tyr
Gold II
Level 129
God Stats
8W - 5L
1,612 SR
Queue Stats
248W - 255L
1,549 MMR
Solo
Sobek
Sobek
Gold IV
YuriCANNOTdie
Sobek
Gold IV
Level 69
God Stats
1W - 2L
1,290 SR
Queue Stats
206W - 216L
1,546 MMR
Solo
Rama
Rama
Silver II
namlil
Rama
Silver II
Level 50
God Stats
3W - 1L
1,416 SR
Queue Stats
133W - 117L
1,568 MMR
Party 1
Cabrakan
Cabrakan
Silver I
t0peb0y
Cabrakan
Silver I
Level 56
God Stats
2W - 2L
1,855 SR
Queue Stats
117W - 113L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diffoetheduke
Cernunnos
15
1 / 2 / 4
8,771
585
4,341
7,951
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
14
3 / 4 / 7
8,225
548
5,035
10,059
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Pakuzza
He Bo
15
12 / 2 / 7
9,651
643
14,288
12,032
5,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 5 / 10
8,415
561
6,890
14,334
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Zakoram
Athena
15
2 / 0 / 8
8,718
581
9,446
12,142
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneTsukuyomiSetGuan YuJormungandr

VS

Bans
ApolloNemesisChaacCu ChulainnFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,426
495
9,706
8,110
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
N3TR0
Tyr
11
0 / 4 / 1
6,902
460
7,237
13,639
7,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 7 / 5
6,937
462
4,363
12,376
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
namlil
Rama
14
5 / 2 / 1
8,463
564
4,999
8,802
2,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
t0peb0y
Cabrakan
12
5 / 6 / 2
7,560
504
5,981
12,321
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
24
Kills
12
13
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Diffoetheduke
Cernunnos
1
2
4
1.5
L
1
5
4
0.6
W
Thanatos
3
4
7
1.63
L
Tyr
N3TR0
Tyr
0
4
1
0.13
W
He Bo
Pakuzza
He Bo
12
2
7
7.75
W
6
5
10
2.2
L
1
7
5
0.5
W
Athena
Zakoram
Athena
2
0
8
6
L
Rama
namlil
Rama
5
2
1
2.75
L
Cabrakan
t0peb0y
Cabrakan
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
32,286
56,518
Taken
55,248
33,270
Mitigated
29,462
25,644
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Diffoetheduke
Cernunnos
4,341
2,052
0
3,599
7,951
2,522
2,908
1,879
6,072
0
66,934
L
9,706
1,175
0
985
8,110
2,983
0
5,198
2,887
48,761
0
W
Thanatos
5,035
1,234
0
6,939
10,059
3,970
0
3,218
6,643
0
53,848
L
Tyr
N3TR0
Tyr
7,237
1,285
0
5,392
13,639
7,661
0
6,875
6,341
0
44,894
W
He Bo
Pakuzza
He Bo
14,288
538
0
4,926
12,032
5,354
563
6,899
4,782
57,935
0
W
6,890
1,878
0
3,865
14,334
11,492
72
4,498
9,754
0
24,008
L
4,363
170
0
2,301
12,376
9,921
0
4,468
7,833
18,390
0
W
Athena
Zakoram
Athena
9,446
2,228
0
6,315
12,142
9,932
220
2,855
9,217
53,246
0
L
Rama
namlil
Rama
4,999
4,448
0
4,088
8,802
2,665
0
1,033
7,769
0
52,486
L
Cabrakan
t0peb0y
Cabrakan
5,981
1,079
0
3,433
12,321
6,232
0
5,565
6,684
38,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
37,288
461
Minions Killed
382
0
Camps Cleared
0
1,483,622
Distance Traveled
1,398,245
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,771
585
128
9
0
269,662
6
L
Scylla
7,426
495
94
6
0
259,458
8
W
Thanatos
8,225
548
94
6
0
304,542
1
L
Tyr
6,902
460
94
6
0
305,739
3
W
He Bo
9,651
643
95
6
0
294,937
1
W
Achilles
8,415
561
27
2
0
287,841
3
L
Sobek
6,937
462
22
1
0
302,307
2
W
Athena
8,718
581
117
8
0
326,640
6
L
Rama
8,463
564
104
7
0
270,002
5
L
Cabrakan
7,560
504
68
5
0
260,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role